Commit Graph

590 Commits

Author SHA1 Message Date
Steve e6bf90a56b Widget creation crash fix. 2018-04-02 08:53:24 +01:00
Steve 73ace650e1 i18n updates. 2018-04-01 17:41:45 +01:00
Steve b395c7e8d2 Correctly clip narrow height levels. 2018-03-31 19:05:20 +01:00
Steve 55b163873d Bob's laser should ignore Teeka. 2018-03-31 19:04:34 +01:00
Steve 14dbe2b39c Count number of trophies during loading, to prevent amount from accumulating. 2018-03-31 18:41:22 +01:00
Steve ff9f3c5f61 v0.9 2018-03-30 19:25:32 +01:00
Steve 302997cb31 Code clean up. 2018-03-30 19:23:57 +01:00
Steve e59b0f9461 Add icons. 2018-03-30 19:22:57 +01:00
Steve 051ca6d790 Save world(!) 2018-03-30 13:35:51 +01:00
Steve f1b2e8df6d Ending tweaks. 2018-03-30 13:34:36 +01:00
Steve 39362061bf Save the game when exiting a previously visited level. 2018-03-30 11:23:36 +01:00
Steve 7c4da64c04 Drop carried items when game is complete. 2018-03-30 11:23:13 +01:00
Steve a01052b1e8 Correctly unlock all levels when game is complete. 2018-03-30 11:22:33 +01:00
Steve 8a61323362 MIsc bug fixes. 2018-03-29 08:21:36 +01:00
Steve ed8bc92ce1 Added Mac makefile. 2018-03-29 08:21:15 +01:00
Steve ce9db25ed7 When returning to a mission, use the full target value. 2018-03-25 15:28:20 +01:00
Steve 15043e7776 Create save directories recursively. 2018-03-25 09:25:46 +01:00
Steve e1992b8ce4 Windows build updates. 2018-03-24 16:58:04 +00:00
Steve 30103bde5c Only inc objective count if not already dead. 2018-03-24 16:57:48 +00:00
Steve 22f42294a8 Window build tweaks. 2018-03-24 08:35:28 +00:00
Steve 745075172b Make destructable objects throw debris when destroyed. 2018-03-24 08:16:33 +00:00
Steve 464874faa2 Start of Windows build. 2018-03-23 18:38:12 +00:00
Steve 0ddb167bb3 Extended timeout a little. 2018-03-23 08:39:15 +00:00
Steve 9cd0fc21f3 Make cannon scatter debris when it dies. 2018-03-23 08:39:03 +00:00
Steve 507327c853 Allow debris to live a little longer, so we can see it burning. 2018-03-23 08:06:11 +00:00
Steve 6044cbf957 Kill debris if it falls into liquid. 2018-03-23 08:05:41 +00:00
Steve 290613612e README.md update. 2018-03-22 18:23:33 +00:00
Steve 0224b2b3fe v0.8 2018-03-22 18:23:20 +00:00
Steve a841c661f8 v0.7-02 screenshot. 2018-03-21 18:32:38 +00:00
Steve 3c38c07cbb v0.7-01 screenshot. 2018-03-21 18:30:49 +00:00
Steve 28f84f5236 Tidied all headers. 2018-03-21 18:26:46 +00:00
Steve 726243fcfe Correctly delete save files. 2018-03-21 18:25:29 +00:00
Steve 8339109f58 Updated free play level description. 2018-03-21 18:07:28 +00:00
Steve 4d07b005f0 Remove info points if game is complete. 2018-03-21 18:07:15 +00:00
Steve 7f705a6641 Tidy. 2018-03-21 08:44:30 +00:00
Steve 4e7bbf7190 Use rising parameter for flames. 2018-03-21 08:20:34 +00:00
Steve a91cb02b5a Add extra blood when extra blood is turned on. 2018-03-21 08:14:50 +00:00
Steve 39573010b7 Add blood decal when Bob dies. 2018-03-21 08:14:29 +00:00
Steve c36c36dd60 Make Bob and enemies pop into white spheres when no blood option is selected. 2018-03-21 07:43:54 +00:00
Steve 96949ec97c Play pop sound when no blood option selected. 2018-03-21 07:29:04 +00:00
Steve 09487a5eb9 Escape to go back in title. 2018-03-21 07:26:11 +00:00
Steve d7672cd2cc Destroy credits data. 2018-03-21 07:25:54 +00:00
Steve 0605da87ee Handle end of game in post mission. 2018-03-20 19:26:14 +00:00
Steve 6d9264fbac Don't play credits music if invoked from title. 2018-03-20 19:19:18 +00:00
Steve 44dcd06221 Title music, title fade, and save slot usage. 2018-03-20 08:20:56 +00:00
Steve e0a7a3511e Updates to title screen. 2018-03-20 07:29:05 +00:00
Steve d43811a32d Allow data to be installed (will fail if dir doesn't exist). 2018-03-19 22:52:00 +00:00
Steve eae43acc73 Load / continue game updates. 2018-03-19 22:51:37 +00:00
Steve ea5e23d568 Don't use git rev list for revision number. 2018-03-19 22:51:20 +00:00
Steve cdf34e1c97 Cap time. 2018-03-19 22:50:56 +00:00