Commit Graph

1143 Commits

Author SHA1 Message Date
Steve 441a91d540 Logging update. 2016-04-29 12:12:12 +01:00
Steve 9006f15afe Mace assault mission 1. 2016-04-29 12:12:04 +01:00
Steve 40fcc6565f Misc. updates. 2016-04-29 08:42:17 +01:00
Steve e62676711d Award post mission trophies upon mission completion. 2016-04-29 08:42:10 +01:00
Steve 5de2356bec Added PACIFIST trophy. 2016-04-29 08:40:52 +01:00
Steve ff9b35b0aa Corrected trophy count 2016-04-29 08:40:24 +01:00
Steve 7593577c81 Use isSol, rather than strcmp. 2016-04-29 08:38:36 +01:00
Steve dca34036a7 Update epic kill streak in post battle. 2016-04-28 17:20:34 +01:00
Steve 099152b820 Trophy updates. 2016-04-28 17:20:16 +01:00
Steve fc3bb75456 i18n updates. 2016-04-28 12:36:21 +01:00
Steve 453cdcd333 Press Escape on Trophies screen to return to previous menu. 2016-04-28 12:35:51 +01:00
Steve 238c2688d3 Misc updates. 2016-04-28 11:51:43 +01:00
Steve 73d7f059ba Indicate that target is the Leader. 2016-04-28 11:50:57 +01:00
Steve 6ad1a56f23 Trophy tweaks. 2016-04-28 11:50:37 +01:00
Steve 8ff9fb68fe Added HMS Corvette 01. 2016-04-28 11:26:31 +01:00
Steve 27c5ee2489 NULL initial selected star system, to eliminate info flicker. 2016-04-27 17:39:52 +01:00
Steve 449e60d71f AI follow update. 2016-04-27 17:39:30 +01:00
Steve dd88df4bc7 Memory leak fixes. 2016-04-27 14:52:23 +01:00
Steve b72810310c Ensure Next arrow is reset to visible. 2016-04-27 12:54:24 +01:00
Steve b97cfb0356 Epic battle kill count bug fix. 2016-04-27 12:53:34 +01:00
Steve 9ea17341e3 Animate trophies on Challenge and Galactic Map sections. 2016-04-27 12:53:18 +01:00
Steve 603d2ed7a0 Added Bodyguard trophy. 2016-04-27 12:52:45 +01:00
Steve a2c95cb100 One wing commander, not 100. 2016-04-27 12:49:33 +01:00
Steve ef63ea73c4 Check that mission exists, before marking complete status. 2016-04-27 09:56:03 +01:00
Steve fe597ebb9c Renamed 2nd Antomis mission. 2016-04-27 09:51:23 +01:00
Steve 2c3b4f8631 3rd Antomis mission. 2016-04-27 09:51:07 +01:00
Steve db8d92d4b1 Re-ordered component drawing order. 2016-04-27 09:50:08 +01:00
Steve cafe45bbd5 Don't show health over capital ship. 2016-04-27 09:49:56 +01:00
Steve 9276b9e887 Added links to develop and master branches. 2016-04-26 22:44:00 +01:00
Steve 1ee41e0993 Missile launching tweaks. Slight delay before start chasing. 2016-04-26 22:43:25 +01:00
Steve dcb0cf8450 Tweaks for message boxes. 2016-04-26 16:51:03 +01:00
Steve 06610583fe Change #? in names to #1, etc. when loading. For use with message boxes. 2016-04-26 16:35:01 +01:00
Steve 0229a2dae7 Don't draw message speaker indicators for player. 2016-04-26 13:47:06 +01:00
Steve e196752efa Draw and blink a white rectangle around the message box speaker. 2016-04-26 13:22:31 +01:00
Steve 4fb7d90584 Use "isEliminateAll" objective type. 2016-04-26 10:55:30 +01:00
Steve 262eefec6e Don't make fighters appear onscreen when being spawned during epic battles. 2016-04-26 10:52:47 +01:00
Steve a0170c74c0 3rd Donesta mission. 2016-04-26 10:44:01 +01:00
Steve e83d794e1e Debugging info. 2016-04-26 10:43:51 +01:00
Steve 0bb7ce2591 Added EF_FRIENDLY_HEALTH_BAR. 2016-04-26 10:43:43 +01:00
Steve c5cc733957 Clear resetTimeDelta after resetting. 2016-04-26 10:43:16 +01:00
Steve 1475cab9d5 Added license info (CC-0, CC-BY) for sound and music. 2016-04-26 08:52:21 +01:00
Steve 6998fc9087 Using makefile from akien-mga, to support DESTDIR variable, and configurable install paths:
https://github.com/stephenjsweeney/tbftss/pull/14
2016-04-26 08:27:12 +01:00
Steve d3e2da1821 Use 12-hour clock 2016-04-26 08:17:05 +01:00
Steve f4fc43b017 Don't load trophies with an id that leads with an underscore for now. 2016-04-26 08:16:52 +01:00
Steve d4ddde9be4 Slightly darkened unearned trophy. 2016-04-26 08:16:26 +01:00
Steve f0868c7a29 Reset delta time when ending a transition. 2016-04-26 08:16:15 +01:00
Steve 3b8001d265 Compile flags updates 2016-04-25 17:26:49 +01:00
Steve 8fcc09821c Added new trophies. 2016-04-25 17:22:40 +01:00
Steve bdfbe345c7 Short description length reduced to 32 characters. 2016-04-25 17:22:12 +01:00
Steve d7a96dbfbd Show trophy alert at end of mission (not during, as the banner can obstruct the play area). 2016-04-25 17:21:42 +01:00