Commit Graph

  • 2920b00e96 Don't head for the jumpgate if retreating during a challenge. Steve 2016-05-13 09:05:27 +0100
  • b9b8f524b3 Also save game when unlocking a stats trophy. Steve 2016-05-13 08:37:06 +0100
  • ecd5c8df4a Removed teamDeathMatch, won't work. Steve 2016-05-13 08:36:43 +0100
  • 3496ff251a Don't create a bullet that is BT_NONE when using combined guns. Steve 2016-05-13 08:36:26 +0100
  • 622a3e0d5d Added ITEMS, Mace, Clarke, and Rothan trophies. Steve 2016-05-12 19:11:19 +0100
  • f3956d370d Tidy headers update. Steve 2016-05-12 12:20:16 +0100
  • c0ef632ed8 Tidied headers. Steve 2016-05-12 11:41:12 +0100
  • 64d88faec8 Use app.saveGame rather than forcing a save (trophy unlocks can cause saving to happen twice in a row). Steve 2016-05-12 11:41:03 +0100
  • 2aa917ac59 Challenge 21. Steve 2016-05-12 10:28:59 +0100
  • 7fd17e8ebe Added powercore item. Steve 2016-05-12 09:34:58 +0100
  • a04c3321e7 Always set next to null after memcpy. Steve 2016-05-12 09:34:48 +0100
  • bd1dac445a Fighter damage indication fix. Steve 2016-05-12 09:34:33 +0100
  • 2e17d68b47 Added death match challenges. Steve 2016-05-12 09:34:09 +0100
  • 65ef43754e Various updates. Steve 2016-05-11 09:54:05 +0100
  • 27dae461e6 Logo updated to be consistent with website. Steve 2016-05-11 09:53:50 +0100
  • ceac73c348 Challenge 20. Steve 2016-05-11 09:53:29 +0100
  • 9b6144de5b Disable limit of 5. Steve 2016-05-10 14:56:57 +0100
  • a3590f3580 Use player->side instead of SIDE_ALLIES. Steve 2016-05-10 14:56:33 +0100
  • 025e72822b Use battle.hasThreats to determine if all enemies have been defeated. Steve 2016-05-10 14:56:10 +0100
  • 6dcbd265d9 Restrict controls when player is dead or disabled. Steve 2016-05-10 10:03:17 +0100
  • 09ecd97f29 Set logging type after memset of app and dev, to allow -debug to work correctly. Steve 2016-05-10 10:00:42 +0100
  • afd88ba8ed Added challenge 19. Steve 2016-05-10 10:00:19 +0100
  • 894997fdf3 Angel tweaks. Steve 2016-05-10 10:00:12 +0100
  • f9922e3bf1 Allow mines to be destroyed by any shot. Steve 2016-05-10 09:59:53 +0100
  • 2198db980b Health bars should be green for player-align craft. Steve 2016-05-10 09:59:39 +0100
  • e631133983 Show disable and kill limit on hud. Steve 2016-05-10 09:59:21 +0100
  • 3537265e6a Added disable limit to challenges. Steve 2016-05-10 09:59:06 +0100
  • a335b738a7 Added Angel, a rarely seen INF fighter equipped with mag cannons. Steve 2016-05-09 11:23:57 +0100
  • 7d9e852659 Tidied headers. Steve 2016-05-09 09:45:02 +0100
  • 136bfbda8b Don't save game here, it can result in wiped saves due to start up errors. Steve 2016-05-09 09:43:19 +0100
  • 1d253038b6 Added challenge 18. Steve 2016-05-09 09:34:31 +0100
  • a38f21bd95 Set logging level before anything else. Steve 2016-05-09 09:34:22 +0100
  • 410400633b Hashcode should use unsigned long. Steve 2016-05-09 09:34:04 +0100
  • 6287e10746 Allow challenges to specify that all enemies must be defeated before activating waypoint. Steve 2016-05-09 09:33:35 +0100
  • 9c9f456c6e Removed track-1.mp3 - too short. Steve 2016-05-09 09:33:01 +0100
  • a5aea11e6f Appended number to description and name. Steve 2016-05-09 09:32:46 +0100
  • 09086c72cb Parentheses Steve 2016-05-08 19:02:05 +0100
  • ad7a7788a0 Default to INFO level. Steve 2016-05-08 19:01:09 +0100
  • 3f24761afc Don't retreat units. Steve 2016-05-08 19:00:54 +0100
  • f51557f801 Prevent player from moving if system power <= 0. Steve 2016-05-08 19:00:14 +0100
  • 86e0443067 Challenge tweaks. Steve 2016-05-08 18:59:44 +0100
  • 16a04fec14 v0.7 updates. Steve 2016-05-08 08:56:19 +0100
  • 5d98de8706 Added challenge 17. Steve 2016-05-08 08:56:08 +0100
  • d202610ca0 Don't update challenge times if player is dead and deaths aren't allowed. Steve 2016-05-08 08:56:00 +0100
  • a16dfeb997 Only NULL player during player select. Steve 2016-05-08 08:55:40 +0100
  • 98f9663edb Complete mission on escape only in campaign mode. Steve 2016-05-08 08:44:14 +0100
  • 7853244087 End challenge if player has escaped. Steve 2016-05-08 08:43:37 +0100
  • 23e38a6313 Allow player to be disabled in Challenge mode. Steve 2016-05-08 08:43:16 +0100
  • a8e447b870 i18n updates. Steve 2016-05-07 16:36:12 +0100
  • f7684fc6ba Impose 4 minute time limit. Steve 2016-05-07 16:36:02 +0100
