Commit Graph

1641 Commits

Author SHA1 Message Date
Steve 6d6175dd46 100,000 shots. 2016-05-04 09:34:20 +01:00
Steve 18785e56e0 Final Rothan mission. 2016-05-04 09:26:45 +01:00
Steve 74c3a32abf Added 2 Birds trophy. 2016-05-04 09:26:00 +01:00
Steve 9e35c44910 Use dark text colours for unearned trophies. 2016-05-03 15:40:43 +01:00
Steve c137ef1fde Show speak distance info on hud. 2016-05-03 15:40:23 +01:00
Steve 690e469ff3 Added generic warnings for capital ships, rather than scripted ones. 2016-05-03 11:54:19 +01:00
Steve e4dd447d18 autoSwitchPlayerTarget and healthBars enabled by default. 2016-05-03 11:28:42 +01:00
Steve cc7df329c3 Message tweak. 2016-05-03 11:28:25 +01:00
Steve 35120f73c3 Disable capital ship by destroying engines and guns. AI_IGNORE will apply only to main components. 2016-05-03 11:28:17 +01:00
Steve 12c5671da0 4th Aster mission. 2016-05-03 11:27:14 +01:00
Steve 04f2d7a203 Fire scripts to run when engines and guns are destroyed. 2016-05-03 08:42:22 +01:00
Steve 62cf2e9558 Message tweaks. 2016-05-03 08:08:36 +01:00
Steve f2ade94073 Removed campaign % trophies: redundant. 2016-05-03 08:08:21 +01:00
Steve af83eb8cf7 Added DISABLE trophy. 2016-05-02 17:40:13 +01:00
Steve a14f1c3d25 3rd Mace mission. 2016-05-02 13:07:16 +01:00
Steve 09b3f8d917 Load save data before mission. 2016-05-02 12:54:54 +01:00
Steve f750c10c6f Blink some blips on radar. Show disabled craft as light blue. 2016-05-02 12:54:43 +01:00
Steve c492115bbc Mags no longer ignore shields. 2016-05-02 12:54:15 +01:00
Steve f076b37620 If your target is disabled, just shoot it. 2016-05-02 12:53:55 +01:00
Steve 4abec11dfd Slow missile down a bit more, to avoid orbitting static targets. 2016-05-02 12:53:33 +01:00
Steve b20a377edd Only add "Leader" to name if the leader has speed. 2016-05-02 11:59:57 +01:00
Steve 841d64ed10 Check objectives for disabled craft using group name. 2016-05-02 11:59:37 +01:00
Steve 76fff0707e Permit friendly fire against craft that are disabled. 2016-05-02 11:58:43 +01:00
Steve db78edb5a3 Disabled target AI bug fixes. 2016-05-02 11:58:27 +01:00
Steve c87c95fbde Added healthBars option to gameplay features. 2016-05-01 16:35:11 +01:00
Steve 9c113f2263 Kill missile if its target is dead. 2016-05-01 16:34:29 +01:00
Steve 3be2550c89 Message speaker updates. 2016-05-01 11:52:59 +01:00
Steve 1ff7e4bcd6 If a message box speaker is "Wingmate" randomly choose from all available wingmates. 2016-05-01 11:52:44 +01:00
Steve 0baaeac246 Misc. updates. 2016-05-01 11:33:36 +01:00
Steve 2f31274225 Start of 5th Alba mission. 2016-05-01 11:33:18 +01:00
Steve 6b768b4554 Experimental new gameplay features. 2016-04-30 21:52:01 +01:00
Steve 5be325fe9f i18n updates. 2016-04-30 17:23:24 +01:00
Steve fb5f8db0e5 Surrender message should be flagged as important. 2016-04-30 17:22:52 +01:00
Steve 42fb77b53b STAT_MISSILES_EVADED update. 2016-04-30 17:22:38 +01:00
Steve f8363eb451 Misc. fixes. 2016-04-30 13:32:50 +01:00
Steve 5f15f8f119 Trophy tweaks. 2016-04-30 12:45:49 +01:00
Steve 1e631994b3 Always load the save game. 2016-04-30 11:21:05 +01:00
Steve 31ec5b1f8d Use applyFighterBrakes() here. 2016-04-30 11:20:57 +01:00
Steve a656d41532 Save game more frequently, for stats and trophies. 2016-04-30 11:20:24 +01:00
Steve c6d598da6c Second Mace mission. 2016-04-30 11:20:03 +01:00
Steve 98374f3e08 Rebel Assault = Mace Assault. 2016-04-30 11:19:50 +01:00
Steve 4811a6cd58 All wingmates are called "Wingmate" to allow for speaker box. 2016-04-29 14:25:49 +01:00
Steve 71ca730d05 i18n updates. 2016-04-29 14:25:23 +01:00
Steve 9a6e9f05f8 Mission tweaks. 2016-04-29 14:05:00 +01:00
Steve b021272b8b Campaign and Challenge should be done in 10% and 25% increments. 2016-04-29 13:45:54 +01:00
Steve 95eb2a030d SURVIVOR and PACIFIST are hidden. 2016-04-29 13:43:41 +01:00
Steve 35d03c1c39 Blink message box faster. 2016-04-29 12:16:07 +01:00
Steve 8c3a31b888 Can't use isSol here. 2016-04-29 12:13:00 +01:00
Steve 441a91d540 Logging update. 2016-04-29 12:12:12 +01:00
Steve 9006f15afe Mace assault mission 1. 2016-04-29 12:12:04 +01:00