Commit Graph

470 Commits

Author SHA1 Message Date
Steve b37a268169 Added capital ships to challenge killLimit check. 2016-03-13 10:51:48 +00:00
Steve 160f65a15b Added EF_NO_KILL_INC to prevent kill count increment. 2016-03-13 10:50:32 +00:00
Steve a5509b5bcd Logging updates. 2016-03-12 15:12:52 +00:00
Steve 71b0a00689 Use EF_DISABLED for jumpgates, rather than systemPower. 2016-03-12 12:35:05 +00:00
Steve bdced9c00f Use aiActionTime, instead of thinkTime, to allow waypoint to continue to spin. 2016-03-12 12:11:56 +00:00
Steve e9c43f3d60 Flocking tweak. 2016-03-12 12:11:30 +00:00
Steve ed6b0ae376 Don't point to jumpgate on HUD if it's inactive. 2016-03-12 12:10:14 +00:00
Steve ae6e2ede09 Control waypoints from script. 2016-03-12 12:09:42 +00:00
Steve 4f27b40d97 Added rescue challenges 2016-03-11 23:45:47 +00:00
Steve 3bd78dbd20 Spawn fighters offscreen or off map. 2016-03-11 23:45:12 +00:00
Steve c66b734e7e Added interval-based script events. 2016-03-11 23:43:50 +00:00
Steve 553178128f InitStars during start up (lost during memory leak fixes). 2016-03-11 07:22:23 +00:00
Steve 7ba4dcf26c Memory leak fixes. 2016-03-10 22:47:33 +00:00
Steve 25b641c8d4 MIsc. clean up. 2016-03-10 11:58:10 +00:00
Steve 108dfa44d7 Allow tugs with AIF_UNLIMITED_RANGE to find targets anywhere. 2016-03-10 11:57:05 +00:00
Steve 3a0618b150 Rope cutting bug fix. 2016-03-10 11:56:38 +00:00
Steve 812f69b02e Drawn effects bug fix. 2016-03-10 11:56:27 +00:00
Steve ebfea2b5c4 Unlock next challenge mission is previous has been passed. 2016-03-09 23:25:54 +00:00
Steve 0bcc69ee69 Move planet a little faster. 2016-03-09 23:25:27 +00:00
Steve 1a4b5c679c Don't attach rope to vessel with rope already attached. 2016-03-09 23:25:12 +00:00
Steve 7789d3ab64 Remove rope flags when rope is detached. 2016-03-09 23:22:32 +00:00
Steve c9bde77bca Spin jumpgate portal a little faster. 2016-03-09 23:21:51 +00:00
Steve 8017719239 Allow fighters to be added to mission in disabled state. 2016-03-09 23:21:28 +00:00
Steve 46503f4fe7 Mark craft as stolen if they are moved to jumpgate by a vessel not on your side. 2016-03-09 23:20:50 +00:00
Steve 16c8f81389 Play sound effects for control config widgets. 2016-03-09 23:19:10 +00:00
Steve bb892c1efe Added new HUD icons. 2016-03-09 23:18:40 +00:00
Steve fb584735c6 Jumpgate updates. 2016-03-08 19:00:56 +00:00
Steve 7118c10648 Draw jumpgate portal in jumpgate.c. Use systemPower instead of ALIVE_SLEEPING to determine status. 2016-03-08 14:28:11 +00:00
Steve 22b5267ffd Initially add all entities to quadtree, to avoid the popping effect. 2016-03-08 07:12:06 +00:00
Steve 99013a4e99 Allow jumpgate to be put into "sleep" state: effectively inactive. 2016-03-08 06:55:41 +00:00
Steve a74ff87a46 Added portal effect to jumpgate. 2016-03-07 22:50:41 +00:00
Steve ecdf9998d0 Don't select options widget. 2016-03-07 19:04:12 +00:00
Steve 798135eadf Don't allow rogue files to crash game at startup. 2016-03-07 19:03:55 +00:00
Steve bc1c5d09a8 Replaced extraction point with jumpgate. 2016-03-07 17:12:21 +00:00
Steve bd715286a1 Allows show killed message during a challenge battle. 2016-03-07 12:31:43 +00:00
Steve 6ef07a65e2 Craft marked as EF_AI_TARGET will be attacked even if they are dodging and avoiding combat. 2016-03-07 12:31:22 +00:00
Steve 16591691b5 Allow challenges to be ended via the script. 2016-03-07 12:30:20 +00:00
Steve 4a52bb1fce Added item collection challenges. 2016-03-07 12:29:23 +00:00
Steve 244e5d6dd9 Merge from Master. 2016-03-06 19:07:43 +00:00
Steve e04ad44a1a Eliminate all objective bug fix. 2016-03-06 17:27:23 +00:00
Steve 5764e0a4b2 Capital ships destroyed / lost triggers. 2016-03-06 17:14:13 +00:00
Steve 497977c665 Don't add capital ship components to quadtree until they've been positioned. 2016-03-06 17:13:57 +00:00
Steve 721ca3e110 Trophy updates. 2016-03-06 17:13:34 +00:00
Steve fff301e3e2 Allow shrinking of array. 2016-03-06 09:48:29 +00:00
Steve c14b687209 Screenshot save path update. 2016-03-06 09:48:09 +00:00
Steve 922b39c0ea Challenge #8, defend extraction point. Added flag to allow AI to sometimes ignore extraction point. 2016-03-06 09:47:44 +00:00
Steve e28390a496 Added array resize function (not using realloc because it doesn't zero the new array). 2016-03-05 23:56:21 +00:00
Steve ac59559d90 Clear input when pressing Escape. 2016-03-05 15:35:09 +00:00
Steve 09a89e692b Added time up status for finishing a challenge already partly passed. 2016-03-05 15:34:37 +00:00
Steve f55a4e57c8 Pressing ESCAPE blocks when awaiting widget input. 2016-03-05 13:49:07 +00:00