  • 3694c1249d Don't hardcode radar blips to be green for allies, etc. Steve 2016-05-07 16:35:51 +0100
  • d4565f3bc7 Challenge 16. Steve 2016-05-07 10:45:03 +0100
  • 5a451bb2e9 Allow for scripted challenge fails. Steve 2016-05-07 10:44:56 +0100
  • ce3eeadeee CAP_HELPLESS -> CAP_DISABLED Steve 2016-05-07 10:40:30 +0100
  • 9063ec84a7 Removed duplicate externs from headers. Steve 2016-05-06 16:14:41 +0100
  • e27c60156e Misc. code clean up. Steve 2016-05-06 12:44:36 +0100
  • 0f8b02285e Paginate challenges selection screen. Steve 2016-05-06 12:44:17 +0100
  • 9dade23e46 Hint as to what to do. Steve 2016-05-06 11:38:01 +0100
  • c3365d2766 Truly random items. Steve 2016-05-06 11:37:47 +0100
  • 4293f09b10 Damage effect fix. Steve 2016-05-06 11:34:25 +0100
  • 2e8edd210a Final Mace mission requires 56 previous missions to be completed. Steve 2016-05-06 10:57:47 +0100
  • 063b4d5d4b Added challenge 15. Steve 2016-05-06 10:57:23 +0100
  • b1f851afd5 Added defName for items. Steve 2016-05-06 10:57:16 +0100
  • b64e9e70fc Added EF_DROPS_ITEM, to allow ships to drop items when destroyed in challenge mode. Steve 2016-05-06 10:56:58 +0100
  • 8f7a2ec575 Final Mace mission. Steve 2016-05-05 14:10:22 +0100
  • e4ab68ad59 Roboto font license info. Steve 2016-05-05 14:07:35 +0100
  • f0671b8ad8 Activate Christabel location be default. Steve 2016-05-05 14:07:17 +0100
  • ef9ce45aed Don't fire objectives or conditions if no names. Steve 2016-05-05 14:06:51 +0100
  • 9c18974a63 When killing an entity, strip the name to prevent objectives firing. Steve 2016-05-05 14:06:19 +0100
  • 1acd6f7cf4 Include capital ships in initial enemy count. Steve 2016-05-05 14:05:27 +0100
  • a2736e1533 Must use AIF_ASSASSIN, to prevent other missions breaking. Steve 2016-05-05 14:04:55 +0100
  • 66093a5618 Mace falls to the Pandorans after mission 4. Steve 2016-05-05 12:48:03 +0100
  • 2ecf267037 Pandorans will always kill the targets. Steve 2016-05-05 12:47:48 +0100
  • a3993db7e1 Added EF_NO_HEALTH_BAR. Steve 2016-05-05 12:47:31 +0100
  • ac78f83d43 Avoid speaking the same wingmate twice, if possible. Steve 2016-05-05 12:47:19 +0100
  • 55462db981 Added EF_NO_THREAT to help with Eliminate All. Steve 2016-05-05 11:11:54 +0100
  • 62d35ae7e8 Added Christabel-specific functions. Steve 2016-05-05 10:01:07 +0100
  • 7ebfa8020f Must _not_ be a challenge mission. Steve 2016-05-04 17:22:02 +0100
  • 1e04aea417 Don't use strcmp each time. Steve 2016-05-04 16:23:49 +0100
  • fcbf18116c Added getAllEntsInRadius function, for better radius checking. Steve 2016-05-04 16:23:28 +0100
  • eb225fefc9 Don't save star systems that don't have any missions. Steve 2016-05-04 10:27:16 +0100
  • 4a2908cf6e Stats and i18n. Steve 2016-05-04 09:40:28 +0100
  • 290582fa9b Mission order updates. Steve 2016-05-04 09:40:07 +0100
  • ff07744e9d Run script function with name of capital ship. Steve 2016-05-04 09:34:34 +0100
  • 6d6175dd46 100,000 shots. Steve 2016-05-04 09:34:20 +0100
  • 18785e56e0 Final Rothan mission. Steve 2016-05-04 09:26:45 +0100
  • 74c3a32abf Added 2 Birds trophy. Steve 2016-05-04 09:26:00 +0100
  • 9e35c44910 Use dark text colours for unearned trophies. Steve 2016-05-03 15:40:43 +0100
  • c137ef1fde Show speak distance info on hud. Steve 2016-05-03 15:40:23 +0100
  • 690e469ff3 Added generic warnings for capital ships, rather than scripted ones. Steve 2016-05-03 11:54:19 +0100
  • e4dd447d18 autoSwitchPlayerTarget and healthBars enabled by default. Steve 2016-05-03 11:28:42 +0100
  • cc7df329c3 Message tweak. Steve 2016-05-03 11:28:25 +0100
  • 35120f73c3 Disable capital ship by destroying engines and guns. AI_IGNORE will apply only to main components. Steve 2016-05-03 11:28:17 +0100
  • 12c5671da0 4th Aster mission. Steve 2016-05-03 11:27:14 +0100
  • 04f2d7a203 Fire scripts to run when engines and guns are destroyed. Steve 2016-05-03 08:42:22 +0100
  • 62cf2e9558 Message tweaks. Steve 2016-05-03 08:08:36 +0100
  • f2ade94073 Removed campaign % trophies: redundant. Steve 2016-05-03 08:08:21 +0100
  • af83eb8cf7 Added DISABLE trophy. Steve 2016-05-02 17:40:13 +0100
  • a14f1c3d25 3rd Mace mission. Steve 2016-05-02 13:07:16 +0100
  • 09b3f8d917 Load save data before mission. Steve 2016-05-02 12:54:54 +0100