Commit Graph

  • 946afe4a02 Removed INTERVAL script checking - unused. Steve 2016-05-20 10:54:09 +0100
  • 5e282b46f7 Updated Trespasser trophy. Steve 2016-05-20 10:51:48 +0100
  • 7e7b8c5454 Moved max suspicion reaction to scripts in missions. Steve 2016-05-20 10:51:35 +0100
  • 67ad2f0cb5 Final optional mission. Steve 2016-05-20 09:53:14 +0100
  • fba7fc1f54 Misc. clean up. Steve 2016-05-20 09:53:06 +0100
  • 6afbc40d6c Allow hasSuspicionLevel to be specified in mission file. Steve 2016-05-20 09:52:45 +0100
  • e5092291d3 Don't check for team mates if the player is on the side of the Pandorans. Steve 2016-05-20 09:52:23 +0100
  • c090942f81 Implemented updateEntitySide(). Steve 2016-05-20 09:51:53 +0100
  • c17f1af851 Added AIF_ZAK_SUSPICIOUS. Steve 2016-05-20 09:51:34 +0100
  • 36228ac167 Removed EF_MISSION_TARGET - too busy. Steve 2016-05-19 16:53:02 +0100
  • e45485cee8 Don't display messages if you're a Pandoran ship. Steve 2016-05-19 16:52:47 +0100
  • e972bc0224 Clip suspicion % to 0. Steve 2016-05-19 16:52:13 +0100
  • 5efc353564 Added INF Shiv to mission. Steve 2016-05-19 12:26:17 +0100
  • 4365e566e7 Infiltration mission 4 tweaks. Steve 2016-05-19 10:54:36 +0100
  • de2a29e4b6 Show suspicion % on HUD. Steve 2016-05-19 10:54:25 +0100
  • 6387739c2b Start of infiltration mission 4. Steve 2016-05-19 09:31:52 +0100
  • ebf95cb631 Only raise suspicion level if the battle is in progress. Steve 2016-05-19 09:31:37 +0100
  • 5a250e73d2 Also run ALL_OBJECTIVES_COMPLETE in doObjectives(). Steve 2016-05-19 09:31:09 +0100
  • 5f6a4d1b16 Removed unneeded debugging. Steve 2016-05-19 09:30:33 +0100
  • e98b354ce2 Allow script to run also with MS_COMPLETE status, to allow for ALL_OBJECTIVES_COMPLETE to work properly. Steve 2016-05-19 09:30:15 +0100
  • 6f0e8ee397 Minimum width for trophy alert. Steve 2016-05-19 08:53:14 +0100
  • e7cfa09f8a Lower suspicion a little more quickly when bullets land. Steve 2016-05-19 08:52:57 +0100
  • c02c4686f3 Handle lowering suspicion level in main entity code. Steve 2016-05-19 08:52:34 +0100
  • ee16c25a9b Fix for capital ship destruction triggers. Steve 2016-05-19 08:52:11 +0100
  • e0fb778c10 SIDE_REBEL -> SIDE_TZAC Steve 2016-05-18 12:23:42 +0100
  • 2c64f5f8c0 Debugging. Steve 2016-05-18 09:51:16 +0100
  • 5960e881ea CHANGELOG updates. Steve 2016-05-18 09:49:19 +0100
  • 0b72d5c859 Reduced max suspicion level. Steve 2016-05-18 09:49:11 +0100
  • 5999bc12d6 Clip suspicion level to 0 on HUD. Steve 2016-05-18 09:48:56 +0100
  • 0b1045cadc Debugging. Steve 2016-05-18 09:48:18 +0100
  • 01376bfbb5 Allow suspicion level to become negative. Steve 2016-05-18 09:48:06 +0100
  • 8f438c4467 Deactivate jumpgate if Pandoran choose to attack the player. Steve 2016-05-18 09:47:27 +0100
  • 592a020bb3 Start of infiltration mission 3. Steve 2016-05-18 09:47:01 +0100
  • dd27aee395 Lowered Angel armour and shield. Steve 2016-05-18 09:46:47 +0100
