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124 Commits
Author | SHA1 | Date |
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George Sokianos | c9462d0617 | |
George Sokianos | 52e45ff1cb | |
George Sokianos | 29dd25a23a | |
George Sokianos | 0ab9bfac9d | |
George Sokianos | 3b3fe085fa | |
George Sokianos | 69b714860b | |
Steve | 82af33d075 | |
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Steve | ca36f8163b | |
Steve | f7d1d3dadb | |
Steve | 85507506f9 | |
Steve | 0e1b412bd4 | |
Stephen J Sweeney | 19ab4c72be | |
oriolhub | 6ec06b3c5e | |
Stephen J Sweeney | 89190cde92 | |
Steve | 6430217bcb | |
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Steve | a2fa7d0e48 | |
Steve | 5558492398 | |
Steve | 9bb7538a46 | |
Steve | fba16a8009 | |
Stephen J Sweeney | 63870c5c53 | |
Erik Krempel | 4c44383f61 | |
Erik Krempel | 05ab94b81d | |
Erik Krempel | d79c9cd18a | |
Erik Krempel | b3cbfa2d1f | |
Erik Krempel | f40dcb48b6 | |
Erik Krempel | 265f53b9f6 | |
Erik Krempel | 7e330b8a52 | |
Erik Krempel | 6de61c764a | |
Erik Krempel | 8cd4429ad8 | |
Stephen J Sweeney | 07095f6346 | |
Erik Krempel | 2acce0bd92 | |
Steve | 1279acafa9 | |
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Steve | 603c3c4340 | |
Steve | 73e5dda21f | |
Steve | 7d601f6e8e | |
Stephen J Sweeney | 0e7b08c283 | |
Rémi Verschelde | 63e4eb5d6f |
|
@ -0,0 +1,16 @@
|
|||
# Number of days of inactivity before an issue becomes stale
|
||||
daysUntilStale: 335
|
||||
# Number of days of inactivity before a stale issue is closed
|
||||
daysUntilClose: 30
|
||||
# Issues with these labels will never be considered stale
|
||||
exemptLabels:
|
||||
- help+wanted
|
||||
# Label to use when marking an issue as stale
|
||||
staleLabel: invalid
|
||||
# Comment to post when marking an issue as stale. Set to `false` to disable
|
||||
markComment: >
|
||||
This issue has been automatically marked as stale because it has not had
|
||||
recent activity. It will be closed if no further activity occurs. Thank you
|
||||
for your contributions.
|
||||
# Comment to post when closing a stale issue. Set to `false` to disable
|
||||
closeComment: true
|
|
@ -34,7 +34,14 @@ tbftss
|
|||
*.dSYM/
|
||||
|
||||
# folders
|
||||
bin
|
||||
dist
|
||||
dev/*
|
||||
build/*
|
||||
!dev/screenshots
|
||||
!dev/stats.sh
|
||||
|
||||
# Misc
|
||||
.DS_Store
|
||||
|
||||
/.errors
|
||||
|
|
20
CHANGELOG
|
@ -1,5 +1,25 @@
|
|||
Changelog
|
||||
|
||||
1.5.1
|
||||
|
||||
* Updated Catalan translation (thanks, oriolhub)
|
||||
* Misc bug and compile fixes.
|
||||
|
||||
1.5
|
||||
|
||||
* Game now renders at chosen resolution instead of scaling up from 1280 x 720
|
||||
* Added command line switch -size to allow for custom window sizes.
|
||||
- For example: -size 900x600 for a width and height of 900 x 600.
|
||||
* Minimum resolution is now 1280 x 720
|
||||
* Graphics and fonts now use texture atlases to help with performance.
|
||||
* Misc. bug fixes.
|
||||
|
||||
1.4
|
||||
|
||||
* Add Mac make file
|
||||
* Added ca, da, es, fr, it, nl, pl, and sv po files, created using Google Translate (quality will be low; used as a starting point).
