.. |
camera.c
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Focus camera on doors, etc., that are opened when offscreen.
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2018-02-07 19:21:13 +00:00 |
camera.h
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Camera and map code.
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2018-01-21 11:12:49 +00:00 |
effects.c
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Decoration updates.
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2018-02-05 22:06:53 +00:00 |
effects.h
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isOnScreen -> isVisible.
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2018-02-06 07:32:08 +00:00 |
entities.c
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Target marker fixes.
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2018-02-16 08:41:02 +00:00 |
entities.h
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Always add to quadtree if not dead or teleporting.
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2018-02-16 08:08:52 +00:00 |
hud.c
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Misc. tweaks.
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2018-02-15 21:40:21 +00:00 |
hud.h
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Hide inventory if selected. Clamp objective values to max.
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2018-02-14 07:13:28 +00:00 |
items.c
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Use single variable to track mission type.
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2018-02-14 07:26:51 +00:00 |
items.h
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isOnScreen -> isVisible.
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2018-02-06 07:32:08 +00:00 |
map.c
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Use single variable to track mission type.
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2018-02-14 07:26:51 +00:00 |
map.h
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Radar map updates.
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2018-02-12 22:40:15 +00:00 |
objectives.c
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Added i18n stuff.
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2018-01-28 16:33:37 +00:00 |
objectives.h
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Objectives.
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2018-01-21 12:57:01 +00:00 |
particles.c
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Added particle effects.
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2018-02-04 16:14:14 +00:00 |
particles.h
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Added particle effects.
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2018-02-04 16:14:14 +00:00 |
player.c
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More misc. updates.
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2018-02-15 22:56:34 +00:00 |
player.h
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More misc. updates.
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2018-02-15 22:56:34 +00:00 |
quadtree.c
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Quadtree fixes.
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2018-02-12 18:27:12 +00:00 |
quadtree.h
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Quadtree.
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2018-01-21 11:31:53 +00:00 |
radar.c
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Show and hide radar arrows. Integrate radar access into game.
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2018-02-13 08:23:31 +00:00 |
radar.h
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v0.3 screenshots.
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2018-02-13 08:24:31 +00:00 |
triggers.c
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Triggers.
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2018-01-21 12:19:07 +00:00 |
triggers.h
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Triggers.
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2018-01-21 12:19:07 +00:00 |
world.c
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Permit access to stats and trophy info from in-game.
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2018-02-16 07:26:04 +00:00 |
world.h
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More widget work.
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2018-02-15 22:56:22 +00:00 |
worldLoader.c
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Use single variable to track mission type.
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2018-02-14 07:26:51 +00:00 |
worldLoader.h
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Start of world saving.
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2018-02-10 18:35:56 +00:00 |
worldSaver.c
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Misc. tweaks.
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2018-02-15 21:40:21 +00:00 |
worldSaver.h
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Start of world saving.
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2018-02-10 18:35:56 +00:00 |