.. |
camera.c
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Focus camera on doors, etc., that are opened when offscreen.
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2018-02-07 19:21:13 +00:00 |
camera.h
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Camera and map code.
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2018-01-21 11:12:49 +00:00 |
effects.c
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Decoration updates.
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2018-02-05 22:06:53 +00:00 |
effects.h
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isOnScreen -> isVisible.
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2018-02-06 07:32:08 +00:00 |
entities.c
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Allow entities to mostly go offscreen, but not enough to let the player cut across the level.
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2018-02-25 08:36:40 +00:00 |
entities.h
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Always add to quadtree if not dead or teleporting.
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2018-02-16 08:08:52 +00:00 |
hud.c
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Don't display blank messages.
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2018-02-25 12:36:12 +00:00 |
hud.h
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Replaced health, power, oxygen text with icons.
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2018-02-22 19:19:43 +00:00 |
items.c
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Use ints instead of float.
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2018-02-24 16:01:36 +00:00 |
items.h
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Use ints instead of float.
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2018-02-24 16:01:36 +00:00 |
map.c
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Use single variable to track mission type.
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2018-02-14 07:26:51 +00:00 |
map.h
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Radar map updates.
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2018-02-12 22:40:15 +00:00 |
objectives.c
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Handle mission result correctly.
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2018-02-21 22:04:01 +00:00 |
objectives.h
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Objectives.
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2018-01-21 12:57:01 +00:00 |
particles.c
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Destroy stuff at end of mission.
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2018-02-17 16:53:18 +00:00 |
particles.h
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Added particle effects.
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2018-02-04 16:14:14 +00:00 |
player.c
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Debugging stuff.
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2018-02-25 12:36:34 +00:00 |
player.h
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Debugging and auto mission completion.
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2018-02-23 19:26:13 +00:00 |
quadtree.c
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Fix segfault when freeing entities.
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2018-02-22 19:03:48 +00:00 |
quadtree.h
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Quadtree.
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2018-01-21 11:31:53 +00:00 |
radar.c
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Don't show teleporting or gone entities on the radar.
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2018-02-24 16:00:20 +00:00 |
radar.h
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v0.3 screenshots.
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2018-02-13 08:24:31 +00:00 |
triggers.c
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Trigger gameplay message crash fix.
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2018-02-24 16:00:04 +00:00 |
triggers.h
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Trigger gameplay message crash fix.
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2018-02-24 16:00:04 +00:00 |
world.c
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Start of game over handling.
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2018-02-25 12:12:31 +00:00 |
world.h
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Start of game over handling.
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2018-02-25 12:12:31 +00:00 |
worldLoader.c
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Use single variable to track mission type.
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2018-02-14 07:26:51 +00:00 |
worldLoader.h
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Start of world saving.
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2018-02-10 18:35:56 +00:00 |
worldSaver.c
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Misc. tweaks.
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2018-02-15 21:40:21 +00:00 |
worldSaver.h
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Start of world saving.
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2018-02-10 18:35:56 +00:00 |