|
||||
* Numerous compile and runtime fixes.
|
||||
|
||||
1.3
|
||||
|
||||
* Added a fighter database, to view information about the in-game fighters
|
||||
|
|
|
@ -0,0 +1,50 @@
|
|||
# The Battle for the Solar System : The Pandoran War
|
||||
|
||||
This is the port of the "The Battle for the Solar System : The Pandoran War"
|
||||
v1.50.1 for the AmigaOS 4.
|
||||
|
||||
The Pandoran War is a 2D mission-based space shooter based on the BATTLE FOR
|
||||
THE SOLAR SYSTEM space opera and set between books two and three: THE THIRD
|
||||
SIDE and THE ATTTRIBUTE OF THE STRONG. The game features many missions,
|
||||
with many different objectives and craft.
|
||||
|
||||
It requires a fast system to play the game as fast as possible, and a
|
||||
graphics card that supports either opengl/opengles2 with SDL2.
|
||||
It is tested and runs well on X5000/40 with a RadeonRX 550.
|
||||
|
||||
This archive does not contain any data files. In order to play the game, you
|
||||
need to download the data separately. From the following website download
|
||||
the "tbftss-1.5.1.linux-x86_64.tar.gz" file.
|
||||
|
||||
https://www.battleforthesolarsystem.com/games/pw/#downloads
|
||||
|
||||
To install it, extract the data file anywhere at you hard disk
|
||||
and copy over all the files from this archive. A requester will show up
|
||||
to replace some files, which you need to confirm for all of them.
|
||||
|
||||
If you like the game and would like to support its developer, you can go and
|
||||
buy it at:
|
||||
https://parallelrealities.itch.io/tbftss-the-pandoran-war
|
||||
|
||||
### How to make it faster
|
||||
|
||||
The game should run in 60fps but on my test system I get around 30fps with all
|
||||
the effects enabled. That's why I introduced an option at the Options screen,
|
||||
named "Effects Reduction" with values from 0 to 3. With 0 you have full effects
|
||||
everywhere, and with 3 you have less effects shown. That increases a lot the
|
||||
speed, but you might still see slowdowns in situations where there is a lot of
|
||||
action on the screen.
|
||||
|
||||
It is recommended to open the SDL2 prefs and set the Driver to opengl/opengl2
|
||||
depending your gfx card and the drivers you have installed.
|
||||
|
||||
On my system "Batching Mode: enabled" leads to some crashes. I recommend you
|
||||
to set this to default. But feel free to experiment with it, in case it
|
||||
works better for you.
|
||||
|
||||
I'd love to hear how it works on your system.
|
||||
|
||||
### Changelog
|
||||
1.50.1r1 (2022-08-22)
|
||||
* First release
|
||||
|
24
README.md
|
@ -2,9 +2,9 @@
|
|||
|
||||
2D mission-based space shooter, based on the Battle for the Solar System space opera novel trilogy.
|
||||
|
||||
The develop branch on GitHub (https://github.com/stephenjsweeney/tbftss/tree/develop) is where all the dev work happens. Stable(ish) releases will go in to master (https://github.com/stephenjsweeney/tbftss/tree/master).
|
||||
![Alt text](dev/screenshots/v0.6-06.png?raw=true "Screenshot")
|
||||
|
||||
You can support development of this game by purchasing one of the books in the trilogy: www.battleforthesolarsystem.com/purchase/
|
||||
The develop branch on GitHub (https://github.com/stephenjsweeney/tbftss/tree/develop) is where all the dev work happens. Stable(ish) releases will go in to master (https://github.com/stephenjsweeney/tbftss/tree/master).
