Steve
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d6982e80ca
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Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |
Steve
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b3628c17b5
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Decrease scroll zone.
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2015-12-03 22:50:53 +00:00 |
Steve
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2bca049973
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Misc. clean up.
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2015-12-03 16:53:29 +00:00 |
Steve
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9825e39f4f
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Install path bug fixes.
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2015-12-03 08:43:26 +00:00 |
Steve
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65b62091d1
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Allow for file location to be determined automatically.
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2015-12-02 23:20:19 +00:00 |
Steve
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a15efc4ea9
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Enable running of scripts when enemies are killed.
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2015-12-02 07:24:26 +00:00 |
Steve
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26c4bd4aea
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Allow AI Flags to be set in mission data.
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2015-12-02 07:24:12 +00:00 |
Steve
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b3c2313235
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Target range fix.
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2015-12-02 07:23:56 +00:00 |
Steve
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28b830a197
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Invoke script when objective is complete.
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2015-11-30 12:41:27 +00:00 |
Steve
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999c0eedb3
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Add MOVE_TO_PLAYER flag if fighter is an ally not hasn't got FOLLOWS flag set.
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2015-11-30 12:41:11 +00:00 |
Steve
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79608069af
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Missile boats will fire a little more often.
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2015-11-30 11:30:11 +00:00 |
Steve
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e5906d5f5f
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Added new AI flags.
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2015-11-30 11:29:56 +00:00 |
Steve
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9c532352f5
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Allow for star systems to fall to Pandorans, once story missions are complete.
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2015-11-30 09:33:43 +00:00 |
Steve
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f1f962aeae
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Complete conditions when CompleteMission() is called.
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2015-11-29 16:50:06 +00:00 |
Steve
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d3b0755f8b
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Scatter bug fix for entities.
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2015-11-29 16:30:59 +00:00 |
Steve
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eb894f9703
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Bug fix for activateEntities. Implemented EF_STATIC.
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2015-11-29 13:23:27 +00:00 |
Steve
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026e1991e5
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Added EF_STATIC, to prevent entities from moving.
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2015-11-29 13:23:01 +00:00 |
Steve
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ff8bf560e0
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Also use GroupName as objective trigger.
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2015-11-29 12:57:27 +00:00 |
Steve
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2e5207f9c3
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Ignore disabled fighters when looking for a target.
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2015-11-29 12:56:38 +00:00 |
Steve
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146bd1ef45
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Made name option for fighters.
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2015-11-29 12:56:15 +00:00 |
Steve
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a4dc4f3e05
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Display rebels as red on radar.
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2015-11-29 12:56:00 +00:00 |
Steve
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76eb50d92c
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Added radio sound.
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2015-11-29 12:55:36 +00:00 |
Steve
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eeaccec327
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Update script function calls.
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2015-11-29 12:55:15 +00:00 |
Steve
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46337a1f16
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Removed challenges from main campaign.
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2015-11-29 08:44:34 +00:00 |
Steve
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542209c24c
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Added ECM effect.
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2015-11-29 08:34:25 +00:00 |
Steve
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008e2aac8c
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Set message box time automatically. Added WAIT_MSG_BOX command.
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2015-11-28 17:00:54 +00:00 |
Steve
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d231be1bd2
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Bug fix for ECM usage.
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2015-11-28 15:30:41 +00:00 |
Steve
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886084f60f
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Don't let AI fire missiles at point-blank range.
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2015-11-28 15:30:07 +00:00 |
Steve
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403684b0dd
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Don't allow waypoints to be triggers if there are outstanding objectives.
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2015-11-28 15:07:12 +00:00 |
Steve
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e13243d926
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NULL pointer check on scripts.
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2015-11-28 15:04:11 +00:00 |
Steve
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4b537a3bee
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Allow entites to be create in deactivated state.
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2015-11-28 14:34:38 +00:00 |
Steve
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31eee4a86f
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NULL pointer fix.
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2015-11-28 14:34:19 +00:00 |
Steve
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1816bf406c
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Allow activation of entity groups.
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2015-11-28 14:33:58 +00:00 |
Steve
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633f6d646e
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Set tow rope attach distance to same as separation distance. Fire script when attached.
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2015-11-28 14:33:40 +00:00 |
Steve
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dec3538956
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Added AIF_MOVES_TO_PLAYER flag.
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2015-11-28 14:33:05 +00:00 |
Steve
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9de6d6c737
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Removed triggers, and replaced with script system. Added message box.
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2015-11-28 10:11:20 +00:00 |
Steve
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8b669448e8
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Only show target escaped target for targets that aren't disabled.
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2015-11-27 06:37:08 +00:00 |
Steve
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ae17d9b422
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Longer action timeout when towing to extraction point.
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2015-11-27 06:36:48 +00:00 |
Steve
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3ef305686f
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Allow AI controlled tug to collect disabled fighters, and take them to the extraction point.
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2015-11-26 22:48:22 +00:00 |
Steve
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d8783cc557
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When avoiding enemies, ignore disabled ones.
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2015-11-26 21:53:54 +00:00 |
Steve
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bd1f5f2bfc
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Increased size of star system collision zone.
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2015-11-26 17:41:58 +00:00 |
Steve
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a278f3554b
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Only play GUI sound when mouse hovers over a button.
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2015-11-26 17:41:43 +00:00 |
Steve
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b63e2d66fe
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Swapped radar / weapon select buttons.
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2015-11-26 17:41:25 +00:00 |
Steve
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d444b0ab68
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Simplified mission loading (merged fighterGroup in to fighters, etc.)
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2015-11-26 17:41:05 +00:00 |
Steve
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5c20693933
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Allow for radar range to be cycled.
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2015-11-26 10:54:40 +00:00 |
Steve
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10b85b9fd5
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Updated keyboard controls.
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2015-11-26 09:53:49 +00:00 |
Steve
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416b50d7eb
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Added setMouse function.
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2015-11-26 08:17:16 +00:00 |
Steve
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2bbe6a1e97
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Warp mouse to center of screen, to prevent scrolling after dismissing dialog.
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2015-11-26 08:16:54 +00:00 |
Steve
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cd0463c92f
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Updates to widget-mouse interactions.
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2015-11-26 08:16:29 +00:00 |
Steve
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5aa3daf342
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Moved platform specific code to src/plat
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2015-11-24 22:46:52 +00:00 |