breakhack/src/player.h

13 lines
245 B
C

#ifndef PLAYER_H_
#define PLAYER_H_
#include <SDL2/SDL.h>
#include "sprite.h"
enum PlayerClass { ENGINEER, MAGE, PALADIN, ROGUE, WARRIOR };
typedef enum PlayerClass class_t;
Sprite* player_create(class_t, SDL_Renderer*);
#endif // PLAYER_H_