Commit Graph

40 Commits

Author SHA1 Message Date
Steve 7e6d6f229b Removed build directory and make dist. Causes a bit of confusion. 2018-05-02 18:29:40 +01:00
Steve 02129ada33 Send .o files to bin folder. 2018-04-29 16:44:06 +01:00
Rémi Verschelde 63e4eb5d6f Makefile: Honor environment LDFLAGS 2017-08-26 14:00:51 +02:00
Steve ef327c04e1 Include icons with build packages. 2017-08-06 12:22:58 +01:00
Steve e348199358 Add timestamps to CHANGELOG.raw. 2016-06-02 09:51:10 +01:00
Steve f49ceedb85 Build system update. 2016-05-24 12:18:29 +01:00
Steve 4b20d0f535 Updated build scripts to create source, Linux x86, and Windows archives. 2016-05-22 12:10:04 +01:00
Steve 50883125e1 Merge. 2016-05-15 08:19:26 +01:00
Steve 2732fe13ba Reverted broken makefile (creates incorrect icon dirs and fails to install) 2016-04-25 07:45:34 +01:00
Rémi Verschelde 20272d69fb Add support for external linking flags 2016-04-24 13:48:43 +02:00
Rémi Verschelde a6b6e73622 Add support for DESTDIR variable
This allows (among others) packagers to install the files in a temporary
folder to generate a RPM or DEB file. The DESTDIR variable is a well
established convention for this.

This commit also adds the possibility to override the installation PREFIX,
BIN_DIR and DATA_DIR (as some distros would prefer /usr/games for the binary
and /usr/share/games/tbftss for the data).
2016-04-24 13:47:41 +02:00
Steve 4bb3ae1efb Menu entry and icons for Linux. 2016-03-10 16:07:02 +00:00
Steve 772dc44ea4 Added -Wempty-body. 2016-03-10 11:57:18 +00:00
Steve ef458b4041 Build updates for po i18n. 2016-02-28 15:29:21 +00:00
Steve 57d8c867e1 v0.6. Start of i18n. 2016-02-27 12:14:05 +00:00
Steve d8eb896456 Enable debug mode by passing -debug. 2015-12-20 12:25:20 +00:00
Steve f4e4473bb6 Updates to build system. 2015-12-05 08:42:10 +00:00
Steve 5071057e07 Tweaked makefiles to enable cross compiling. 2015-12-05 08:16:17 +00:00
Steve 65b62091d1 Allow for file location to be determined automatically. 2015-12-02 23:20:19 +00:00
Niels Nesse b98c2e6b49 Adding win32 makefile 2015-11-23 00:46:50 -08:00
Steve a776005a65 Reworked AI system, to make it more generic and flexible. 2015-11-18 11:27:05 +00:00
Steve dfc6cc30fb Updated CHANGELOG 2015-11-18 06:51:17 +00:00
Steve 87445c41ae Merged fighterDefs.c in to fighters.c. 2015-11-16 17:23:56 +00:00
Steve 928b00749d Use current date (yymmdd) as revision number. 2015-11-16 17:18:01 +00:00
Steve a040a8de98 Start of items. 2015-11-16 11:27:03 +00:00
Steve 56c43aad3c Added ability to attach tow rope to disabled craft. 2015-11-14 23:19:17 +00:00
Steve 2ad6579a35 Added revision number to build. 2015-11-14 14:45:19 +00:00
Steve faf6c9890c Start of extraction points. 2015-11-09 22:46:57 +00:00
Steve cd1068b2a7 Added DEBUG flag. 2015-11-02 19:17:55 +00:00
Steve 7a6a6b26c0 Start of Grid. 2015-11-01 22:19:39 +00:00
Steve 292cbc525c mkdir -p 2015-11-01 16:15:53 +00:00
Steve d5fc20c673 Create dist folder when building src release. 2015-11-01 16:12:13 +00:00
Steve 5b15aad266 Added dist target to makefile. 2015-11-01 13:51:28 +00:00
Steve 2d5b346230 Updated gameplay manual. 2015-10-30 06:48:31 +00:00
Steve 73eb5517bf Start of waypoints. 2015-10-26 17:27:43 +00:00
Steve d0a3d0d6c5 Start of triggers. 2015-10-26 08:10:13 +00:00
Steve 204055ea72 Added objective target types, and conditional objectives. 2015-10-22 07:08:03 +01:00
Steve a8a5d507fb Added mag cannons and Ray. 2015-10-21 19:21:45 +01:00
Steve 10c72dc5fd Updated version info. 2015-10-20 18:13:54 +01:00
Steve 24bf15ce09 Initial check in to GitHub. 2015-10-20 12:51:49 +01:00