|
||||
|
||||
Website: www.battleforthesolarsystem.com
|
||||
Email: stephenjsweeney@battleforthesolarsystem.com
|
||||
|
@ -17,22 +17,26 @@ Screenshots from various versions can be found here: https://github.com/stephenj
|
|||
|
||||
### GRAPHICS
|
||||
|
||||
gfx/planets/earth.png - derived from the the Blue Marble NASA photograph: http://visibleearth.nasa.gov/view.php?id=57723
|
||||
gfx/trophies/bronze.png - dervied from Trophy icon, by Lorc (CC BY 3.0): http://game-icons.net/lorc/originals/trophy.html
|
||||
gfx/trophies/gold.png - dervied from Trophy icon, by Lorc (CC BY 3.0): http://game-icons.net/lorc/originals/trophy.html
|
||||
gfx/trophies/platinum.png - dervied from Trophy icon, by Lorc (CC BY 3.0): http://game-icons.net/lorc/originals/trophy.html
|
||||
gfx/trophies/silver.png - dervied from Trophy icon, by Lorc (CC BY 3.0): http://game-icons.net/lorc/originals/trophy.html
|
||||
gfx/trophies/unearned.png - dervied from Trophy icon, by Lorc (CC BY 3.0): http://game-icons.net/lorc/originals/trophy.html
|
||||
* gfx/planets/earth.png - derived from the the Blue Marble NASA photograph: http://visibleearth.nasa.gov/view.php?id=57723
|
||||
* gfx/trophies/bronze.png - dervied from Trophy icon, by Lorc (CC BY 3.0): http://game-icons.net/lorc/originals/trophy.html
|
||||
* gfx/trophies/gold.png - dervied from Trophy icon, by Lorc (CC BY 3.0): http://game-icons.net/lorc/originals/trophy.html
|
||||
* gfx/trophies/platinum.png - dervied from Trophy icon, by Lorc (CC BY 3.0): http://game-icons.net/lorc/originals/trophy.html
|
||||
* gfx/trophies/silver.png - dervied from Trophy icon, by Lorc (CC BY 3.0): http://game-icons.net/lorc/originals/trophy.html
|
||||
* gfx/trophies/unearned.png - dervied from Trophy icon, by Lorc (CC BY 3.0): http://game-icons.net/lorc/originals/trophy.html
|
||||
|
||||
All other graphics are CC BY-NC-SA 3.0, with the following attribution: Copyright 2015-2016, Stephen J Sweeney | www.battleforthesolarsystem.com
|
||||
|
||||
<img src="gfx/by-nc-sa.png?raw=true" alt="CC BY-NC-SA logo" width="125">
|
||||
|
||||
### DATA FILES
|
||||
|
||||
data/fonts/Roboto-Medium.ttf, by Christian Robertson. Licensed under the Apache License, version 2.0
|
||||
data/fonts/Khosrau.ttf, by Fereydoun Rostam. Free for non-commercial use (http://www.dafont.com/khosrau.font)
|
||||
* data/fonts/Roboto-Medium.ttf, by Christian Robertson. Licensed under the Apache License, version 2.0
|
||||
* data/fonts/Khosrau.ttf, by Fereydoun Rostam. Free for non-commercial use (http://www.dafont.com/khosrau.font)
|
||||
|
||||
All other data files are CC BY-NC-SA 3.0, with the following attribution: Copyright 2015-2016, Stephen J Sweeney | www.battleforthesolarsystem.com
|
||||
|
||||
<img src="gfx/by-nc-sa.png?raw=true" alt="CC BY-NC-SA logo" width="125">
|
||||
|
||||
### SOUND
|
||||
|
||||
* 000000_large_explosion.ogg - created by combining
|
||||
|
|
|
@ -1,11 +0,0 @@
|
|||
#!/bin/bash -e
|
||||
|
||||
VERSION=`egrep 'VERSION = ([0-9.+])' ../common.mk | awk '{print $3}'`
|
||||
REVISION=`git rev-list HEAD --count`
|
||||
|
||||
mkdir -p ../dist
|
||||
rm -rf ../dist/*
|
||||
|
||||
linux/build.sh $VERSION $REVISION
|
||||
|
||||
win32/build.sh $VERSION $REVISION
|
|
@ -1,20 +0,0 @@
|
|||
#!/bin/bash -e
|
||||
|
||||
cd `dirname $0`
|
||||
|
||||
BUILDROOT="build/linux"
|
||||
|
||||
cd ../..
