.. |
ai.c
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Don't let AI fire missiles at point-blank range.
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2015-11-28 15:30:07 +00:00 |
ai.h
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AI updates.
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2015-11-22 13:06:19 +00:00 |
battle.c
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Removed triggers, and replaced with script system. Added message box.
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2015-11-28 10:11:20 +00:00 |
battle.h
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Removed triggers, and replaced with script system. Added message box.
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2015-11-28 10:11:20 +00:00 |
bullets.c
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Play missile hit sound effect.
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2015-11-22 08:17:16 +00:00 |
bullets.h
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Show warning message and play sound when a missile is launched, targetting the player.
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2015-11-16 18:39:49 +00:00 |
challenges.c
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Added new stats.
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2015-11-17 07:23:50 +00:00 |
challenges.h
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Removed Fighter struct and replaced with Entity.
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2015-10-26 19:16:12 +00:00 |
effects.c
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Added ECM effect.
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2015-11-29 08:34:25 +00:00 |
effects.h
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Shield hit effect optimisation.
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2015-11-22 16:51:11 +00:00 |
entities.c
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Update script function calls.
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2015-11-29 12:55:15 +00:00 |
entities.h
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Moved all rope handling code to rope.c.
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2015-11-15 11:31:30 +00:00 |
extractionPoint.c
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Renamed FLEE flags to RETREAT.
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2015-11-21 17:32:39 +00:00 |
extractionPoint.h
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Moved all rope handling code to rope.c.
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2015-11-15 11:31:30 +00:00 |
fighters.c
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Added AIF_MOVES_TO_PLAYER flag.
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2015-11-28 14:33:05 +00:00 |
fighters.h
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Removed triggers, and replaced with script system. Added message box.
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2015-11-28 10:11:20 +00:00 |
grid.c
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NULL terminate candidate array.
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2015-11-11 19:16:24 +00:00 |
grid.h
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Start of Grid.
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2015-11-01 22:19:39 +00:00 |
hud.c
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Removed missiles types. Now only homing missiles, and rockets for bombers.
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2015-11-21 23:45:22 +00:00 |
hud.h
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Replaced radar drawCircle call with graphic. Added radar range warning.
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2015-11-02 10:11:47 +00:00 |
items.c
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Removed triggers, and replaced with script system. Added message box.
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2015-11-28 10:11:20 +00:00 |
items.h
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Removed triggers, and replaced with script system. Added message box.
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2015-11-28 10:11:20 +00:00 |
messageBox.c
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Added radio sound.
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2015-11-29 12:55:36 +00:00 |
messageBox.h
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Added radio sound.
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2015-11-29 12:55:36 +00:00 |
missionInfo.c
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Don't show current / target numbers for conditions.
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2015-11-13 16:56:53 +00:00 |
missionInfo.h
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Initial check in to GitHub.
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2015-10-20 12:51:49 +01:00 |
objectives.c
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Update script function calls.
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2015-11-29 12:55:15 +00:00 |
objectives.h
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Update script function calls.
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2015-11-29 12:55:15 +00:00 |
player.c
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Added ECM effect.
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2015-11-29 08:34:25 +00:00 |
player.h
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Added ECM effect.
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2015-11-29 08:34:25 +00:00 |
radar.c
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Allow for radar range to be cycled.
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2015-11-26 10:54:40 +00:00 |
radar.h
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Cleaned up header.
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2015-11-13 08:46:45 +00:00 |
rope.c
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Set tow rope attach distance to same as separation distance. Fire script when attached.
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2015-11-28 14:33:40 +00:00 |
rope.h
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Set tow rope attach distance to same as separation distance. Fire script when attached.
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2015-11-28 14:33:40 +00:00 |
script.c
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Update script function calls.
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2015-11-29 12:55:15 +00:00 |
script.h
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Update script function calls.
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2015-11-29 12:55:15 +00:00 |
starfield.c
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Initial check in to GitHub.
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2015-10-20 12:51:49 +01:00 |
starfield.h
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Initial check in to GitHub.
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2015-10-20 12:51:49 +01:00 |
waypoints.c
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Don't allow waypoints to be triggers if there are outstanding objectives.
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2015-11-28 15:07:12 +00:00 |
waypoints.h
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Removed triggers, and replaced with script system. Added message box.
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2015-11-28 10:11:20 +00:00 |