Steve
|
1306268847
|
Retreat allies and enemies at end of challenge, so they don't keep fighting.
|
2016-05-13 09:05:42 +01:00 |
Steve
|
ecd5c8df4a
|
Removed teamDeathMatch, won't work.
|
2016-05-13 08:36:43 +01:00 |
Steve
|
64d88faec8
|
Use app.saveGame rather than forcing a save (trophy unlocks can cause saving to happen twice in a row).
|
2016-05-12 11:41:03 +01:00 |
Steve
|
2e17d68b47
|
Added death match challenges.
|
2016-05-12 09:34:09 +01:00 |
Steve
|
025e72822b
|
Use battle.hasThreats to determine if all enemies have been defeated.
|
2016-05-10 14:56:10 +01:00 |
Steve
|
3537265e6a
|
Added disable limit to challenges.
|
2016-05-10 09:59:06 +01:00 |
Steve
|
7d9e852659
|
Tidied headers.
|
2016-05-09 09:45:02 +01:00 |
Steve
|
6287e10746
|
Allow challenges to specify that all enemies must be defeated before activating waypoint.
|
2016-05-09 09:33:35 +01:00 |
Steve
|
3f24761afc
|
Don't retreat units.
|
2016-05-08 19:00:54 +01:00 |
Steve
|
d202610ca0
|
Don't update challenge times if player is dead and deaths aren't allowed.
|
2016-05-08 08:56:00 +01:00 |
Steve
|
7853244087
|
End challenge if player has escaped.
|
2016-05-08 08:43:37 +01:00 |
Steve
|
0f8b02285e
|
Paginate challenges selection screen.
|
2016-05-06 12:44:17 +01:00 |
Steve
|
b64e9e70fc
|
Added EF_DROPS_ITEM, to allow ships to drop items when destroyed in challenge mode.
|
2016-05-06 10:56:58 +01:00 |
Steve
|
453cdcd333
|
Press Escape on Trophies screen to return to previous menu.
|
2016-04-28 12:35:51 +01:00 |
Steve
|
9ea17341e3
|
Animate trophies on Challenge and Galactic Map sections.
|
2016-04-27 12:53:18 +01:00 |
Steve
|
c02c374910
|
Award stats trophies at the end of a mission / challenge.
|
2016-04-25 17:20:08 +01:00 |
Steve
|
b44794f19b
|
Show trophies menu option on Challenges and Galactic Map screen.
|
2016-04-25 17:18:46 +01:00 |
Steve
|
134acf7a3d
|
Trophy integration updates.
|
2016-04-24 18:11:02 +01:00 |
Steve
|
5fa24f55f2
|
Added Survive challenge type.
|
2016-04-13 11:02:08 +01:00 |
Steve
|
78f125a4ec
|
Added challenge icons.
|
2016-04-10 12:00:29 +01:00 |
Steve
|
5e1220b9a4
|
Merge branch 'develop' into trophies
Conflicts:
src/battle/bullets.c
src/battle/bullets.h
src/battle/fighters.c
|
2016-04-04 11:30:27 +01:00 |
Steve
|
16a1e1b20a
|
Challenge completion bug fix.
|
2016-04-03 14:04:31 +01:00 |
Steve
|
a64b41f851
|
Allow challenges to be completed even if the player is killed.
|
2016-04-02 09:37:39 +01:00 |
Steve
|
e278374490
|
Merge from develop.
|
2016-03-27 11:21:23 +01:00 |
Steve
|
b37a268169
|
Added capital ships to challenge killLimit check.
|
2016-03-13 10:51:48 +00:00 |
Steve
|
f5b3933a87
|
Merge branch 'develop' into trophies
Conflicts:
src/battle/battle.c
|
2016-03-12 18:28:43 +00:00 |
Steve
|
0a69dd0e5e
|
Merge from develop.
|
2016-03-12 18:22:48 +00:00 |
Steve
|
4f27b40d97
|
Added rescue challenges
|
2016-03-11 23:45:47 +00:00 |
Steve
|
da97818259
|
Trophy-related prototyping fixes.
|
2016-03-10 18:02:19 +00:00 |
Steve
|
e8d63df494
|
Merge remote-tracking branch 'origin/develop' into trophies
# Conflicts:
# src/battle/battle.c
# src/challenges/challengeHome.c
|
2016-03-10 12:04:04 +00:00 |
Steve
|
ebfea2b5c4
|
Unlock next challenge mission is previous has been passed.
|
2016-03-09 23:25:54 +00:00 |
Steve
|
93dd00c785
|
Prototyping stats trophies.
|
2016-03-09 12:31:33 +00:00 |
Steve
|
798135eadf
|
Don't allow rogue files to crash game at startup.
|
2016-03-07 19:03:55 +00:00 |
Steve
|
4a52bb1fce
|
Added item collection challenges.
|
2016-03-07 12:29:23 +00:00 |
Steve
|
922b39c0ea
|
Challenge #8, defend extraction point. Added flag to allow AI to sometimes ignore extraction point.
|
2016-03-06 09:47:44 +00:00 |
Steve
|
ac59559d90
|
Clear input when pressing Escape.
|
2016-03-05 15:35:09 +00:00 |
Steve
|
09a89e692b
|
Added time up status for finishing a challenge already partly passed.
|
2016-03-05 15:34:37 +00:00 |
Steve
|
f55a4e57c8
|
Pressing ESCAPE blocks when awaiting widget input.
|
2016-03-05 13:49:07 +00:00 |
Steve
|
d2a234839b
|
Integrated mouse control mappings.
|
2016-03-05 13:21:17 +00:00 |
Steve
|
7979b175a2
|
Waypoint challenge updates.
|
2016-03-04 22:59:16 +00:00 |
Steve
|
159d36017b
|
Centralizing getFileLocation() to make file loading more transparent.
|
2016-03-04 14:29:50 +00:00 |
Steve
|
c8dd06dcdc
|
Added AUTO option for music. Reorganised music for easier scanning.
|
2016-03-03 16:16:12 +00:00 |
Steve
|
122bb53a66
|
Challenge time bugfix.
|
2016-03-03 14:19:29 +00:00 |
Steve
|
4f6721cba4
|
Added 5th challenge mission.
|
2016-03-03 11:31:32 +00:00 |
Steve
|
d5d5169078
|
Accuracy for rockets and missiles, not just shots.
|
2016-03-03 09:12:08 +00:00 |
Steve
|
11d5ed635f
|
Challenge processing fixes.
|
2016-03-03 07:44:04 +00:00 |
Steve
|
cb34b3b9b6
|
Maximum of 3 challenges per challenge mission.
|
2016-03-02 23:20:37 +00:00 |
Steve
|
05185950e4
|
Auto select first challenge when coming from title.
|
2016-03-02 22:24:59 +00:00 |
Steve
|
2c71b16e17
|
Show and apply challenge restrictions.
|
2016-03-02 22:19:26 +00:00 |
Steve
|
f9880354db
|
i18n updates.
|
2016-03-02 07:14:38 +00:00 |