|
||||
|
||||
VERSION=$1
|
||||
REVISION=$2
|
||||
SIZE=0
|
||||
|
||||
make clean
|
||||
make src-dist
|
||||
|
||||
make clean
|
||||
make LOCALE_DIR=locale
|
||||
make dist
|
||||
|
||||
rm -rf tbftss
|
|
@ -1,40 +0,0 @@
|
|||
#!/bin/bash -e
|
||||
|
||||
cd `dirname $0`
|
||||
|
||||
BUILDROOT="build/win32"
|
||||
|
||||
cd ../..
|
||||
|
||||
VERSION=$1
|
||||
REVISION=$2
|
||||
FOLDER="tbftss-$1"
|
||||
OUT="$BUILDROOT/$FOLDER"
|
||||
|
||||
make -f makefile.win32 clean
|
||||
make -f makefile.win32
|
||||
|
||||
mkdir -p $OUT
|
||||
rm -rf $OUT/*
|
||||
|
||||
cp tbftss.exe $OUT
|
||||
|
||||
cp -r data $OUT
|
||||
cp -r gfx $OUT
|
||||
cp -r music $OUT
|
||||
cp -r sound $OUT
|
||||
cp -r manual $OUT
|
||||
cp -r locale $OUT
|
||||
cp LICENSE $OUT
|
||||
cp CHANGELOG $OUT
|
||||
cp README.md $OUT
|
||||
|
||||
cp /usr/x86_64-w64-mingw32/bin/*.dll $OUT
|
||||
|
||||
cd $BUILDROOT
|
||||
|
||||
zip -r tbftss-${VERSION}-${REVISION}.win32.zip $FOLDER
|
||||
|
||||
mv *.zip ../../dist
|
||||
|
||||
rm -rf $FOLDER
|
66
common.mk
|
@ -1,44 +1,60 @@
|
|||
VERSION = 1.3
|
||||
REVISION = $(shell git rev-list HEAD 2>/dev/null | wc -l)
|
||||
VERSION = 1.5
|
||||
REVISION = 1
|
||||
LOCALE_MO = $(patsubst %.po,%.mo,$(wildcard locale/*.po))
|
||||
|
||||
SEARCHPATH += src/ src/battle src/challenges src/draw src/game src/galaxy src/json src/system src/test
|
||||
OUT = bin
|
||||
|
||||
SEARCHPATH += src
|
||||
SEARCHPATH += src/battle
|
||||
SEARCHPATH += src/challenges
|
||||
SEARCHPATH += src/game
|
||||
SEARCHPATH += src/galaxy
|
||||
SEARCHPATH += src/json
|
||||
SEARCHPATH += src/system
|
||||
SEARCHPATH += src/test
|
||||
|
||||
vpath %.c $(SEARCHPATH)
|
||||
vpath %.h $(SEARCHPATH)
|
||||
|
||||
DEPS += defs.h structs.h
|
||||
|
||||
OBJS += ai.o
|
||||
OBJS += battle.o bullets.o
|
||||
OBJS += capitalShips.o challengeHome.o challenges.o cJSON.o controls.o credits.o
|
||||
OBJS += debris.o dev.o draw.o
|
||||
OBJS += effects.o entities.o
|
||||
OBJS += fighters.o fighterDatabase.o
|
||||
OBJS += galacticMap.o game.o
|
||||
OBJS += hud.o
|
||||
OBJS += i18n.o init.o input.o io.o items.o
|
||||
OBJS += jumpgate.o
|
||||
OBJS += load.o locations.o lookup.o
|
||||
OBJS += main.o messageBox.o mine.o mission.o missionInfo.o modalDialog.o
|
||||
OBJS += objectives.o options.o
|
||||
OBJS += player.o
|
||||
OBJS += quadtree.o
|
||||
OBJS += radar.o resources.o rope.o
|
||||
OBJS += save.o script.o sound.o spawners.o starfield.o starSystems.o stats.o
|
||||
OBJS += testMission.o textures.o text.o title.o transition.o trophies.o
|
||||
OBJS += util.o
|
||||
OBJS += waypoints.o widgets.o
|
||||
_OBJS += ai.o atlas.o
|
||||
_OBJS += battle.o bullets.o
|
||||
_OBJS += capitalShips.o challengeHome.o challenges.o cJSON.o controls.o credits.o
|
||||
_OBJS += debris.o dev.o draw.o
|
||||
_OBJS += effects.o entities.o
|
||||
_OBJS += fighters.o fighterDatabase.o
|
||||
_OBJS += galacticMap.o game.o
|
||||
_OBJS += hud.o
|
||||
_OBJS += i18n.o init.o input.o io.o items.o
|
||||
_OBJS += jumpgate.o
|
||||
_OBJS += load.o locations.o lookup.o
|
||||
_OBJS += main.o messageBox.o mine.o mission.o missionInfo.o modalDialog.o
|
||||
_OBJS += objectives.o options.o
|
||||
_OBJS += player.o
|
||||
_OBJS += quadtree.o
|
||||
_OBJS += radar.o resources.o rope.o
|
||||
_OBJS += save.o script.o sound.o spawners.o starfield.o starSystems.o stats.o
|
||||
_OBJS += testMission.o textures.o text.o title.o transition.o trophies.o
|
||||
_OBJS += util.o
|
||||
_OBJS += waypoints.o widgets.o
|
||||
|
||||
