Steve
eb5fbb8824
Use all available threads to compile.
2019-04-08 11:34:06 +01:00
Steve
a040e58fa4
Only use -Werror if a .error file is found (main makefile only).
2018-07-07 14:47:48 +01:00
Steve
c085a676ed
Removed redundant dist variables.
2018-05-02 21:37:29 +01:00
Steve
7e6d6f229b
Removed build directory and make dist. Causes a bit of confusion.
2018-05-02 18:29:40 +01:00
Steve
02129ada33
Send .o files to bin folder.
2018-04-29 16:44:06 +01:00
Rémi Verschelde
63e4eb5d6f
Makefile: Honor environment LDFLAGS
2017-08-26 14:00:51 +02:00
Steve
ef327c04e1
Include icons with build packages.
2017-08-06 12:22:58 +01:00
Steve
e348199358
Add timestamps to CHANGELOG.raw.
2016-06-02 09:51:10 +01:00
Steve
f49ceedb85
Build system update.
2016-05-24 12:18:29 +01:00
Steve
4b20d0f535
Updated build scripts to create source, Linux x86, and Windows archives.
2016-05-22 12:10:04 +01:00
Steve
50883125e1
Merge.
2016-05-15 08:19:26 +01:00
Steve
2732fe13ba
Reverted broken makefile (creates incorrect icon dirs and fails to install)
2016-04-25 07:45:34 +01:00
Rémi Verschelde
20272d69fb
Add support for external linking flags
2016-04-24 13:48:43 +02:00
Rémi Verschelde
a6b6e73622
Add support for DESTDIR variable
...
This allows (among others) packagers to install the files in a temporary
folder to generate a RPM or DEB file. The DESTDIR variable is a well
established convention for this.
This commit also adds the possibility to override the installation PREFIX,
BIN_DIR and DATA_DIR (as some distros would prefer /usr/games for the binary
and /usr/share/games/tbftss for the data).
2016-04-24 13:47:41 +02:00
Steve
4bb3ae1efb
Menu entry and icons for Linux.
2016-03-10 16:07:02 +00:00
Steve
772dc44ea4
Added -Wempty-body.
2016-03-10 11:57:18 +00:00
Steve
ef458b4041
Build updates for po i18n.
2016-02-28 15:29:21 +00:00
Steve
57d8c867e1
v0.6. Start of i18n.
2016-02-27 12:14:05 +00:00
Steve
d8eb896456
Enable debug mode by passing -debug.
2015-12-20 12:25:20 +00:00
Steve
f4e4473bb6
Updates to build system.
2015-12-05 08:42:10 +00:00
Steve
5071057e07
Tweaked makefiles to enable cross compiling.
2015-12-05 08:16:17 +00:00
Steve
65b62091d1
Allow for file location to be determined automatically.
2015-12-02 23:20:19 +00:00
Niels Nesse
b98c2e6b49
Adding win32 makefile
2015-11-23 00:46:50 -08:00
Steve
a776005a65
Reworked AI system, to make it more generic and flexible.
2015-11-18 11:27:05 +00:00
Steve
dfc6cc30fb
Updated CHANGELOG
2015-11-18 06:51:17 +00:00
Steve
87445c41ae
Merged fighterDefs.c in to fighters.c.
2015-11-16 17:23:56 +00:00
Steve
928b00749d
Use current date (yymmdd) as revision number.
2015-11-16 17:18:01 +00:00
Steve
a040a8de98
Start of items.
2015-11-16 11:27:03 +00:00
Steve
56c43aad3c
Added ability to attach tow rope to disabled craft.
2015-11-14 23:19:17 +00:00
Steve
2ad6579a35
Added revision number to build.
2015-11-14 14:45:19 +00:00
Steve
faf6c9890c
Start of extraction points.
2015-11-09 22:46:57 +00:00
Steve
cd1068b2a7
Added DEBUG flag.
2015-11-02 19:17:55 +00:00
Steve
7a6a6b26c0
Start of Grid.
2015-11-01 22:19:39 +00:00
Steve
292cbc525c
mkdir -p
2015-11-01 16:15:53 +00:00
Steve
d5fc20c673
Create dist folder when building src release.
2015-11-01 16:12:13 +00:00
Steve
5b15aad266
Added dist target to makefile.
2015-11-01 13:51:28 +00:00
Steve
2d5b346230
Updated gameplay manual.
2015-10-30 06:48:31 +00:00
Steve
73eb5517bf
Start of waypoints.
2015-10-26 17:27:43 +00:00
Steve
d0a3d0d6c5
Start of triggers.
2015-10-26 08:10:13 +00:00
Steve
204055ea72
Added objective target types, and conditional objectives.
2015-10-22 07:08:03 +01:00
Steve
a8a5d507fb
Added mag cannons and Ray.
2015-10-21 19:21:45 +01:00
Steve
10c72dc5fd
Updated version info.
2015-10-20 18:13:54 +01:00
Steve
24bf15ce09
Initial check in to GitHub.
2015-10-20 12:51:49 +01:00