Commit Graph

70 Commits

Author SHA1 Message Date
Steve 3329d1375a Trim all whitespace. 2019-11-07 08:13:57 +00:00
Steve d8aa7f70f2 Updated copyright. 2019-01-01 16:14:11 +00:00
Steve d4f4fdb0c8 Darken screen correctly on challenge home. 2018-12-31 16:46:44 +00:00
Steve cf390f0b00 More resolution tweaks. 2018-12-14 08:00:16 +00:00
Steve 2430f866e0 Resolution update work. 2018-12-13 07:59:31 +00:00
Steve 21bb032a05 Various graphics fixes. 2018-12-11 08:24:25 +00:00
Steve a851ea6c01 More text drawing and graphics updates. 2018-12-07 14:49:08 +00:00
Steve 40c4557704 Code tidy. 2018-12-06 17:07:16 +00:00
Steve 6d8cb00e3e Start of font / sprite atlas. 2018-12-06 08:37:19 +00:00
Steve 35885f78f4 Various i18n updates. 2018-05-06 18:50:11 +01:00
Steve aad8551c84 Updated copyright dates. 2018-04-29 10:01:09 +01:00
Steve a4f9fa8be4 Integrate fighter DB into challenges and galactic map. 2017-08-12 08:33:06 +01:00
Steve 9e45c3fcd6 Updated copyright. 2017-08-07 19:15:30 +01:00
Steve 234a5d08d2 Release mouse. 2016-08-12 08:56:40 +01:00
Steve e14cba3761 Challenge 10 fixes. 2016-07-29 09:56:27 +01:00
Steve d54273821d Start of i18n look up optimisations. 2016-07-19 09:26:19 +01:00
Steve 93e65d1431 Trophy updates. 2016-06-03 07:41:44 +01:00
Steve 2791046eff Surrender limit should only count surrenders. 2016-06-02 09:50:23 +01:00
Steve 0cd73db62e Added Waypoint challenge type. 2016-06-01 09:32:10 +01:00
Steve 1474ecf7ca Control trophy alerts from the main loop. 2016-05-31 09:37:46 +01:00
Steve 2fbe225570 Don't loop title screen music. 2016-05-29 11:48:11 +01:00
Steve 197e630fee Add Surrender challenge type. 2016-05-25 12:25:13 +01:00
Steve 50883125e1 Merge. 2016-05-15 08:19:26 +01:00
Steve 5fa24f55f2 Added Survive challenge type. 2016-04-13 11:02:08 +01:00
Steve 78f125a4ec Added challenge icons. 2016-04-10 12:00:29 +01:00
Steve 5e1220b9a4 Merge branch 'develop' into trophies
Conflicts:
	src/battle/bullets.c
	src/battle/bullets.h
	src/battle/fighters.c
2016-04-04 11:30:27 +01:00
Steve 16a1e1b20a Challenge completion bug fix. 2016-04-03 14:04:31 +01:00
Steve a64b41f851 Allow challenges to be completed even if the player is killed. 2016-04-02 09:37:39 +01:00
Steve e278374490 Merge from develop. 2016-03-27 11:21:23 +01:00
Steve b37a268169 Added capital ships to challenge killLimit check. 2016-03-13 10:51:48 +00:00
Steve f5b3933a87 Merge branch 'develop' into trophies
Conflicts:
	src/battle/battle.c
2016-03-12 18:28:43 +00:00
Steve 0a69dd0e5e Merge from develop. 2016-03-12 18:22:48 +00:00
Steve 4f27b40d97 Added rescue challenges 2016-03-11 23:45:47 +00:00
Steve da97818259 Trophy-related prototyping fixes. 2016-03-10 18:02:19 +00:00
Steve e8d63df494 Merge remote-tracking branch 'origin/develop' into trophies
# Conflicts:
#	src/battle/battle.c
#	src/challenges/challengeHome.c
2016-03-10 12:04:04 +00:00
Steve ebfea2b5c4 Unlock next challenge mission is previous has been passed. 2016-03-09 23:25:54 +00:00
Steve 93dd00c785 Prototyping stats trophies. 2016-03-09 12:31:33 +00:00
Steve 798135eadf Don't allow rogue files to crash game at startup. 2016-03-07 19:03:55 +00:00
Steve 4a52bb1fce Added item collection challenges. 2016-03-07 12:29:23 +00:00
Steve 922b39c0ea Challenge #8, defend extraction point. Added flag to allow AI to sometimes ignore extraction point. 2016-03-06 09:47:44 +00:00
Steve ac59559d90 Clear input when pressing Escape. 2016-03-05 15:35:09 +00:00
Steve 09a89e692b Added time up status for finishing a challenge already partly passed. 2016-03-05 15:34:37 +00:00
Steve f55a4e57c8 Pressing ESCAPE blocks when awaiting widget input. 2016-03-05 13:49:07 +00:00
Steve d2a234839b Integrated mouse control mappings. 2016-03-05 13:21:17 +00:00
Steve 7979b175a2 Waypoint challenge updates. 2016-03-04 22:59:16 +00:00
Steve 159d36017b Centralizing getFileLocation() to make file loading more transparent. 2016-03-04 14:29:50 +00:00
Steve c8dd06dcdc Added AUTO option for music. Reorganised music for easier scanning. 2016-03-03 16:16:12 +00:00
Steve 122bb53a66 Challenge time bugfix. 2016-03-03 14:19:29 +00:00
Steve 4f6721cba4 Added 5th challenge mission. 2016-03-03 11:31:32 +00:00
Steve d5d5169078 Accuracy for rockets and missiles, not just shots. 2016-03-03 09:12:08 +00:00