OBJS = $(patsubst %,$(OUT)/%,$(_OBJS))
|
||||
|
||||
# top-level rule to create the program.
|
||||
all: $(PROG) $(LOCALE_MO)
|
||||
|
||||
# compiling other source files.
|
||||
%.o: %.c %.h $(DEPS)
|
||||
$(CC) $(CFLAGS) $(CXXFLAGS) -c $<
|
||||
$(OUT)/%.o: %.c %.h $(DEPS)
|
||||
@mkdir -p $(OUT)
|
||||
$(CC) $(CFLAGS) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
%.mo: %.po
|
||||
ifneq ($(shell uname), AmigaOS)
|
||||
msgfmt -c -o $@ $<
|
||||
endif
|
||||
|
||||
# cleaning everything that can be automatically recreated with "make".
|
||||
clean:
|
||||
$(RM) $(OBJS) $(PROG) $(LOCALE_MO)
|
||||
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
{
|
||||
"winWidth" : 1280,
|
||||
"winHeight" : 720,
|
||||
"effects" : 0,
|
||||
"fullscreen" : 0,
|
||||
"musicVolume" : 8,
|
||||
"soundVolume" : 10,
|
||||
|
@ -41,3 +42,4 @@
|
|||
"healthBars" : 1
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -36,6 +36,8 @@
|
|||
|
||||
"75 30 TRANSLATIONS",
|
||||
"30 24 Lumidify Productions (German)",
|
||||
"0 24 ekrempel (German)",
|
||||
"0 24 oriolhub (Catalan)",
|
||||
|
||||
"75 30 DEVELOPMENT SOFTWARE",
|
||||
|
||||
|
@ -308,7 +310,7 @@
|
|||
"75 30 SPECIAL THANKS",
|
||||
"0 24 akien-mga, bentley, Bertram25, ChliHug, Imerion, nnesse, ptitSeb, Szunti",
|
||||
|
||||
"150 24 This is a work of fiction. Names, characters, businesses, places, events and incidents are either the products of the author's imagination or used in a fictitious manner. Any resemblance to actual persons, living or dead, or actual events is purely coincidental. The Battle for the Solar System : The Pandoran War is (C) 2015-2016, Stephen J Sweeney, Some Rights Reserved. The Battle for the Solar System and all related materials (including, but not limited to, characters, setting, and story elements) are (C) 2009-2016, Stephen J Sweeney, All Rights Reserved.",
|
||||
"150 24 This is a work of fiction. Names, characters, businesses, places, events and incidents are either the products of the author's imagination or used in a fictitious manner. Any resemblance to actual persons, living or dead, or actual events is purely coincidental. The Battle for the Solar System : The Pandoran War is (C) 2015-2019, Stephen J Sweeney, Some Rights Reserved. The Battle for the Solar System and all related materials (including, but not limited to, characters, setting, and story elements) are (C) 2009-2016, Stephen J Sweeney, All Rights Reserved.",
|
||||
|
||||
"500 30 www.battleforthesolarsystem.com"
|
||||
]
|
||||
|
|
|
@ -0,0 +1 @@
|
|||
Ö&|_# POfileorTBFS:handWCpygt2015-6,JwsbuGNUL3.Emj@c/"IV\RMD8+v?x;=%!AYq()'kH[]KzQX4Z79*àéí¡Çóè·úïçüºòÉÒÍÀ°æåøÆÅØ<>öÄäßÜá¿ñÁÊûâîôÈêùœÙìëęąłćżńśźŻŚŁĆÖ
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"name" : "Pirate Uprising #1",
|
||||
"description" : "The Pandoran's push in to Independent space has led to a surge in pirate activity along the Confederation border. The threat needs to be dealt with immediately, starting with cutting back on the enemy presence at Temper.",
|
||||
"description" : "The Pandorans' push in to Independent space has led to a surge in pirate activity along the Confederation border. The threat needs to be dealt with immediately, starting with cutting back on the enemy presence at Temper.",
|
||||
"background" : "gfx/backgrounds/background03.jpg",
|
||||
"planet" : "gfx/planets/spirit.png",
|
||||
"music" : "music/battle/battleThemeA.mp3",
|
||||
|
|
|
@ -4,12 +4,23 @@
|
|||
"group" : "options",
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"type" : "WT_SELECT",
