Commit Graph

831 Commits

Author SHA1 Message Date
Layla Marchant 69430b7a2a
Added an option to compile a binary that will use the original music.
We can't distribute the original music, but adding support for it in
as a compile-time option will enable modding the game to look and
feel like the original without having to edit the source code.
2020-12-26 13:33:15 -05:00
Layla Marchant 5b29033700
Changed our credits to "The Diligent Circle". 2020-12-26 00:10:10 -05:00
Layla Marchant 135a64e178
Reposition stars on resize 2020-12-26 00:07:51 -05:00
Layla Marchant 46ffc40592
Made Kline Venus starting position relative to screen size 2020-12-25 23:47:02 -05:00
Layla Marchant 0112d8074f
Returned Classic difficulty start positions to relative. 2020-12-25 23:43:25 -05:00
Layla Marchant f209058367
Allow switching to Concentrate mode even with Super Charge in Classic 2020-12-25 22:25:40 -05:00
Layla Marchant 6d71317514
Implemented emulation of smaller Kline health bars.
This makes it so that Kline's one health bar is displayed as many
smaller health bars, like the original, for Classic difficulty.
2020-12-25 21:46:58 -05:00
Layla Marchant 8ca1cdc42c
Made it so that the game doesn't go unresponsive, made credits recenter
There was a period of time just after the defeat of Kline that the
game wasn't responding to input, causing the OS to panic. Corrected
this, and also made it so that resizing the window adjusts the
positioning of the credits appropriately.
2020-12-25 20:06:41 -05:00
Layla Marchant 51a1b67841
Made the start of the Venus Kline fight the same as the original in Classic difficulty 2020-12-25 19:40:27 -05:00
Layla Marchant 7734959320
Edited the readme a bit 2020-12-25 19:02:37 -05:00
Layla Marchant 747d0c2af6
Version number to 2.4-alpha, updated POT file. 2020-12-25 14:07:20 -05:00
Layla Marchant a0c0edcacc
Oops! (Very bad typo)
Fixes #23
2020-12-25 13:58:42 -05:00
Layla Marchant b61e5e7a32
Don't remove FL_CIRCLES.
We're now depending on the code not caring that FL_CIRCLES is there.
2020-12-24 15:50:37 -05:00
Layla Marchant 0c24aa45c8
Adjusted the way FL_ESCAPED is added. 2020-12-24 15:47:45 -05:00
Layla Marchant 1625c54ee5
Added a check so that FL_CIRCLES doesn't take effect while leaving sector 2020-12-24 15:40:19 -05:00
Layla Marchant 139940e8b2
Made more smoke come out at critical shield 2020-12-23 21:19:33 -05:00
Layla Marchant be2cc0f1c2
Corrected the starting position of the player for Classic difficulty.
Modern Starfighter starts you in the center, but originally you started
at (200, 200). This matters particularly for boss fights, since since
the off-center start position meant you didn't start in the same vertical
position as the bosses.
2020-12-23 20:38:25 -05:00
Layla Marchant 45470bb68c
Converted the rest of trailing &&. 2020-11-22 23:33:26 -05:00
Layla Marchant 1a3e801271
Reformatted conditionals with trailing || and && 2020-11-22 23:03:38 -05:00
The Diligent Circle 丸 123087e60e
Merge pull request #22 from fmneto/main
Update configure.ac
2020-11-20 16:13:31 -05:00
fmneto 67a612309f
Update configure.ac
This adds hardening options to linking with `-Wl,-z,now`
2020-11-20 13:04:05 -03:00
Layla Marchant c38f8ea16a
Merge branch 'main' of github.com:pr-starfighter/starfighter into main 2020-10-28 10:45:46 -04:00
Layla Marchant 86f6fc597f
Whitespace 2020-10-28 10:45:35 -04:00
The Diligent Circle 丸 5449c7fc3e
Merge pull request #20 from Vistaus/main
Updated Dutch translation
2020-10-26 01:35:44 -04:00
Heimen Stoffels d18b93c661
Updated Dutch translation 2020-10-25 12:10:46 +01:00
Layla Marchant 4cd8b15d8f
Adjusted shop stuff to make better use of space.
This has involved:

* Enlarging the bottom three panels and squeezing them closer together
* Adjusting the way the item description shows
2020-10-24 15:45:07 -04:00
Layla Marchant b9d64bb21c
Removed an unnecessary trailing newline.
Should be harmless since empty strings are ignored in
radio_getRandomMessage, but it's still supposed to be in a form
that uses \n only as necessary; the trailing newline was a mistake.
2020-10-24 14:49:15 -04:00
The Diligent Circle 丸 da3515fae4
Merge pull request #19 from Vistaus/main
Added Dutch translation
2020-10-24 14:31:20 -04:00
Heimen Stoffels 1189e4ea5e
Added Dutch translation 2020-10-24 17:25:08 +02:00
Layla Marchant d129793583
Starfighter 2.3.3 version number bump, slight readme tweak. 2020-09-20 12:14:06 -04:00
Layla Marchant 8c0df9b310
Removed use of wildcards so that Autotools will be happy. 2020-09-15 23:04:17 -04:00
Layla Marchant 0e666b2d20
Fixed some remaining ableism. 2020-09-15 13:13:58 -04:00
Layla Marchant c516cd7bb4
Replaced the SF_NOWARN flag with an SF_WARN flag which does the inverse.
Fixes #18
2020-09-09 03:03:22 -04:00
Layla Marchant 000905e6af
Liberapay 2020-09-07 22:21:36 -04:00
Layla Marchant fc0c8bedc6
Some tweaks to manpage (mostly just an excuse to use git commit -S) 2020-09-05 18:29:16 -04:00
Layla Marchant df066d4ad4 Fixed nongnu.org links. 2020-09-05 18:21:26 -04:00
Layla Marchant d48a35d15c Updated the manfile so that it gets installed and has some info. 2020-09-05 18:17:34 -04:00
Layla Marchant e5666251c3 Added Keywords entry to starfighter.desktop. 2020-08-27 10:20:40 -04:00
Layla Marchant 3e2795a231 Fixed spelling errors. 2020-08-27 10:14:45 -04:00
Layla Marchant b25efb8595 "stupid" -> "foolish" 2020-08-26 12:06:34 -04:00
Layla Marchant 8d136e4cea Merge branch 'main' of github.com:pr-starfighter/starfighter into main 2020-08-04 12:24:33 -04:00
Layla Marchant b547ec5989 Replaced AUDIO_S16 witht AUDIO_S16SYS. 2020-08-04 12:23:54 -04:00
The Diligent Circle 丸 d7406d58d8
Merge pull request #10 from psypherium/main
spelling fix: persuit -> pursuit
2020-07-31 17:13:25 -04:00
Alistair Findlay f6cd2e9300
spelling fix: persuit -> pursuit 2020-08-01 05:50:51 +10:00
Alistair Findlay 8e0ab7d4ed
spelling fix: persuit -> pursuit 2020-08-01 05:50:10 +10:00
Alistair Findlay 7b7966bcf2
spelling fix: persuit -> pursuit 2020-08-01 05:49:28 +10:00
Alistair Findlay 2448a043e1
spelling fix: persuit -> pursuit 2020-08-01 05:48:31 +10:00
Layla Marchant 9237af3283 Bumped version number 2020-07-27 15:33:45 -04:00
Layla Marchant 59c21a355e Fixed too small of a limit for mission objective descriptions.
It was causing rendering bugs (due to the lack of a \0 terminator)
with the Japanese translation.
2020-07-27 13:44:35 -04:00
Layla Marchant 23b5c50a28 Fixed an issue in the Japanese translation that caused text to be cut off.
Some of the text was too long to fit within the box it's supposed to, so
I made a modification to the translations (removing プラズマ from
プラズマコンデンサー etc) to make it fit. I also removed maruhiro-san's
attempt to align the numbers because it doesn't actually work in-game
(due to the font and/or method of handling whitespace).
2020-07-27 13:22:26 -04:00