  • e7dfcedacf Added EF_COMMON_FIGHTER flag to Dart. Steve 2016-05-17 19:19:31 +0100
  • 2b3c0f739e i18n updates. Steve 2016-05-17 19:03:25 +0100
  • 2c8a221897 Requires 10, not 0. Steve 2016-05-17 19:03:14 +0100
  • b55574a9e6 Start of Frequent Flyer trophy. Steve 2016-05-17 19:02:58 +0100
  • 8bbe9f69e2 Removed unused TT_PLAYER_ESCAPED. Steve 2016-05-17 16:04:03 +0100
  • 5ba5fa54e7 Moved waypoints closer in. Using TT_STOLEN, instead of TT_ESCAPED for objective type. Steve 2016-05-17 16:02:32 +0100
  • dd407e2f1c Don't allow an objective to be failed and completed at the same time. Steve 2016-05-17 15:55:18 +0100
  • 7d49b11326 Infiltration mission 2. Steve 2016-05-17 13:50:19 +0100
  • 3593832a76 Activate / deactivate nodes as well as jumpgate. Steve 2016-05-17 13:49:33 +0100
  • e7bfeef2cd Suspicion tweaks. Steve 2016-05-17 13:49:21 +0100
  • 3778b2e22e Don't become suspicious if still in cool off period. Steve 2016-05-17 13:47:36 +0100
  • 96f94dba14 Update the Player escape objective when using a jumpgate. Steve 2016-05-17 13:47:04 +0100
  • 60d477b754 Don't become suspicious of the player immediately after combat ends. Steve 2016-05-17 11:34:32 +0100
  • d3091caed5 Don't circle your destination if you're near it. Steve 2016-05-17 11:34:08 +0100
  • 6794a3c268 Entities with SIDE_NONE don't count as enemies. Steve 2016-05-17 11:32:48 +0100
  • 75c9a25a96 Halved maximum suspicion level. Steve 2016-05-17 11:32:13 +0100
  • 45e95451bd Spawn Pandoran backup more quickly. Steve 2016-05-17 11:31:59 +0100
  • f8590ce106 React quickly to retreat call (might be wandering for several more seconds). Steve 2016-05-17 11:31:42 +0100
  • 8e8e0394fd Remove wander flag when retreating. Steve 2016-05-17 11:17:54 +0100
  • 3abca20b28 Added Zackaria's Sphinx. Steve 2016-05-16 17:45:26 +0100
  • 268a7165e7 Attempt to prevent the last speaker from becoming the chosen wingmate. Steve 2016-05-16 17:04:49 +0100
  • 447fb22630 Suspicion rendering tweaks. Steve 2016-05-16 17:04:32 +0100
  • 7471371b61 Raise suspicion levels if player fires guns or uses ECM when enemies are present. Steve 2016-05-16 17:03:46 +0100
  • 2af1fa6476 Summon backup when player's cover is blown. Steve 2016-05-16 17:03:02 +0100
  • c61f47ec33 NULL scriptJSON when destroying script. Steve 2016-05-16 17:02:26 +0100
  • 0003ffaa21 INFO is default level now. Steve 2016-05-16 12:52:43 +0100
  • 71ff6bbc0d 5 optional missions. Steve 2016-05-16 12:52:30 +0100
  • 106bfd6e42 Stats updates. Steve 2016-05-16 12:52:20 +0100
  • 4f95374380 Added information about new font. Steve 2016-05-16 12:52:13 +0100
  • 13253ee1e8 Suspicion related updates. Steve 2016-05-16 11:40:39 +0100
  • ceb7040ce8 Use MB_IMPORTANT. Steve 2016-05-16 10:55:28 +0100
  • 059ba3c540 Measure Pandoran font properly. Steve 2016-05-16 10:55:13 +0100
  • 0be62d3810 Description update. Steve 2016-05-16 10:54:55 +0100