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"text" : "Window Size",
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"options" : "640 x 360;1280 x 720;1600 x 900;1920 x 1080",
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"options" : "1280 x 720;1600 x 900;1920 x 1080;2560 x 1440;3840 x 2160;",
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"x" : -1,
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"y" : 175,
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"w" : 400,
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"h": 34
|
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},
|
||||
{
|
||||
"name" : "effects",
|
||||
"group" : "options",
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"type" : "WT_SELECT",
|
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"text" : "Effects Reduction",
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"options" : "0;1;2;3",
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"x" : -1,
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"y" : 225,
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"w" : 400,
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"h": 34
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},
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{
|
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"name" : "soundVolume",
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"group" : "options",
|
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|
@ -17,7 +28,7 @@
|
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"text" : "Sound Volume",
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"options" : "0;1;2;3;4;5;6;7;8;9;10",
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"x" : -1,
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"y" : 250,
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"y" : 275,
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"w" : 400,
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"h": 34
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},
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|
@ -64,3 +75,4 @@
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"h": 34
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}
|
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]
|
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|
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|
|
|
@ -12,11 +12,12 @@
|
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{
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"name" : "close",
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"group" : "starSystem",
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"type" : "WT_BUTTON",
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"type" : "WT_IMG_BUTTON",
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"text" : "X",
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"x" : 1060,
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"y" : 98,
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"w" : 34,
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"h": 34
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"x" : 1040,
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"y" : 75,
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"w" : 32,
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"h": 32,
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"texture" : "gfx/widgets/close.png"
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}
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