Steve
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57d8c867e1
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v0.6. Start of i18n.
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2016-02-27 12:14:05 +00:00 |
Steve
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d8eb896456
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Enable debug mode by passing -debug.
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2015-12-20 12:25:20 +00:00 |
Steve
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f4e4473bb6
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Updates to build system.
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2015-12-05 08:42:10 +00:00 |
Steve
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5071057e07
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Tweaked makefiles to enable cross compiling.
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2015-12-05 08:16:17 +00:00 |
Steve
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65b62091d1
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Allow for file location to be determined automatically.
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2015-12-02 23:20:19 +00:00 |
Niels Nesse
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b98c2e6b49
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Adding win32 makefile
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2015-11-23 00:46:50 -08:00 |
Steve
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a776005a65
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Reworked AI system, to make it more generic and flexible.
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2015-11-18 11:27:05 +00:00 |
Steve
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dfc6cc30fb
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Updated CHANGELOG
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2015-11-18 06:51:17 +00:00 |
Steve
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87445c41ae
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Merged fighterDefs.c in to fighters.c.
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2015-11-16 17:23:56 +00:00 |
Steve
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928b00749d
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Use current date (yymmdd) as revision number.
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2015-11-16 17:18:01 +00:00 |
Steve
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a040a8de98
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Start of items.
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2015-11-16 11:27:03 +00:00 |
Steve
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56c43aad3c
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Added ability to attach tow rope to disabled craft.
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2015-11-14 23:19:17 +00:00 |
Steve
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2ad6579a35
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Added revision number to build.
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2015-11-14 14:45:19 +00:00 |
Steve
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faf6c9890c
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Start of extraction points.
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2015-11-09 22:46:57 +00:00 |
Steve
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cd1068b2a7
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Added DEBUG flag.
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2015-11-02 19:17:55 +00:00 |
Steve
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7a6a6b26c0
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Start of Grid.
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2015-11-01 22:19:39 +00:00 |
Steve
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292cbc525c
|
mkdir -p
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2015-11-01 16:15:53 +00:00 |
Steve
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d5fc20c673
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Create dist folder when building src release.
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2015-11-01 16:12:13 +00:00 |
Steve
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5b15aad266
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Added dist target to makefile.
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2015-11-01 13:51:28 +00:00 |
Steve
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2d5b346230
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Updated gameplay manual.
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2015-10-30 06:48:31 +00:00 |
Steve
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73eb5517bf
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Start of waypoints.
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2015-10-26 17:27:43 +00:00 |
Steve
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d0a3d0d6c5
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Start of triggers.
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2015-10-26 08:10:13 +00:00 |
Steve
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204055ea72
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Added objective target types, and conditional objectives.
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2015-10-22 07:08:03 +01:00 |
Steve
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a8a5d507fb
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Added mag cannons and Ray.
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2015-10-21 19:21:45 +01:00 |
Steve
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10c72dc5fd
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Updated version info.
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2015-10-20 18:13:54 +01:00 |
Steve
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24bf15ce09
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Initial check in to GitHub.
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2015-10-20 12:51:49 +01:00 |