starfighter/src
onpon4 9a474f1416 Some cleanup. 2016-01-08 22:57:06 -05:00
..
Starfighter.cpp Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
Starfighter.h Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
alien.cpp Let Kline switch weapons on Venus (except in Classic difficulty). 2016-01-08 18:09:35 -05:00
alien.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
audio.cpp Updated copyright notices. 2016-01-07 21:32:40 -05:00
audio.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
bullet.cpp Fixed more magic numbers. 2016-01-05 22:12:29 -05:00
bullet.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
cargo.cpp Fixed more magic numbers. 2016-01-05 22:12:29 -05:00
cargo.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
collectable.cpp Fixed positioning of mine explosions. 2016-01-06 20:49:02 -05:00
collectable.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
colors.cpp Updated copyright notices. 2016-01-07 21:32:40 -05:00
colors.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
cutscene.cpp Removed the "planets" data files. 2016-01-08 21:33:40 -05:00
cutscene.h Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
defs.h Removed the "planets" data files. 2016-01-08 21:33:40 -05:00
engine.cpp Fixed more magic numbers. 2016-01-05 22:12:29 -05:00
engine.h More cleanup. 2016-01-02 17:37:19 -05:00
event.cpp Renamed "FACE_" enum values to "FS_". 2016-01-04 09:07:30 -05:00
event.h Some cleanup. 2016-01-03 14:31:39 -05:00
explosion.cpp Fixed more magic numbers. 2016-01-05 22:12:29 -05:00
explosion.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
game.cpp Removed the code that caused you to briefly stop when you finished Ellesh. 2016-01-08 16:56:07 -05:00
game.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
gfx.cpp Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
gfx.h Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
intermission.cpp Some cleanup. 2016-01-08 22:57:06 -05:00
intermission.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
loadSave.cpp Removed the "planets" data files. 2016-01-08 21:33:40 -05:00
loadSave.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
messages.cpp Updated copyright notices. 2016-01-07 21:32:40 -05:00
messages.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
misc.cpp Renamed "FACE_" enum values to "FS_". 2016-01-04 09:07:30 -05:00
misc.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
missions.cpp Some cleanup. 2016-01-08 22:57:06 -05:00
missions.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
player.cpp Updated copyright notices. 2016-01-07 21:32:40 -05:00
player.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
renderer.cpp More cleanup. 2016-01-02 16:59:48 -05:00
renderer.h More cleanup. 2016-01-02 16:59:48 -05:00
resources.cpp Added special target text for Kline. 2016-01-08 11:09:13 -05:00
resources.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
screen.cpp Some cleanup I forgot to do in gfx.cpp. 2016-01-03 22:39:16 -05:00
screen.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
ship.cpp Fixed being able to get hurt after the mission is over. 2016-01-08 16:36:20 -05:00
ship.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
shop.cpp A little cleanup. 2016-01-08 11:27:28 -05:00
shop.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
structs.h Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
title.cpp Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
title.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
weapons.cpp Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
weapons.h Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
window.cpp Updated copyright notices. 2016-01-07 21:32:40 -05:00
window.h Updated copyright notices. 2016-01-07 21:32:40 -05:00