Steve
|
5fa9ea1922
|
Added new sound effects.
|
2016-06-07 08:29:52 +01:00 |
Steve
|
0306e2bbea
|
Added new sound effects.
|
2016-06-05 11:22:19 +01:00 |
Steve
|
0cd73db62e
|
Added Waypoint challenge type.
|
2016-06-01 09:32:10 +01:00 |
Steve
|
2e7d0bb874
|
Ensure LOGIC_RATE is not an integer.
|
2016-05-29 15:59:26 +01:00 |
Steve
|
4cd0c36b73
|
Revenge trophy requires player to kill the enemy that killed them last.
|
2016-05-26 18:17:46 +01:00 |
Steve
|
197e630fee
|
Add Surrender challenge type.
|
2016-05-25 12:25:13 +01:00 |
Steve
|
0088dfdee3
|
Added AIF_SURRENDERING, to better handle surrendering targets and prevent race conditions.
|
2016-05-25 07:56:48 +01:00 |
Steve
|
66263396d9
|
Added REVENGE trophy.
|
2016-05-24 16:16:34 +01:00 |
Steve
|
41aff3ee3c
|
Added ability for enemy fighters to surrender, if AIF_SURRENDERS is set.
|
2016-05-22 12:08:19 +01:00 |
Steve
|
c17f1af851
|
Added AIF_ZAK_SUSPICIOUS.
|
2016-05-20 09:51:34 +01:00 |
Steve
|
e0fb778c10
|
SIDE_REBEL -> SIDE_TZAC
|
2016-05-18 12:23:42 +01:00 |
Steve
|
0b72d5c859
|
Reduced max suspicion level.
|
2016-05-18 09:49:11 +01:00 |
Steve
|
b55574a9e6
|
Start of Frequent Flyer trophy.
|
2016-05-17 19:02:58 +01:00 |
Steve
|
8bbe9f69e2
|
Removed unused TT_PLAYER_ESCAPED.
|
2016-05-17 16:04:03 +01:00 |
Steve
|
75c9a25a96
|
Halved maximum suspicion level.
|
2016-05-17 11:32:13 +01:00 |
Steve
|
ee4e88668e
|
Added suspicion level, for optional missions.
|
2016-05-16 10:54:46 +01:00 |
Steve
|
038a119965
|
Added isOptional and optional stats, to allow for optional mission tracking.
|
2016-05-15 13:53:19 +01:00 |
Steve
|
5722b19ec0
|
Optional Pandoran mission updates.
|
2016-05-15 11:59:37 +01:00 |
Steve
|
0116202471
|
Use type in Star System instead of isSol, to allow for special Pandoran missions.
|
2016-05-15 10:50:09 +01:00 |
Steve
|
b6513dc1f7
|
Added type to message box, to allow for Pandoran messages, using different font.
|
2016-05-15 10:00:06 +01:00 |
Steve
|
50883125e1
|
Merge.
|
2016-05-15 08:19:26 +01:00 |
Steve
|
5d59f1f353
|
Allow screenshot key to be configured.
|
2016-04-23 17:46:47 +01:00 |
Steve
|
d4b791ed17
|
Tell fighters not to separate from EF_NON_SOLID objects.
|
2016-04-20 09:38:54 +01:00 |
Steve
|
c395ee25e5
|
Allow AIF_ASSASSIN flag to be set, to always attack a target.
|
2016-04-19 11:13:43 +01:00 |
Steve
|
9c8b7af0d6
|
Added Shadow Mine.
|
2016-04-14 11:56:42 +01:00 |
Steve
|
5fa24f55f2
|
Added Survive challenge type.
|
2016-04-13 11:02:08 +01:00 |
Steve
|
8e6fcf81fa
|
Using constants for save and config filenames.
|
2016-04-11 08:44:36 +01:00 |
Steve
|
64b85f122e
|
Added components to jumpgate, to allow it to be targetted.
|
2016-04-09 13:21:19 +01:00 |
Steve
|
1afc9e65f0
|
Updated capital ship destruction.
|
2016-04-05 12:21:17 +01:00 |
Steve
|
5e1220b9a4
|
Merge branch 'develop' into trophies
Conflicts:
src/battle/bullets.c
src/battle/bullets.h
src/battle/fighters.c
|
2016-04-04 11:30:27 +01:00 |
Steve
|
77da136e75
|
Time limit warning for challenges.
|
2016-04-03 14:04:56 +01:00 |
Steve
|
f9d02696fd
|
Added mines destroyed stat.
|
2016-04-03 08:37:09 +01:00 |
Steve
|
28eec0b8e0
|
Merge branch 'develop' into trophies
Conflicts:
README.md
src/defs.h
src/galaxy/mission.c
src/system/sound.c
|
2016-04-01 17:14:06 +01:00 |
Steve
|
d178134a00
|
Allow AI to drop mines.
|
2016-04-01 14:19:03 +01:00 |
Steve
|
3bf73b5d70
|
Updates to mines.
|
2016-04-01 10:49:41 +01:00 |
Steve
|
daa8eff104
|
Mines have a short radar range.
|
2016-03-30 22:41:34 +01:00 |
Steve
|
3646a9326a
|
Start of mines.
|
2016-03-30 07:22:58 +01:00 |
Steve
|
52691f7be5
|
Enable AI flags to focus on targets.
|
2016-03-29 22:45:46 +01:00 |
Steve
|
e278374490
|
Merge from develop.
|
2016-03-27 11:21:23 +01:00 |
Steve
|
09e676d713
|
Added simple die, to prevent swarmers spreading debris everywhere.
|
2016-03-16 06:53:07 +00:00 |
Steve
|
160f65a15b
|
Added EF_NO_KILL_INC to prevent kill count increment.
|
2016-03-13 10:50:32 +00:00 |
Steve
|
0a69dd0e5e
|
Merge from develop.
|
2016-03-12 18:22:48 +00:00 |
Steve
|
4f27b40d97
|
Added rescue challenges
|
2016-03-11 23:45:47 +00:00 |
Steve
|
da97818259
|
Trophy-related prototyping fixes.
|
2016-03-10 18:02:19 +00:00 |
Steve
|
e8d63df494
|
Merge remote-tracking branch 'origin/develop' into trophies
# Conflicts:
# src/battle/battle.c
# src/challenges/challengeHome.c
|
2016-03-10 12:04:04 +00:00 |
Steve
|
46503f4fe7
|
Mark craft as stolen if they are moved to jumpgate by a vessel not on your side.
|
2016-03-09 23:20:50 +00:00 |
Steve
|
f867e793bd
|
Trophy prototyping.
|
2016-03-09 11:51:26 +00:00 |
Steve
|
7118c10648
|
Draw jumpgate portal in jumpgate.c. Use systemPower instead of ALIVE_SLEEPING to determine status.
|
2016-03-08 14:28:11 +00:00 |
Steve
|
99013a4e99
|
Allow jumpgate to be put into "sleep" state: effectively inactive.
|
2016-03-08 06:55:41 +00:00 |
Steve
|
bc1c5d09a8
|
Replaced extraction point with jumpgate.
|
2016-03-07 17:12:21 +00:00 |