Steve
|
fe42f5153d
|
Added Hammerhead, Khepri, Scarab, and Thunderhead.
|
2015-11-21 17:28:10 +00:00 |
Steve
|
9580ad4e4f
|
Added Rook.
|
2015-11-20 23:21:23 +00:00 |
Steve
|
0b9a6f8b1f
|
Misc. bug fixes.
|
2015-11-20 22:52:48 +00:00 |
Steve
|
b44f208f6c
|
Complete mission if player escapes.
|
2015-11-20 22:52:35 +00:00 |
Steve
|
197a9fc799
|
Allow entities to be created inactive.
|
2015-11-20 22:52:17 +00:00 |
Steve
|
4db432f845
|
Allow player to retreat from missions.
|
2015-11-20 22:51:44 +00:00 |
Steve
|
0369602905
|
Don't allow players to select an ATAF during an Epic mission.
|
2015-11-20 22:47:42 +00:00 |
Steve
|
25ab01bc0d
|
Typo fix.
|
2015-11-20 22:47:08 +00:00 |
Steve
|
c54107e705
|
Reduced epic fighter count.
|
2015-11-20 22:46:58 +00:00 |
Steve
|
c4015266ea
|
Added final Coyote mission.
|
2015-11-20 22:46:44 +00:00 |
Steve
|
c61b591f75
|
Epic battle bug fixes.
|
2015-11-19 12:44:56 +00:00 |
Steve
|
b5b72e85e3
|
Added second Coyote mission.
|
2015-11-19 08:31:22 +00:00 |
Steve
|
ed6ac7d850
|
Renamed suspicious packages mission.
|
2015-11-19 08:31:04 +00:00 |
Steve
|
32885b2111
|
Tweaked AI, to help balance Epic battles.
|
2015-11-19 08:30:45 +00:00 |
Steve
|
245e42bd39
|
Added Mantis.
|
2015-11-19 08:14:43 +00:00 |
Steve
|
e181374bc5
|
Tweaked Hyena speed.
|
2015-11-19 08:14:33 +00:00 |
Steve
|
2279bf55c8
|
Made mag bolt circular, for variation.
|
2015-11-18 18:38:49 +00:00 |
Steve
|
5fda0b1ad8
|
Further AI tweaks. Allowed AI to select laser cannons.
|
2015-11-18 18:38:29 +00:00 |
Steve
|
881464282d
|
Allowed Darts to randomly possess lasers.
|
2015-11-18 18:38:00 +00:00 |
Steve
|
a43a6b1706
|
Reduced sound distance.
|
2015-11-18 18:37:37 +00:00 |
Steve
|
d5a5271961
|
Added laser cannons to certain fighters.
|
2015-11-18 18:37:27 +00:00 |
Steve
|
af913bc4cf
|
Added Kingfisher.
|
2015-11-18 16:04:20 +00:00 |
Steve
|
ede89eefd1
|
Shield damage effect updates. Laser will cause shield to disable for 10 seconds.
|
2015-11-18 16:04:12 +00:00 |
Steve
|
044aedeb58
|
Don't blink low shield bar - confusing when recharging.
|
2015-11-18 16:02:35 +00:00 |
Steve
|
0bd067e552
|
Added laser.
|
2015-11-18 16:02:10 +00:00 |
Steve
|
f642a80305
|
Updated mission to fit new AI system.
|
2015-11-18 11:28:37 +00:00 |
Steve
|
4c4d8e9a77
|
Use DYING and DEAD for ALIVE state, to prevent killing things too early (i.e - item pickups).
|
2015-11-18 11:28:19 +00:00 |
Steve
|
c5c98e9317
|
Set item health to 0 when picked up, action to NULL.
|
2015-11-18 11:27:46 +00:00 |
Steve
|
a776005a65
|
Reworked AI system, to make it more generic and flexible.
|
2015-11-18 11:27:05 +00:00 |
Steve
|
dfc6cc30fb
|
Updated CHANGELOG
|
2015-11-18 06:51:17 +00:00 |
Steve
|
a9dc374d40
|
Added new stats.
|
2015-11-17 07:23:50 +00:00 |
Steve
|
5964162971
|
New item collect sound effect.
|
2015-11-16 22:47:15 +00:00 |
Steve
|
9a988ee94c
|
Adjusted shuttle speed.
|
2015-11-16 22:46:57 +00:00 |
Steve
|
b8c5653f0a
|
Added first shuttle mission.
|
2015-11-16 22:46:44 +00:00 |
Steve
|
6fa47cac99
|
Flash health and shield bars when under 25%.
|
2015-11-16 18:45:40 +00:00 |
Steve
|
c224aff926
|
Show warning message and play sound when a missile is launched, targetting the player.
|
2015-11-16 18:39:49 +00:00 |
Steve
|
3bf5a0f057
|
Simplified missile hunt logic.
|
2015-11-16 17:31:49 +00:00 |
Steve
|
87445c41ae
|
Merged fighterDefs.c in to fighters.c.
|
2015-11-16 17:23:56 +00:00 |
Steve
|
928b00749d
|
Use current date (yymmdd) as revision number.
|
2015-11-16 17:18:01 +00:00 |
Steve
|
04d196af7f
|
Player target select will never choose disabled targets.
|
2015-11-16 16:25:28 +00:00 |
Steve
|
91a2cda540
|
ECM fix.
|
2015-11-16 16:25:08 +00:00 |
Steve
|
5aa8e0280e
|
Added EF_MUST_DISABLE, to replace EF_DISABLE.
|
2015-11-16 16:24:57 +00:00 |
Steve
|
eb4db6028f
|
Tweaked Firefly and Leopard, to swap around weapons.
|
2015-11-16 16:24:16 +00:00 |
Steve
|
2546b904a8
|
Added requirement.
|
2015-11-16 14:39:34 +00:00 |
Steve
|
68e700473b
|
Based target / mission rectangles on entity size.
|
2015-11-16 14:39:20 +00:00 |
Steve
|
86c687f7ef
|
Added crate graphics.
|
2015-11-16 14:31:16 +00:00 |
Steve
|
07d93b700f
|
Always set fighter entity type.
|
2015-11-16 12:32:03 +00:00 |
Steve
|
8c0b7fdb2f
|
Further item code updates: allow items to be created and collected.
|
2015-11-16 12:31:50 +00:00 |
Steve
|
a040a8de98
|
Start of items.
|
2015-11-16 11:27:03 +00:00 |
Steve
|
6bdee92b35
|
Fixed HUD bug when using shuttle.
|
2015-11-16 11:26:34 +00:00 |