Steve
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2d5b346230
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Updated gameplay manual.
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2015-10-30 06:48:31 +00:00 |
Steve
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5dc4042b55
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Added lookups for DISABLED.
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2015-10-29 16:46:08 +00:00 |
Steve
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a87395cc23
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Allow enemies to flee.
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2015-10-29 16:18:41 +00:00 |
Steve
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6409e4ec11
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Always shift entities, even if inactive.
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2015-10-29 11:35:59 +00:00 |
Steve
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44818d295a
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Integrated triggers.
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2015-10-29 11:08:47 +00:00 |
Steve
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f197d656c4
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Added 'combined guns' to allow for weapons to be fired together.
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2015-10-29 10:14:21 +00:00 |
Steve
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483768fe79
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Added Firefly, tweaked fighter speeds. Adjusted mission requirements.
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2015-10-29 08:03:05 +00:00 |
Steve
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81a3f26336
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Tweaking speeds of fighters.
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2015-10-28 19:20:24 +00:00 |
Steve
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5c7b2a24bf
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Integrated waypoints into objective system.
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2015-10-28 19:12:58 +00:00 |
Steve
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49832b114b
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Updates to Mission Target logic. Tidying up of entity.c
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2015-10-27 07:24:17 +00:00 |
Steve
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705a2cebe9
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Removed Fighter struct and replaced with Entity.
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2015-10-26 19:16:12 +00:00 |
Steve
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73eb5517bf
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Start of waypoints.
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2015-10-26 17:27:43 +00:00 |
Steve
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d0a3d0d6c5
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Start of triggers.
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2015-10-26 08:10:13 +00:00 |
Steve
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37a0c77284
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Updated game manual. Limited number of HUD messages. Tweaked fighters and missions.
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2015-10-25 19:22:05 +00:00 |
Steve
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cffc584d15
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Added nymph definition. Updated Coyote mission and other fighters.
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2015-10-25 14:08:32 +00:00 |
Steve
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b6da6c2ec5
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Allow for mixed fighter groups, using 'types'
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2015-10-25 12:56:24 +00:00 |
Steve
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b790aa5c00
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Add green pulses for systems where everything is complete, to better aid replayability.
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2015-10-25 09:32:32 +00:00 |
Steve
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b5154d3ab8
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Added ability to set mission availability dependencies.
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2015-10-25 09:29:41 +00:00 |
Steve
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c322cced55
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Improved stats processing. Added pages to stats screen.
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2015-10-25 00:01:46 +01:00 |
Steve
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5081b011cf
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Allow disabled fighters to be destroyed. Added more challenges and stats.
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2015-10-24 16:00:06 +01:00 |
Steve
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a21153cb12
|
Further missile tweaks. Added launch sound effect.
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2015-10-24 14:52:55 +01:00 |
Steve
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05860ed8ca
|
Tweaks to missile behaviour, to increase accuracy.
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2015-10-24 13:43:09 +01:00 |
Steve
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5b7410dc1f
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Added mission target flag, Pirate Uprising 03, and scatter radius for fighter groups, to prevent battles initially being too chaotic.
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2015-10-24 08:51:43 +01:00 |
Steve
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67d92cedb9
|
Added ability to flag fighters and prevent team mates from killing mission targets.
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2015-10-23 22:44:39 +01:00 |
Steve
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f206f2052b
|
Allow for switching of weapons. Show weapon info on hud.
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2015-10-23 07:08:18 +01:00 |
Steve
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204055ea72
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Added objective target types, and conditional objectives.
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2015-10-22 07:08:03 +01:00 |
Steve
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a8a5d507fb
|
Added mag cannons and Ray.
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2015-10-21 19:21:45 +01:00 |
Steve
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10c72dc5fd
|
Updated version info.
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2015-10-20 18:13:54 +01:00 |
Steve
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daf69096b4
|
Show indicator arrow for star systems with available missions.
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2015-10-20 17:20:55 +01:00 |
Steve
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834e03c531
|
Continue is default widget on title if save file exists.
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2015-10-20 13:45:28 +01:00 |
Steve
|
eaea32c934
|
Galactic map bug fixes.
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2015-10-20 13:13:09 +01:00 |
Steve
|
24bf15ce09
|
Initial check in to GitHub.
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2015-10-20 12:51:49 +01:00 |
Stephen J Sweeney
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30664b41c5
|
Initial commit
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2015-10-20 11:01:55 +01:00 |