Steve
|
35120f73c3
|
Disable capital ship by destroying engines and guns. AI_IGNORE will apply only to main components.
|
2016-05-03 11:28:17 +01:00 |
Steve
|
04f2d7a203
|
Fire scripts to run when engines and guns are destroyed.
|
2016-05-03 08:42:22 +01:00 |
Steve
|
f2ade94073
|
Removed campaign % trophies: redundant.
|
2016-05-03 08:08:21 +01:00 |
Steve
|
09b3f8d917
|
Load save data before mission.
|
2016-05-02 12:54:54 +01:00 |
Steve
|
f750c10c6f
|
Blink some blips on radar. Show disabled craft as light blue.
|
2016-05-02 12:54:43 +01:00 |
Steve
|
c492115bbc
|
Mags no longer ignore shields.
|
2016-05-02 12:54:15 +01:00 |
Steve
|
f076b37620
|
If your target is disabled, just shoot it.
|
2016-05-02 12:53:55 +01:00 |
Steve
|
4abec11dfd
|
Slow missile down a bit more, to avoid orbitting static targets.
|
2016-05-02 12:53:33 +01:00 |
Steve
|
b20a377edd
|
Only add "Leader" to name if the leader has speed.
|
2016-05-02 11:59:57 +01:00 |
Steve
|
841d64ed10
|
Check objectives for disabled craft using group name.
|
2016-05-02 11:59:37 +01:00 |
Steve
|
76fff0707e
|
Permit friendly fire against craft that are disabled.
|
2016-05-02 11:58:43 +01:00 |
Steve
|
db78edb5a3
|
Disabled target AI bug fixes.
|
2016-05-02 11:58:27 +01:00 |
Steve
|
c87c95fbde
|
Added healthBars option to gameplay features.
|
2016-05-01 16:35:11 +01:00 |
Steve
|
9c113f2263
|
Kill missile if its target is dead.
|
2016-05-01 16:34:29 +01:00 |
Steve
|
1ff7e4bcd6
|
If a message box speaker is "Wingmate" randomly choose from all available wingmates.
|
2016-05-01 11:52:44 +01:00 |
Steve
|
6b768b4554
|
Experimental new gameplay features.
|
2016-04-30 21:52:01 +01:00 |
Steve
|
42fb77b53b
|
STAT_MISSILES_EVADED update.
|
2016-04-30 17:22:38 +01:00 |
Steve
|
f8363eb451
|
Misc. fixes.
|
2016-04-30 13:32:50 +01:00 |
Steve
|
1e631994b3
|
Always load the save game.
|
2016-04-30 11:21:05 +01:00 |
Steve
|
31ec5b1f8d
|
Use applyFighterBrakes() here.
|
2016-04-30 11:20:57 +01:00 |
Steve
|
a656d41532
|
Save game more frequently, for stats and trophies.
|
2016-04-30 11:20:24 +01:00 |
Steve
|
b021272b8b
|
Campaign and Challenge should be done in 10% and 25% increments.
|
2016-04-29 13:45:54 +01:00 |
Steve
|
35d03c1c39
|
Blink message box faster.
|
2016-04-29 12:16:07 +01:00 |
Steve
|
8c3a31b888
|
Can't use isSol here.
|
2016-04-29 12:13:00 +01:00 |
Steve
|
441a91d540
|
Logging update.
|
2016-04-29 12:12:12 +01:00 |
Steve
|
40fcc6565f
|
Misc. updates.
|
2016-04-29 08:42:17 +01:00 |
Steve
|
e62676711d
|
Award post mission trophies upon mission completion.
|
2016-04-29 08:42:10 +01:00 |
Steve
|
5de2356bec
|
Added PACIFIST trophy.
|
2016-04-29 08:40:52 +01:00 |
Steve
|
7593577c81
|
Use isSol, rather than strcmp.
|
2016-04-29 08:38:36 +01:00 |
Steve
|
dca34036a7
|
Update epic kill streak in post battle.
|
2016-04-28 17:20:34 +01:00 |
Steve
|
099152b820
|
Trophy updates.
|
2016-04-28 17:20:16 +01:00 |
Steve
|
453cdcd333
|
Press Escape on Trophies screen to return to previous menu.
|
2016-04-28 12:35:51 +01:00 |
Steve
|
238c2688d3
|
Misc updates.
|
2016-04-28 11:51:43 +01:00 |
Steve
|
73d7f059ba
|
Indicate that target is the Leader.
|
2016-04-28 11:50:57 +01:00 |
Steve
|
6ad1a56f23
|
Trophy tweaks.
|
2016-04-28 11:50:37 +01:00 |
Steve
|
27c5ee2489
|
NULL initial selected star system, to eliminate info flicker.
|
2016-04-27 17:39:52 +01:00 |
Steve
|
449e60d71f
|
AI follow update.
|
2016-04-27 17:39:30 +01:00 |
Steve
|
dd88df4bc7
|
Memory leak fixes.
|
2016-04-27 14:52:23 +01:00 |
Steve
|
b72810310c
|
Ensure Next arrow is reset to visible.
|
2016-04-27 12:54:24 +01:00 |
Steve
|
b97cfb0356
|
Epic battle kill count bug fix.
|
2016-04-27 12:53:34 +01:00 |
Steve
|
9ea17341e3
|
Animate trophies on Challenge and Galactic Map sections.
|
2016-04-27 12:53:18 +01:00 |
Steve
|
603d2ed7a0
|
Added Bodyguard trophy.
|
2016-04-27 12:52:45 +01:00 |
Steve
|
ef63ea73c4
|
Check that mission exists, before marking complete status.
|
2016-04-27 09:56:03 +01:00 |
Steve
|
db8d92d4b1
|
Re-ordered component drawing order.
|
2016-04-27 09:50:08 +01:00 |
Steve
|
cafe45bbd5
|
Don't show health over capital ship.
|
2016-04-27 09:49:56 +01:00 |
Steve
|
1ee41e0993
|
Missile launching tweaks. Slight delay before start chasing.
|
2016-04-26 22:43:25 +01:00 |
Steve
|
06610583fe
|
Change #? in names to #1, etc. when loading. For use with message boxes.
|
2016-04-26 16:35:01 +01:00 |
Steve
|
0229a2dae7
|
Don't draw message speaker indicators for player.
|
2016-04-26 13:47:06 +01:00 |
Steve
|
e196752efa
|
Draw and blink a white rectangle around the message box speaker.
|
2016-04-26 13:22:31 +01:00 |
Steve
|
262eefec6e
|
Don't make fighters appear onscreen when being spawned during epic battles.
|
2016-04-26 10:52:47 +01:00 |