Commit Graph

22 Commits

Author SHA1 Message Date
Steve aadb4f6949 Make shield splinter effects more visible. 2016-03-27 08:56:09 +01:00
Steve 73a3c0c78a Fixed shield splinter effect. 2016-03-16 21:54:08 +00:00
Steve 35e23e8450 Added large explosions, for capital ships. 2016-03-14 08:30:19 +00:00
Steve 812f69b02e Drawn effects bug fix. 2016-03-10 11:56:27 +00:00
Steve e28390a496 Added array resize function (not using realloc because it doesn't zero the new array). 2016-03-05 23:56:21 +00:00
Steve 1f5af02441 Fixed for point effects not showing. 2016-02-25 16:43:26 +00:00
Steve 239845a279 Array resize bug fixes. 2016-02-24 23:12:13 +00:00
Sweeney 56540a56ac Start of bullet, debris, and effect performance updates. Dynamic array sizing. 2016-02-24 15:02:51 +00:00
Steve cedbed4dc8 Updated copyright dates. 2016-02-21 15:50:27 +00:00
Steve 7656957dd6 Fixed ECM halo effect. 2016-02-15 15:23:51 +00:00
Steve b99dd3a4e4 Added jump effects (sound and graphics). 2016-02-14 18:13:15 +00:00
Steve 5075adc0b4 Bug fix for engine position. 2015-12-24 11:54:01 +00:00
Steve 2e2bd9d882 Debris updates. 2015-12-16 22:40:26 +00:00
Steve 743786efb8 Added debris. 2015-12-13 14:50:54 +00:00
Steve 247c9f79e3 Created capital ship engine effect. 2015-12-12 15:11:40 +00:00
Steve 6441f926e2 Various tweaks and refactoring to accomodate capital ships. 2015-12-07 19:19:41 +00:00
Steve 542209c24c Added ECM effect. 2015-11-29 08:34:25 +00:00
Steve 048d3b17e0 Shield hit effect optimisation. 2015-11-22 16:51:11 +00:00
Steve ede89eefd1 Shield damage effect updates. Laser will cause shield to disable for 10 seconds. 2015-11-18 16:04:12 +00:00
Steve 443723f6b7 Implemented camera, to aid fighter switching. Added prompts for switching fighters, when current one is destroyed. 2015-10-31 23:09:43 +00:00
Steve a21153cb12 Further missile tweaks. Added launch sound effect. 2015-10-24 14:52:55 +01:00
Steve 24bf15ce09 Initial check in to GitHub. 2015-10-20 12:51:49 +01:00