tbftss/src/battle
Steve c224aff926 Show warning message and play sound when a missile is launched, targetting the player. 2015-11-16 18:39:49 +00:00
..
ai.c Added EF_MUST_DISABLE, to replace EF_DISABLE. 2015-11-16 16:24:57 +00:00
ai.h AI updates - allow enemies to flee. 2015-11-15 13:26:34 +00:00
battle.c Centralize completeMission and failMission logic. 2015-11-02 19:18:26 +00:00
battle.h Centralize completeMission and failMission logic. 2015-11-02 19:18:26 +00:00
bullets.c Show warning message and play sound when a missile is launched, targetting the player. 2015-11-16 18:39:49 +00:00
bullets.h Show warning message and play sound when a missile is launched, targetting the player. 2015-11-16 18:39:49 +00:00
challenges.c Improved stats processing. Added pages to stats screen. 2015-10-25 00:01:46 +01:00
challenges.h Removed Fighter struct and replaced with Entity. 2015-10-26 19:16:12 +00:00
effects.c Implemented camera, to aid fighter switching. Added prompts for switching fighters, when current one is destroyed. 2015-10-31 23:09:43 +00:00
effects.h Removed Fighter struct and replaced with Entity. 2015-10-26 19:16:12 +00:00
entities.c Based target / mission rectangles on entity size. 2015-11-16 14:39:20 +00:00
entities.h Moved all rope handling code to rope.c. 2015-11-15 11:31:30 +00:00
extractionPoint.c Consider centering when gathering entities. 2015-11-15 12:28:12 +00:00
extractionPoint.h Moved all rope handling code to rope.c. 2015-11-15 11:31:30 +00:00
fighters.c Merged fighterDefs.c in to fighters.c. 2015-11-16 17:23:56 +00:00
fighters.h Merged fighterDefs.c in to fighters.c. 2015-11-16 17:23:56 +00:00
grid.c NULL terminate candidate array. 2015-11-11 19:16:24 +00:00
grid.h Start of Grid. 2015-11-01 22:19:39 +00:00
hud.c Fixed HUD bug when using shuttle. 2015-11-16 11:26:34 +00:00
hud.h Replaced radar drawCircle call with graphic. Added radar range warning. 2015-11-02 10:11:47 +00:00
items.c Further item code updates: allow items to be created and collected. 2015-11-16 12:31:50 +00:00
items.h Further item code updates: allow items to be created and collected. 2015-11-16 12:31:50 +00:00
missionInfo.c Don't show current / target numbers for conditions. 2015-11-13 16:56:53 +00:00
missionInfo.h Initial check in to GitHub. 2015-10-20 12:51:49 +01:00
objectives.c Centralized mission failure logic. 2015-11-14 08:41:31 +00:00
objectives.h Start of waypoints. 2015-10-26 17:27:43 +00:00
player.c Player target select will never choose disabled targets. 2015-11-16 16:25:28 +00:00
player.h Various boost tweaks. 2015-11-15 17:12:04 +00:00
radar.c Show warning message and play sound when a missile is launched, targetting the player. 2015-11-16 18:39:49 +00:00
radar.h Cleaned up header. 2015-11-13 08:46:45 +00:00
rope.c Consider centering when gathering entities. 2015-11-15 12:28:12 +00:00
rope.h Moved all rope handling code to rope.c. 2015-11-15 11:31:30 +00:00
starfield.c Initial check in to GitHub. 2015-10-20 12:51:49 +01:00
starfield.h Initial check in to GitHub. 2015-10-20 12:51:49 +01:00
triggers.c Added entity groups, to help with triggers and events. 2015-11-14 08:41:07 +00:00
triggers.h Added entity groups, to help with triggers and events. 2015-11-14 08:41:07 +00:00
waypoints.c Don't box mission targets flagged with EF_NO_MT_BOX. 2015-11-09 22:47:28 +00:00
waypoints.h Integrated waypoints into objective system. 2015-10-28 19:12:58 +00:00