Steve
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f55d01d6dc
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Epic battle fixes. Don't show health bar if EF_NO_HEALTH_BAR flag is set.
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2016-04-25 09:50:57 +01:00 |
Steve
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bea1b531e1
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Added EF_NO_HEALTH_BAR to avoid showing health for certain entities.
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2016-04-25 09:50:25 +01:00 |
Steve
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b732d6c08b
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Trophy updates.
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2016-04-25 07:35:15 +01:00 |
Steve
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5d6ddb25b9
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Fixed -O2 compile options (ignoring unused result)
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2016-04-24 19:02:36 +01:00 |
Steve
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90e4cebc1a
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Moved to game directory.
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2016-04-24 18:11:18 +01:00 |
Steve
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134acf7a3d
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Trophy integration updates.
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2016-04-24 18:11:02 +01:00 |
Steve
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3ce51feb9c
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Various trophy tweaks.
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2016-04-24 13:00:27 +01:00 |
Steve
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5d59f1f353
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Allow screenshot key to be configured.
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2016-04-23 17:46:47 +01:00 |
Steve
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d0aa4879eb
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Allow saving of screenshots by pressing F12.
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2016-04-23 08:09:15 +01:00 |
Steve
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a5ed044fff
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Remove addedTo if no ents added and children have none.
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2016-04-20 15:44:57 +01:00 |
Steve
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7e752ccae4
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Don't recurse into quads that haven't had anything added to them.
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2016-04-20 13:53:25 +01:00 |
Steve
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6d8856deae
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Don't exceed your own speed when following a leader.
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2016-04-20 13:53:06 +01:00 |
Steve
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d4b791ed17
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Tell fighters not to separate from EF_NON_SOLID objects.
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2016-04-20 09:38:54 +01:00 |
Steve
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a3be44a000
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Mine deployment fix.
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2016-04-20 09:38:29 +01:00 |
Steve
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d871e48144
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AIF_ASSASSIN check fix.
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2016-04-19 12:50:27 +01:00 |
Steve
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c395ee25e5
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Allow AIF_ASSASSIN flag to be set, to always attack a target.
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2016-04-19 11:13:43 +01:00 |
Steve
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add135d62e
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Jumpgate state fix.
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2016-04-19 11:13:20 +01:00 |
Steve
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9f4be9a780
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If a mission has hidden objectives, don't complete when all current ones are finished.
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2016-04-18 10:54:59 +01:00 |
Steve
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2723e084da
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Run script function when an enemy is disabled.
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2016-04-18 10:54:28 +01:00 |
Steve
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c215dc75d3
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Jumpgate state fix.
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2016-04-17 11:52:48 +01:00 |
Steve
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7c100f0c37
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Added button to restore default controls.
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2016-04-17 11:26:04 +01:00 |
Steve
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474ede91af
|
Drawing health bars over fighters.
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2016-04-17 11:00:08 +01:00 |
Steve
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dde34beedb
|
Tell retreating enemies to head for the jumpgate.
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2016-04-17 09:11:49 +01:00 |
Steve
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c729d59c3a
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Script call to complete the mission now also completes all objectives.
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2016-04-17 09:11:36 +01:00 |
Steve
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9e6d34b914
|
Made size of mine explosion a little larger.
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2016-04-16 16:48:48 +01:00 |
Steve
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ccd4160f0e
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Don't allow boost if you have 0 speed (when playing as a cannon, for example).
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2016-04-16 16:48:30 +01:00 |
Steve
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97a067cb34
|
Load default config first, and then overwrite with user config.
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2016-04-16 15:50:23 +01:00 |
Steve
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22ff6aeeb7
|
Only attach tow ropes to ET_FIGHTER types.
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2016-04-16 14:04:32 +01:00 |
Steve
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82acb9f96a
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Highlight OK button by default when pausing.
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2016-04-16 11:07:26 +01:00 |
Steve
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38eca9480d
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Allow for important messages to be created (such as maydays from capital ships).
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2016-04-16 11:00:19 +01:00 |
Steve
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344b2d27b8
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Give AIF_TARGET_FOCUS fighters a low chance of targetting something else.
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2016-04-16 10:59:42 +01:00 |
Steve
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f7c1aa6f1b
|
Update conditions when capital ships are destroyed.
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2016-04-16 08:59:14 +01:00 |
Steve
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b40936fd79
|
Always add ents to quadtree, to allow AI to see components. Shuffle around later.
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2016-04-15 13:08:30 +01:00 |
Steve
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5e58f09fcf
|
Don't trash original string when working with flags. #funwithflags
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2016-04-15 13:07:58 +01:00 |
Steve
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87048e4c85
|
Apply all flags to capitals ship, except for EF_AI_LEADER.
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2016-04-15 13:07:28 +01:00 |
Steve
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c3136ea3af
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Allow flags of spawned entities to be set.
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2016-04-15 11:31:39 +01:00 |
Steve
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a49817ba2e
|
Leader following AI bug fix.
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2016-04-15 11:31:11 +01:00 |
Steve
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915eec5cf0
|
Allow shadow mines to hunt player, or wander around if not near them.
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2016-04-14 16:10:21 +01:00 |
Steve
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7dea0c440e
|
Aster doesn't have a planet, as it's a star system.
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2016-04-14 16:09:41 +01:00 |
Steve
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7eee4d3d8e
|
Spawner updates.
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2016-04-14 11:56:58 +01:00 |
Steve
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9c8b7af0d6
|
Added Shadow Mine.
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2016-04-14 11:56:42 +01:00 |
Steve
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d976c7d3c8
|
Don't fire missiles at things flagged with EF_NO_KILL.
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2016-04-13 11:46:42 +01:00 |
Steve
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d2412c2dcb
|
Restore speed of disabled entity when being towed.
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2016-04-13 11:46:23 +01:00 |
Steve
|
561f427c13
|
Engine effect bug fix.
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2016-04-13 11:04:47 +01:00 |
Steve
|
2af802231a
|
Load challenges in Challenge.c
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2016-04-13 11:04:28 +01:00 |
Steve
|
5fa24f55f2
|
Added Survive challenge type.
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2016-04-13 11:02:08 +01:00 |
Steve
|
9ad7f87ca9
|
Misc. tidy up.
|
2016-04-12 08:41:13 +01:00 |
Steve
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8e6fcf81fa
|
Using constants for save and config filenames.
|
2016-04-11 08:44:36 +01:00 |
Steve
|
78f125a4ec
|
Added challenge icons.
|
2016-04-10 12:00:29 +01:00 |
Steve
|
bcb634befb
|
Player kill count bug fix.
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2016-04-10 09:35:30 +01:00 |