  • ee4e88668e Added suspicion level, for optional missions. Steve 2016-05-16 10:54:46 +0100
  • ffdf7f5aed Focus Rocket Darts on Tug. Steve 2016-05-15 17:39:33 +0100
  • fa04c4bd1b hasThreats counts for active and inactive enemy vessels. Steve 2016-05-15 17:38:44 +0100
  • 374afeaa07 Various tweaks. Steve 2016-05-15 17:28:47 +0100
  • af55539daa Only speak if you're on the same side as the player..! Steve 2016-05-15 17:28:31 +0100
  • 4aec10e614 Updated hasThreats logic. Steve 2016-05-15 17:28:17 +0100
  • c7af23e55f v0.8 updates. Steve 2016-05-15 14:02:48 +0100
  • 89eb8d4a34 Allow script to change the side of an entity (for use during optional missions). Steve 2016-05-15 14:02:35 +0100
  • 38c0018721 Optional missions trophy. Steve 2016-05-15 14:02:18 +0100
  • 0f6b9c43a3 First optional mission. Steve 2016-05-15 14:02:08 +0100
  • 038a119965 Added isOptional and optional stats, to allow for optional mission tracking. Steve 2016-05-15 13:53:19 +0100
  • 5722b19ec0 Optional Pandoran mission updates. Steve 2016-05-15 11:59:37 +0100
  • 0116202471 Use type in Star System instead of isSol, to allow for special Pandoran missions. Steve 2016-05-15 10:50:09 +0100
  • 7865a22072 Put Khosrau font into index 0, at 18 point size. Used exclusively for Pandoran missions. Steve 2016-05-15 10:00:56 +0100
  • b6513dc1f7 Added type to message box, to allow for Pandoran messages, using different font. Steve 2016-05-15 10:00:06 +0100
  • 510f84ea24 v0.8 Steve 2016-05-15 09:59:22 +0100
  • 0c9efaaa41 Merge branch 'develop' v0.7 Steve 2016-05-15 08:20:24 +0100
  • 50883125e1 Merge. Steve 2016-05-15 08:19:26 +0100
  • 6e0cbba3d8 Determine width of trophy alert based on title and description length. Steve 2016-05-14 17:35:57 +0100
  • 8a363137a5 v0.7 updates Steve 2016-05-14 17:03:14 +0100
  • c8c2752d15 Training mission updates. Steve 2016-05-14 17:03:03 +0100
  • 95876d3437 Don't face left when player isn't moving. Steve 2016-05-14 17:02:51 +0100
  • eb343ce61d Manual updates. Steve 2016-05-14 14:50:02 +0100
  • 4cf6530686 Evading a missile is not the same as destroying it with the ECM. Steve 2016-05-14 14:16:05 +0100
  • da644bfb6c Stats and i18n updates. Steve 2016-05-14 12:43:41 +0100
  • fe4c076ac3 Screenshot update. Steve 2016-05-14 12:43:00 +0100
  • 78a0be8b1b Pass capital ship group name to condition and objective check. Steve 2016-05-14 12:42:47 +0100
  • a00072e78b Use HMS Corvette 02 for some Tzac capital ships. Steve 2016-05-14 12:33:04 +0100
  • f63f3fb9ad HMS Corvette 02 tweaks. Steve 2016-05-14 12:25:35 +0100
  • 2ffd3bee38 Start of HMS Corvette 02. Steve 2016-05-14 11:53:03 +0100
  • 3317336695 New item graphics (not powerups). Steve 2016-05-13 10:00:52 +0100
  • 0841aedfa6 Challenge 22. Steve 2016-05-13 09:05:52 +0100
  • 1306268847 Retreat allies and enemies at end of challenge, so they don't keep fighting. Steve 2016-05-13 09:05:42 +0100