Francesco Abbate
afda299fe4
Implement optional font rendering options
...
The user can now choose antialiasing grayscale and subpixel and hinting
non, slight or full.
2020-12-04 16:15:54 +01:00
Francesco Abbate
cdcd89d6d7
Merge remote-tracking branch 'rxi/master'
2020-11-17 10:24:27 +01:00
rxi
878c94a334
Changed rencache to store font tab_width with font command
...
Fixes bug where text would be drawn/cached wrongly if more than one tab_width
was used in a given frame
2020-09-05 15:09:54 +01:00
Francesco Abbate
f5ede27e91
No longer use gamma correction
...
Text looks more correct without the gamma correction. With gamma correction
text looks too bold in dark mode and too light in light mode. This
behavior is a sign that gamma correction is not the right thing to do.
The problem is seen with gamma at 1.5 used previously but is even worst
if a gamma value of 2.2, the theoretical value, is used.
2020-06-16 14:43:03 +02:00
Francesco Abbate
3c3662b3ba
Add option to disable X axis font's pre-scaling
...
If used pre-scaling along X null the effect of the font's hinting.
2020-06-12 16:06:39 +02:00
Francesco Abbate
9e996a2d87
Rename FontRenderer to FR_Renderer
2020-06-11 23:19:08 +02:00
Francesco Abbate
93a36617f9
Bring back simple grayscale rendering option
2020-06-11 23:11:40 +02:00
Francesco Abbate
00c3983da6
Rename FontRenderer* symbols as FR_*
2020-06-11 18:12:47 +02:00
Francesco Abbate
117714390a
Make the FontRenderer's Bitmap struct opaque outside the library
2020-06-11 17:52:00 +02:00
Francesco Abbate
ce664f85b1
Move rendering buffers pointers computations inside FontRendererBlendGammaSubpixel
...
The logic is to disentangle the code between renderer.c and FontRenderer
so that this latter has a simple, logical interface.
2020-06-11 17:33:57 +02:00
Francesco Abbate
18865fd32f
Remove font renderer debug code
2020-06-09 16:55:26 +02:00
Francesco Abbate
e82d766c2b
Add more debug information in font's bitmap images
2020-06-07 00:15:38 +02:00
Francesco Abbate
81289d651e
Move font resize in a separate function
2020-06-06 19:11:14 +02:00
Francesco Abbate
dcf6b06629
Cleanup debug code
2020-06-06 13:08:39 +02:00
Francesco Abbate
d17fde1b13
WIP: debugging stuff
2020-06-06 10:52:50 +02:00
Francesco Abbate
a2a4668887
Add some comments and remove unused code
2020-06-04 17:23:39 +02:00
Francesco Abbate
a0e7d16167
Implement subpixel LCD font rendering
2020-06-04 16:29:28 +02:00
Francesco Abbate
d46cf80226
Adjust xadvance computation to use rounding instead of truncate
2020-06-02 17:52:02 +02:00
Francesco Abbate
ae032cd185
Ember blender with gamma correction into FontRenderer
2020-06-02 17:18:52 +02:00
Francesco Abbate
bc74b2860d
Add gamma correct pixel blender
2020-06-02 14:47:06 +02:00
Francesco Abbate
c41d6a82e1
Adjust BakeFontBitmap issues
2020-06-01 17:23:18 +02:00
Francesco Abbate
c2949edcd7
Check for errors when loading fonts
2020-06-01 17:01:42 +02:00
Francesco Abbate
b734390388
Use font_renderer in aGG font testing program
2020-06-01 16:57:33 +02:00
Francesco Abbate
98f5c16932
Remove unused variable
2020-06-01 15:16:07 +02:00
Francesco Abbate
fa06862177
Completely remove usage of stb_truetype
2020-06-01 14:43:45 +02:00
Francesco Abbate
91a82d8ae4
Add missing function to free FontRenderer
2020-06-01 14:42:57 +02:00
Francesco Abbate
0389bd000a
Fix y offset in BakeFontBitmap
...
Compute Y offset more accurately and the way it is required in
renderer.c.
Instead of returning y offset wrt the baseline position returns it
wrt the top position (the baseline plus the font's ascent).
2020-06-01 14:33:46 +02:00
Francesco Abbate
4c6e15b66c
Rename GlyphSetA to GlyphSet
2020-06-01 14:08:50 +02:00
Francesco Abbate
3a8cb05ea6
Replace stb's BakeBitmapFont with AGG based font's renderer
2020-06-01 12:56:23 +02:00
Francesco Abbate
4a8df09829
Fix y coordinate orientation in font rendering call
2020-05-29 09:27:00 +02:00
Francesco Abbate
23a080ca45
WIP: compiles but completely broken
...
AGG files imported from AGG repository, sdl-testing branch.
the pixfmt_bgra32_lcd is just implemented and is not tested.
2020-05-28 12:15:24 +02:00
Francesco Abbate
618078829c
Add meson build configuration
...
Currently the editor will not work if it is not installed.
There is also a caveat about the 'data' directory which is installed
in the bin directory. This may work but does not seem ok because it is
pollution a shared bin directory and the 'data' folder may not be unique
to Lite.
2020-05-25 12:22:23 +02:00
rxi
5102088aca
Deferred showing window until after the first frame has rendered
...
Fixes #97
2020-05-14 23:06:14 +01:00
rxi
b2756d8a49
Removed xalloc.c/h
2020-05-08 13:41:39 +01:00
rxi
613f9c2ba6
Changed renderer to make tab and newline glyphs invisible
...
Fixes #16
2020-02-05 20:16:09 +00:00
rxi
d8c4bfa6ba
Initial commit
2019-12-28 11:17:56 +00:00