Commit Graph

86 Commits

Author SHA1 Message Date
Steve 118b99ccf6 Format with clang. 2022-07-31 10:43:20 +01:00
Steve 5e82c957cd Moved #includes, #defines, enums into c files, from h files. 2022-07-30 16:10:02 +01:00
Steve 3329d1375a Trim all whitespace. 2019-11-07 08:13:57 +00:00
Steve d8aa7f70f2 Updated copyright. 2019-01-01 16:14:11 +00:00
Steve cf390f0b00 More resolution tweaks. 2018-12-14 08:00:16 +00:00
Steve aad8551c84 Updated copyright dates. 2018-04-29 10:01:09 +01:00
Steve 9e45c3fcd6 Updated copyright. 2017-08-07 19:15:30 +01:00
Steve 967aff3092 Suspicion check updates. Allow player to bank 25% suspicion for working fast. 2017-06-22 07:56:40 +01:00
Steve 0449dba7a1 Tweaks to suspicion logic - reduce significantly if the player shoot or kills a civilian craft. Limit reduction to -10%. 2017-06-16 18:34:44 +01:00
Steve 633cd7a9ff Null player target when switching fighters. 2017-06-04 09:31:36 +01:00
Steve e59af4bfbc Allow for a kill threshold to be specified in epic missions (for use with unwinnable missions). 2016-08-28 18:48:55 +01:00
Steve 27427a8637 Start of lives restriction for epic battles. 2016-08-20 11:42:10 +01:00
Steve 8c128d7f1d Don't switch guns if the player doesn't have any. 2016-08-09 23:13:25 +01:00
Steve dcf7277ee9 Only increment player death stat once. 2016-07-27 16:17:56 +01:00
Steve c62810bf4b Made ATAFs immortal by default. 2016-07-27 08:44:02 +01:00
Steve e15ebcba9b Tell player to initially face mission target / enemies, so we're not always facing up the screen. 2016-07-20 07:13:40 +01:00
Steve 0306e2bbea Added new sound effects. 2016-06-05 11:22:19 +01:00
Steve fcb4d815df Misc. code clean up. 2016-05-25 07:57:13 +01:00
Steve c9536ae938 Reset epic kill streak when switching fighters. 2016-05-24 16:49:14 +01:00
Steve 3778b2e22e Don't become suspicious if still in cool off period. 2016-05-17 13:47:36 +01:00
Steve 7471371b61 Raise suspicion levels if player fires guns or uses ECM when enemies are present. 2016-05-16 17:03:46 +01:00
Steve 13253ee1e8 Suspicion related updates. 2016-05-16 11:40:39 +01:00
Steve 50883125e1 Merge. 2016-05-15 08:19:26 +01:00
Steve ccd4160f0e Don't allow boost if you have 0 speed (when playing as a cannon, for example). 2016-04-16 16:48:30 +01:00
Steve 57e9d6d036 EF_NO_TARGET -> EF_NO_PLAYER_TARGET 2016-04-09 13:22:45 +01:00
Steve 5e1220b9a4 Merge branch 'develop' into trophies
Conflicts:
	src/battle/bullets.c
	src/battle/bullets.h
	src/battle/fighters.c
2016-04-04 11:30:27 +01:00
Steve 29d873d28a Allow waypoints to be manually activated. Removed entId from Battle (redundant). 2016-04-04 11:23:32 +01:00
Steve a64b41f851 Allow challenges to be completed even if the player is killed. 2016-04-02 09:37:39 +01:00
Steve 3bf73b5d70 Updates to mines. 2016-04-01 10:49:41 +01:00
Steve 06f7867013 Use CONTROL_NEXT_FIGHTER / CONTROL_PREV_FIGHTER to select fighters during epic missions. 2016-03-27 08:55:58 +01:00
Steve 175b7e5ca0 Moved entity loading code out of mission.c, and into appropriate c files. 2016-03-17 08:11:52 +00:00
Steve d2a234839b Integrated mouse control mappings. 2016-03-05 13:21:17 +00:00
Steve b6012a2e21 Merged config branch. 2016-03-03 18:03:07 +00:00
Steve ed9b02a917 Disabled entities now become secondary targets. 2016-03-03 11:31:18 +00:00
Steve 2c71b16e17 Show and apply challenge restrictions. 2016-03-02 22:19:26 +00:00
Steve 1c270888aa Removed mouse warping. Is too jarring. 2016-02-29 16:05:35 +00:00
Steve 211df6d8ec i18n updates. 2016-02-28 13:45:17 +00:00
Steve ad7a1eefda Challenge integration updates. 2016-02-28 13:02:57 +00:00
Steve ef6e65a51c Slow player down when mission is complete. 2016-02-27 16:15:41 +00:00
Steve cedbed4dc8 Updated copyright dates. 2016-02-21 15:50:27 +00:00
Steve 6b1e62dd38 Start of replacing grid with quadtree. 2016-02-21 07:48:22 +00:00
Steve 5bf486ede6 Display all available weapons on HUD. 2016-02-20 15:04:15 +00:00
Steve da71c1d647 Added ECM, mag bolt hit, and power down sounds. 2016-02-20 14:19:59 +00:00
Steve 26aa3b3bb1 Play denied sound when attempting to boost / use ecm when depleted. 2016-02-15 15:24:19 +00:00
Steve 277092cdbc Using arrow to indicate more weapons available on HUD. 2015-12-28 13:44:57 +00:00
Steve 38e4564aae Display total available guns on HUD. 2015-12-27 21:16:57 +00:00
Steve c3785bcfce Allow the player to select and fire rockets, when using a bomber. 2015-12-23 16:25:25 +00:00
Steve a50e1685a3 Allow epic battle player select by mouse. 2015-12-20 16:41:29 +00:00
Steve b5dfab1bd5 Added debug keys. 2015-12-18 10:12:37 +00:00
Steve 7701fc0336 Combined guns bug fix. 2015-12-14 14:05:02 +00:00