Commit Graph

18 Commits

Author SHA1 Message Date
Steve 6b1e62dd38 Start of replacing grid with quadtree. 2016-02-21 07:48:22 +00:00
Steve b095705dd0 When activating a captial ship, also activate its components. 2015-12-30 18:43:47 +00:00
Steve 1c81be3168 Stats for capital ships. 2015-12-19 16:15:57 +00:00
Steve 2d37460944 Generate cap ship component names from parent name. 2015-12-18 12:02:45 +00:00
Steve b5dfab1bd5 Added debug keys. 2015-12-18 10:12:37 +00:00
Steve 7325bbe506 INF Corvette updates. 2015-12-18 08:26:21 +00:00
Steve 33373457b2 Error when no capital ship found. 2015-12-16 22:40:14 +00:00
Steve 260ada68c8 Capital ships: scatter debris when components destroyed. Run scripts upon certain events. 2015-12-13 17:54:57 +00:00
Steve 4fbdcd0af6 Allow flags in missions to be added to existing entity flags, or replace them completely. 2015-12-12 18:24:23 +00:00
Steve 6b06b2a431 Increased corvette engine health. Allowed guns to fire missiles. Cap ships will also hunt down AI targets. 2015-12-12 17:12:25 +00:00
Steve 247c9f79e3 Created capital ship engine effect. 2015-12-12 15:11:40 +00:00
Steve 51452925f9 Death of guns does not affect cap ship health. 2015-12-10 11:47:18 +00:00
Steve 09d93f9163 Treat capital ship engines differently from components. Will cause vessel to stop moving when they are all destroyed. Don't contribute to ship health. 2015-12-10 11:11:04 +00:00
Steve 54ebea7c43 Further capital ship tweaks. 2015-12-10 10:04:22 +00:00
Steve c8eecdd316 Further capital ship tweaks. 2015-12-09 07:25:24 +00:00
Steve 91822f1ca3 Further capital ship code updates. Added long range fire flag for cannons. 2015-12-08 22:42:31 +00:00
Steve 22afef45c7 Reduce cap ship health when component is destroyed. 2015-12-08 06:43:03 +00:00
Steve 6084251e9f Start of capital ships. 2015-12-07 19:19:14 +00:00