Commit Graph

  • 5d6ddb25b9 Fixed -O2 compile options (ignoring unused result) Steve 2016-04-24 19:02:36 +0100
  • fa9386d545 i18n updates. Steve 2016-04-24 18:12:27 +0100
  • a702ac5aa2 Screenshots and CHANGELOG updates. Steve 2016-04-24 18:11:29 +0100
  • 90e4cebc1a Moved to game directory. Steve 2016-04-24 18:11:18 +0100
  • 134acf7a3d Trophy integration updates. Steve 2016-04-24 18:11:02 +0100
  • 3ce51feb9c Various trophy tweaks. Steve 2016-04-24 13:00:27 +0100
  • 20272d69fb Add support for external linking flags Rémi Verschelde 2016-04-24 13:48:43 +0200
  • a6b6e73622 Add support for DESTDIR variable Rémi Verschelde 2016-04-24 13:47:41 +0200
  • f68e7f9b0d v0.7 Steve 2016-04-24 10:50:40 +0100
  • 5d59f1f353 Allow screenshot key to be configured. v0.6 Steve 2016-04-23 17:46:47 +0100
  • 95b7d7f589 Stats. Steve 2016-04-23 08:10:14 +0100
  • 68a7c8ca8e i18n updates. Steve 2016-04-23 08:09:47 +0100
  • af0fd1d22c Logo updates. Steve 2016-04-23 08:09:37 +0100
  • da3f738745 Manual updates. Steve 2016-04-23 08:09:31 +0100
  • d0aa4879eb Allow saving of screenshots by pressing F12. Steve 2016-04-23 08:09:15 +0100
  • cccb0c88fc Manual updates. Steve 2016-04-22 10:49:09 +0100
  • 1e9eca9bd3 New logos. Steve 2016-04-21 17:37:09 +0100
  • b65551efd3 Manual updates. Steve 2016-04-21 08:42:30 +0100
  • a5ed044fff Remove addedTo if no ents added and children have none. Steve 2016-04-20 15:44:57 +0100
  • 0d05b43f66 Nation -> Kingdom Steve 2016-04-20 15:40:48 +0100
  • 7e752ccae4 Don't recurse into quads that haven't had anything added to them. Steve 2016-04-20 13:53:25 +0100
  • 6d8856deae Don't exceed your own speed when following a leader. Steve 2016-04-20 13:53:06 +0100
  • e56e64ee05 i18n updates. Steve 2016-04-20 09:39:43 +0100
  • 0d1ce08e6b Description update. Steve 2016-04-20 09:39:15 +0100
  • 7df4133770 Donesta mission 2. Steve 2016-04-20 09:39:08 +0100
  • d4b791ed17 Tell fighters not to separate from EF_NON_SOLID objects. Steve 2016-04-20 09:38:54 +0100
  • a3be44a000 Mine deployment fix. Steve 2016-04-20 09:38:29 +0100
  • 259d565809 Mission tweaks. Steve 2016-04-19 13:59:00 +0100
  • d871e48144 AIF_ASSASSIN check fix. Steve 2016-04-19 12:50:27 +0100
  • 965b47d44c Stats fix. Steve 2016-04-19 11:14:55 +0100
  • 16ac4fe3de Start of antomis mission 2 Steve 2016-04-19 11:14:16 +0100
  • 48c2aade0e Misc. mission tweaks. Steve 2016-04-19 11:14:08 +0100
  • c395ee25e5 Allow AIF_ASSASSIN flag to be set, to always attack a target. Steve 2016-04-19 11:13:43 +0100
  • add135d62e Jumpgate state fix. Steve 2016-04-19 11:13:20 +0100
  • 6da5f597ef Added new music. Consistent track for epic battles. Steve 2016-04-18 11:00:27 +0100
  • c5d84591a5 CHANGELOG tweaks. Steve 2016-04-18 10:55:54 +0100
  • 748b2a36cb Stats update (just for fun). Steve 2016-04-18 10:55:43 +0100
  • 9f4be9a780 If a mission has hidden objectives, don't complete when all current ones are finished. Steve 2016-04-18 10:54:59 +0100
  • 2723e084da Run script function when an enemy is disabled. Steve 2016-04-18 10:54:28 +0100
  • 926d0a23f3 Trophy tweaks. Steve 2016-04-18 10:54:10 +0100
  • bcf9dd7b35 Added 4th Rothan mission. Steve 2016-04-18 10:53:56 +0100
  • 500ef62e10 Removed ally fighter names. Steve 2016-04-18 10:53:41 +0100
  • c215dc75d3 Jumpgate state fix. Steve 2016-04-17 11:52:48 +0100
  • c175ccb35f i18n updates. Steve 2016-04-17 11:26:35 +0100
  • 7c100f0c37 Added button to restore default controls. Steve 2016-04-17 11:26:04 +0100
  • 6dda5c3df1 2nd India mission. Steve 2016-04-17 11:00:20 +0100
  • 474ede91af Drawing health bars over fighters. Steve 2016-04-17 11:00:08 +0100
  • 40ea6765b4 Including screenshots and stats script. Steve 2016-04-17 10:59:20 +0100
  • dde34beedb Tell retreating enemies to head for the jumpgate. Steve 2016-04-17 09:11:49 +0100
  • c729d59c3a Script call to complete the mission now also completes all objectives. Steve 2016-04-17 09:11:36 +0100
  • 1fcaedda00 Removed "Ally" name from allies. Steve 2016-04-17 09:11:08 +0100
  • 9e6d34b914 Made size of mine explosion a little larger. Steve 2016-04-16 16:48:48 +0100
