breakhack/data/monstergen.lua

16 lines
267 B
Lua

local module = {}
local black_ant = {
texturePath1 = "assets/Characters/Pest0.png",
texturePath2 = "assets/Characters/Pest1.png",
clipX = 16,
clipY = 64,
}
function module.add_monster_to_room(map)
add_monster(map, 128, 128, black_ant);
end
return module