Commit Graph

1249 Commits

Author SHA1 Message Date
Steve 8e7eb0f338 Removed duplicate scatter. 2016-05-24 09:11:18 +01:00
Steve 300d4ab867 Don't update surrender condition if killed by non-player side. 2016-05-24 09:11:07 +01:00
Steve b2e22b31b9 Reassign linked list pointers after memset (title screen crash). 2016-05-24 09:10:36 +01:00
Steve 4092ae6a10 Increased surrender chance. 2016-05-24 09:09:58 +01:00
Steve 71bff998ca Traitor hunt mission 3. 2016-05-23 09:20:16 +01:00
Steve dee2d4eecb Set current value = target value when auto completing conditions (hud is inconsistent). 2016-05-23 09:18:52 +01:00
Steve 108a41310c Disable capital ship itself, when gun and engines are destroyed (not just components). 2016-05-23 09:18:10 +01:00
Steve 2a725471c7 If at edge of battle area when fleeing, turn around. 2016-05-22 16:50:11 +01:00
Steve a1d58ff996 Added Not the face! trophy (hidden). 2016-05-22 14:19:04 +01:00
Steve 9af331c64f Memset battle, to avoid stats being added up twice. 2016-05-22 14:18:41 +01:00
Steve 8268cdc227 Mission tweaks. 2016-05-22 14:15:12 +01:00
Steve 2ca54424f0 Surrender screenshot. 2016-05-22 12:17:20 +01:00
Steve ef8d397e17 Added STAT_ENEMIES_SURRENDERED lookup. 2016-05-22 12:17:12 +01:00
Steve e2744cd4d5 Script to call is "ENEMIES_SURRENDERED %d". 2016-05-22 12:17:01 +01:00
Steve a69f75acc1 Traitor hunt mission 2. 2016-05-22 12:10:15 +01:00
Steve 4b20d0f535 Updated build scripts to create source, Linux x86, and Windows archives. 2016-05-22 12:10:04 +01:00
Steve b4761e43a9 Don't check other functions if you've already found one to fire. 2016-05-22 12:09:02 +01:00
Steve cda791cfe8 Manual mission complete bug fix. 2016-05-22 12:08:48 +01:00
Steve 41aff3ee3c Added ability for enemy fighters to surrender, if AIF_SURRENDERS is set. 2016-05-22 12:08:19 +01:00
Steve d4a99ae80f Removed Fullname. Was only for dev work. 2016-05-22 12:07:22 +01:00
Steve dfdea37538 Removed deb and rpm building. Mostly broken, and layout not consistent with other Linux distros. 2016-05-21 19:02:20 +01:00
Steve c1f27d0ed7 Screenshot update. 2016-05-21 09:59:58 +01:00
Steve 07d7bce253 3rd Trilliack mission. 2016-05-21 09:59:40 +01:00
Steve 74c75155e3 Build fixes. 2016-05-20 22:39:07 +01:00
Steve 946afe4a02 Removed INTERVAL script checking - unused. 2016-05-20 10:54:09 +01:00
Steve 5e282b46f7 Updated Trespasser trophy. 2016-05-20 10:51:48 +01:00
Steve 7e7b8c5454 Moved max suspicion reaction to scripts in missions. 2016-05-20 10:51:35 +01:00
Steve 67ad2f0cb5 Final optional mission. 2016-05-20 09:53:14 +01:00
Steve fba7fc1f54 Misc. clean up. 2016-05-20 09:53:06 +01:00
Steve 6afbc40d6c Allow hasSuspicionLevel to be specified in mission file. 2016-05-20 09:52:45 +01:00
Steve e5092291d3 Don't check for team mates if the player is on the side of the Pandorans. 2016-05-20 09:52:23 +01:00
Steve c090942f81 Implemented updateEntitySide(). 2016-05-20 09:51:53 +01:00
Steve c17f1af851 Added AIF_ZAK_SUSPICIOUS. 2016-05-20 09:51:34 +01:00
Steve 36228ac167 Removed EF_MISSION_TARGET - too busy. 2016-05-19 16:53:02 +01:00
Steve e45485cee8 Don't display messages if you're a Pandoran ship. 2016-05-19 16:52:47 +01:00
Steve e972bc0224 Clip suspicion % to 0. 2016-05-19 16:52:13 +01:00
Steve 5efc353564 Added INF Shiv to mission. 2016-05-19 12:26:17 +01:00
Steve 4365e566e7 Infiltration mission 4 tweaks. 2016-05-19 10:54:36 +01:00
Steve de2a29e4b6 Show suspicion % on HUD. 2016-05-19 10:54:25 +01:00
Steve 6387739c2b Start of infiltration mission 4. 2016-05-19 09:31:52 +01:00
Steve ebf95cb631 Only raise suspicion level if the battle is in progress. 2016-05-19 09:31:37 +01:00
Steve 5a250e73d2 Also run ALL_OBJECTIVES_COMPLETE in doObjectives(). 2016-05-19 09:31:09 +01:00
Steve 5f6a4d1b16 Removed unneeded debugging. 2016-05-19 09:30:33 +01:00
Steve e98b354ce2 Allow script to run also with MS_COMPLETE status, to allow for ALL_OBJECTIVES_COMPLETE to work properly. 2016-05-19 09:30:15 +01:00
Steve 6f0e8ee397 Minimum width for trophy alert. 2016-05-19 08:53:14 +01:00
Steve e7cfa09f8a Lower suspicion a little more quickly when bullets land. 2016-05-19 08:52:57 +01:00
Steve c02c4686f3 Handle lowering suspicion level in main entity code. 2016-05-19 08:52:34 +01:00
Steve ee16c25a9b Fix for capital ship destruction triggers. 2016-05-19 08:52:11 +01:00
Steve e0fb778c10 SIDE_REBEL -> SIDE_TZAC 2016-05-18 12:23:42 +01:00
Steve 2c64f5f8c0 Debugging. 2016-05-18 09:51:16 +01:00