  • ccd4160f0e Don't allow boost if you have 0 speed (when playing as a cannon, for example). Steve 2016-04-16 16:48:30 +0100
  • 97a067cb34 Load default config first, and then overwrite with user config. Steve 2016-04-16 15:50:23 +0100
  • efb4cfe52d Make UNF Lovelace the mission target. Steve 2016-04-16 14:05:01 +0100
  • 1db1fed6b0 Use correct graphic file. Steve 2016-04-16 14:04:45 +0100
  • 22ff6aeeb7 Only attach tow ropes to ET_FIGHTER types. Steve 2016-04-16 14:04:32 +0100
  • ab2e94a538 Auto-advance waypoint counter. Steve 2016-04-16 14:04:11 +0100
  • 422152ce83 i18n updates. Steve 2016-04-16 11:07:55 +0100
  • 495ae69d5a Made some messages important. Steve 2016-04-16 11:07:39 +0100
  • 82acb9f96a Highlight OK button by default when pausing. Steve 2016-04-16 11:07:26 +0100
  • 38eca9480d Allow for important messages to be created (such as maydays from capital ships). Steve 2016-04-16 11:00:19 +0100
  • 344b2d27b8 Give AIF_TARGET_FOCUS fighters a low chance of targetting something else. Steve 2016-04-16 10:59:42 +0100
  • 259a02699a Mission tweaks. Steve 2016-04-16 10:47:57 +0100
  • 858df1c742 Start of Trilliack mission 2. Steve 2016-04-16 08:59:29 +0100
  • f7c1aa6f1b Update conditions when capital ships are destroyed. Steve 2016-04-16 08:59:14 +0100
  • 541c9af0b8 Spawners no longer enforce AIF_UNLIMITED_RANGE. Steve 2016-04-15 13:17:00 +0100
  • 2c796e486a Created Rocket Dart. Steve 2016-04-15 13:08:43 +0100
  • b40936fd79 Always add ents to quadtree, to allow AI to see components. Shuffle around later. Steve 2016-04-15 13:08:30 +0100
  • 5e58f09fcf Don't trash original string when working with flags. #funwithflags Steve 2016-04-15 13:07:58 +0100
  • 87048e4c85 Apply all flags to capitals ship, except for EF_AI_LEADER. Steve 2016-04-15 13:07:28 +0100
  • c3136ea3af Allow flags of spawned entities to be set. Steve 2016-04-15 11:31:39 +0100
  • a49817ba2e Leader following AI bug fix. Steve 2016-04-15 11:31:11 +0100
  • b086fc32e4 Grammar. Steve 2016-04-15 09:53:20 +0100
  • 5887f30100 Dart naming update (SimpleDart = Simple Dart, etc) Steve 2016-04-15 08:51:49 +0100
  • 72eb6c5cc7 Always display pilot rank. Steve 2016-04-15 08:51:12 +0100
  • af23169345 Mission tweaks. Steve 2016-04-15 08:50:25 +0100
  • 451b7e7fc3 Mission data update. Steve 2016-04-15 08:50:00 +0100
  • 915eec5cf0 Allow shadow mines to hunt player, or wander around if not near them. Steve 2016-04-14 16:10:21 +0100
  • 7dea0c440e Aster doesn't have a planet, as it's a star system. Steve 2016-04-14 16:09:41 +0100
  • 085cfd0f9a Updated with v0.6 features. Steve 2016-04-14 11:58:27 +0100
  • 423af8fa50 Start of 3rd Aster mission. Steve 2016-04-14 11:58:04 +0100
  • 6a36367544 Misc. mission tweaks. Steve 2016-04-14 11:57:48 +0100
  • 7eee4d3d8e Spawner updates. Steve 2016-04-14 11:56:58 +0100
  • 9c8b7af0d6 Added Shadow Mine. Steve 2016-04-14 11:56:42 +0100
  • 8defda34e7 Marked civilians as NO_KILL. Steve 2016-04-13 11:47:20 +0100
  • d976c7d3c8 Don't fire missiles at things flagged with EF_NO_KILL. Steve 2016-04-13 11:46:42 +0100
  • d2412c2dcb Restore speed of disabled entity when being towed. Steve 2016-04-13 11:46:23 +0100
  • 4382e42f40 Stats. Just for fun. Steve 2016-04-13 11:04:55 +0100
  • 561f427c13 Engine effect bug fix. Steve 2016-04-13 11:04:47 +0100
  • 2af802231a Load challenges in Challenge.c Steve 2016-04-13 11:04:28 +0100
  • 19f69a6ffb Added challenge 14. Steve 2016-04-13 11:04:15 +0100
  • daa7539272 Added rapid fire plasma turret. Steve 2016-04-13 11:04:06 +0100
  • f944222d7c Spawner bug fix. Steve 2016-04-13 11:03:04 +0100
  • 5fa24f55f2 Added Survive challenge type. Steve 2016-04-13 11:02:08 +0100
  • 97d7e542e2 i18n updates. Steve 2016-04-12 08:41:48 +0100
  • 9ad7f87ca9 Misc. tidy up. Steve 2016-04-12 08:41:13 +0100
  • 52e219473c Misc. mission tweaks. Steve 2016-04-12 08:41:01 +0100
  • ffbbe96d80 Added Tzac SK-34. Steve 2016-04-12 08:40:42 +0100
  • 0150a8e1a1 0 as default for unused mouse button seems safe. Steve 2016-04-11 08:45:09 +0100