Steve
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8a61323362
|
MIsc bug fixes.
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2018-03-29 08:21:36 +01:00 |
Steve
|
0605da87ee
|
Handle end of game in post mission.
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2018-03-20 19:26:14 +00:00 |
Steve
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2dcbeb368d
|
Code tidy.
|
2018-03-15 08:01:04 +00:00 |
Steve
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370adf36b6
|
Don't stop music when game is complete.
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2018-03-14 22:41:55 +00:00 |
Steve
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74383264c2
|
Use saveDelay, to prevent premature saving while manually quitting levels.
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2018-03-08 07:52:42 +00:00 |
Steve
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95a4131a99
|
Don't use the camera position for entity observation, as it might never finish, due to clipping.
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2018-03-04 10:51:05 +00:00 |
Steve
|
3b88f1c973
|
Clip camera when observing entities.
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2018-03-04 09:49:31 +00:00 |
Steve
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53ee605bd4
|
Pause sound when observing entity activation.
|
2018-03-03 07:41:51 +00:00 |
Steve
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f634a28127
|
Scroll to observing entity.
|
2018-03-02 22:21:45 +00:00 |
Steve
|
0a5d2d8cfb
|
Show additional stats.
|
2018-03-02 08:09:04 +00:00 |
Steve
|
695e1fc5da
|
Don't observe entities that are close to another that is already being observed.
|
2018-02-28 08:00:24 +00:00 |
Steve
|
c98e93ee2b
|
Pause audio when pausing game / viewing radar.
|
2018-02-28 07:52:38 +00:00 |
Steve
|
af4ce38296
|
Added directional audio.
|
2018-02-26 18:56:13 +00:00 |
Steve
|
501db4420b
|
Use entity id to play sounds.
|
2018-02-25 17:29:44 +00:00 |
Steve
|
b3e87f8cfb
|
Start of game over handling.
|
2018-02-25 12:12:31 +00:00 |
Steve
|
600032a41b
|
Only mark Bob as gone if this isn't a boss mission.
|
2018-02-24 15:59:46 +00:00 |
Steve
|
b03776cef6
|
Debugging and auto mission completion.
|
2018-02-23 19:26:13 +00:00 |
Steve
|
bd02ee2b4d
|
Post mission bug fixes.
|
2018-02-22 07:45:57 +00:00 |
Steve
|
5a134f2250
|
Handle mission result correctly.
|
2018-02-21 22:04:01 +00:00 |
Steve
|
e887e385c7
|
Restore game state if the mission remains in incomplete status.
|
2018-02-21 08:43:45 +00:00 |
Steve
|
1b4e50c727
|
Access options from world.
|
2018-02-20 17:50:01 +00:00 |
Steve
|
2600f3cd1a
|
Restrict displaying of trophies during mission.
|
2018-02-20 12:31:41 +00:00 |
Steve
|
e745a287f4
|
Implemented mission quit option.
|
2018-02-20 08:14:35 +00:00 |
Steve
|
edde9fac2f
|
Integrate trophy display.
|
2018-02-19 22:32:14 +00:00 |
Steve
|
44e34ab7de
|
Show stats during level.
|
2018-02-19 19:12:55 +00:00 |
Steve
|
098f3df811
|
Implemented stats display.
|
2018-02-19 08:28:42 +00:00 |
Steve
|
bea993ece0
|
Ensure we draw entities when in observing mode.
|
2018-02-18 17:01:38 +00:00 |
Steve
|
9f8ef4ad42
|
Set world status upon init.
|
2018-02-18 11:53:01 +00:00 |
Steve
|
25cf4f2814
|
Removed resumingMission field.
|
2018-02-18 11:25:00 +00:00 |
Steve
|
2cd629cf86
|
Added post mission code.
|
2018-02-18 09:29:26 +00:00 |
Steve
|
357fbdc8a4
|
Destroy stuff at end of mission.
|
2018-02-17 16:53:18 +00:00 |
Steve
|
8ab5ebe819
|
Permit access to stats and trophy info from in-game.
|
2018-02-16 07:26:04 +00:00 |
Steve
|
0d87786af4
|
More widget work.
|
2018-02-15 22:56:22 +00:00 |
Steve
|
48abf156d8
|
Start of drawing widgets.
|
2018-02-15 18:04:37 +00:00 |
Steve
|
d71bee6b11
|
Use single variable to track mission type.
|
2018-02-14 07:26:51 +00:00 |
Steve
|
ea323685c9
|
Stats updates. Start of trophy code.
|
2018-02-13 21:36:42 +00:00 |
Steve
|
f4190a5ccd
|
Show and hide radar arrows. Integrate radar access into game.
|
2018-02-13 08:23:31 +00:00 |
Steve
|
0197bcd5fa
|
Added MachineGunDroid.
|
2018-02-09 22:41:37 +00:00 |
Steve
|
88a8d34425
|
Misc updates.
|
2018-02-09 19:20:37 +00:00 |
Steve
|
70d1101ded
|
Assign self when spawning enemies.
|
2018-02-08 22:25:10 +00:00 |
Steve
|
ccf228f875
|
Control and input updates.
|
2018-02-08 21:53:32 +00:00 |
Steve
|
14f4ef57ad
|
Load and play music during mission.
|
2018-02-08 07:34:35 +00:00 |
Steve
|
bf0f64caf8
|
Show objectives intro screen when starting a level.
|
2018-02-08 07:26:42 +00:00 |
Steve
|
e9c1560bde
|
Show objective and inventory screen.
|
2018-02-07 22:49:42 +00:00 |
Steve
|
b862123c95
|
Focus camera on doors, etc., that are opened when offscreen.
|
2018-02-07 19:21:13 +00:00 |
Steve
|
2543d469ac
|
Show info point messages.
|
2018-02-06 08:16:30 +00:00 |
Steve
|
156a5dac8f
|
isOnScreen -> isVisible.
|
2018-02-06 07:32:08 +00:00 |
Steve
|
8c9ee4f553
|
Move controls into doPlayer()
|
2018-02-05 22:06:29 +00:00 |
Steve
|
43ec9435f2
|
Init effects.
|
2018-02-05 08:39:02 +00:00 |
Steve
|
800f26055f
|
Added particle effects.
|
2018-02-04 16:14:14 +00:00 |