Commit Graph

472 Commits

Author SHA1 Message Date
Steve 30103bde5c Only inc objective count if not already dead. 2018-03-24 16:57:48 +00:00
Steve 22f42294a8 Window build tweaks. 2018-03-24 08:35:28 +00:00
Steve 745075172b Make destructable objects throw debris when destroyed. 2018-03-24 08:16:33 +00:00
Steve 464874faa2 Start of Windows build. 2018-03-23 18:38:12 +00:00
Steve 0ddb167bb3 Extended timeout a little. 2018-03-23 08:39:15 +00:00
Steve 9cd0fc21f3 Make cannon scatter debris when it dies. 2018-03-23 08:39:03 +00:00
Steve 507327c853 Allow debris to live a little longer, so we can see it burning. 2018-03-23 08:06:11 +00:00
Steve 6044cbf957 Kill debris if it falls into liquid. 2018-03-23 08:05:41 +00:00
Steve 290613612e README.md update. 2018-03-22 18:23:33 +00:00
Steve 0224b2b3fe v0.8 2018-03-22 18:23:20 +00:00
Steve a841c661f8 v0.7-02 screenshot. 2018-03-21 18:32:38 +00:00
Steve 3c38c07cbb v0.7-01 screenshot. 2018-03-21 18:30:49 +00:00
Steve 28f84f5236 Tidied all headers. 2018-03-21 18:26:46 +00:00
Steve 726243fcfe Correctly delete save files. 2018-03-21 18:25:29 +00:00
Steve 8339109f58 Updated free play level description. 2018-03-21 18:07:28 +00:00
Steve 4d07b005f0 Remove info points if game is complete. 2018-03-21 18:07:15 +00:00
Steve 7f705a6641 Tidy. 2018-03-21 08:44:30 +00:00
Steve 4e7bbf7190 Use rising parameter for flames. 2018-03-21 08:20:34 +00:00
Steve a91cb02b5a Add extra blood when extra blood is turned on. 2018-03-21 08:14:50 +00:00
Steve 39573010b7 Add blood decal when Bob dies. 2018-03-21 08:14:29 +00:00
Steve c36c36dd60 Make Bob and enemies pop into white spheres when no blood option is selected. 2018-03-21 07:43:54 +00:00
Steve 96949ec97c Play pop sound when no blood option selected. 2018-03-21 07:29:04 +00:00
Steve 09487a5eb9 Escape to go back in title. 2018-03-21 07:26:11 +00:00
Steve d7672cd2cc Destroy credits data. 2018-03-21 07:25:54 +00:00
Steve 0605da87ee Handle end of game in post mission. 2018-03-20 19:26:14 +00:00
Steve 6d9264fbac Don't play credits music if invoked from title. 2018-03-20 19:19:18 +00:00
Steve 44dcd06221 Title music, title fade, and save slot usage. 2018-03-20 08:20:56 +00:00
Steve e0a7a3511e Updates to title screen. 2018-03-20 07:29:05 +00:00
Steve d43811a32d Allow data to be installed (will fail if dir doesn't exist). 2018-03-19 22:52:00 +00:00
Steve eae43acc73 Load / continue game updates. 2018-03-19 22:51:37 +00:00
Steve ea5e23d568 Don't use git rev list for revision number. 2018-03-19 22:51:20 +00:00
Steve cdf34e1c97 Cap time. 2018-03-19 22:50:56 +00:00
Steve 64c0a2bb74 Start of title screen. 2018-03-19 08:08:29 +00:00
Steve 25c3c499c5 Make droids and evil blobs more aggressive. 2018-03-19 08:08:18 +00:00
Steve 6cf315d3ef Set reappearing units to always process, so they don't vanish for good. 2018-03-18 12:55:51 +00:00
Steve 5828a660d3 Flag MIA as rescued immediately. 2018-03-18 12:48:52 +00:00
Steve e923f3286e Terminate Bob's jetpack upon return from teleporter. 2018-03-18 12:48:31 +00:00
Steve 32949a192c Start of multiple save support. 2018-03-18 09:42:34 +00:00
Steve c39974e2a7 Don't reset a unit's alive status if it's already dead. 2018-03-18 08:36:51 +00:00
Steve cf5939dd3c Trophy display bug fix. 2018-03-18 07:40:39 +00:00
Steve c0bcfca334 Tidied headers. 2018-03-17 17:33:09 +00:00
Steve 65b37c5221 Tidy headers fix. 2018-03-17 17:33:00 +00:00
Steve 09aa386c16 Render health / power with percentages. 2018-03-17 16:58:42 +00:00
Steve 151376fc52 Correcly unlock Teeka's mission. 2018-03-17 16:58:25 +00:00
Steve c240449530 Don't block keys from being picked up when inventory is full. 2018-03-17 16:58:14 +00:00
Steve 22a01ea5a0 Reset teleporter animation frames when activating. 2018-03-17 16:57:51 +00:00
Steve 12ce22fd57 Name "Lift" as "Platform", to be more generic. 2018-03-17 16:57:35 +00:00
Steve 1becdb42cc Reset Teeka's exit mission flag. 2018-03-17 16:57:11 +00:00
Steve 50aea7c890 Report entities being outside of game world. 2018-03-16 22:27:47 +00:00
Steve 513f7fdb58 1 in 5 chance of cell or heart being available when in free play mode. 2018-03-16 22:27:26 +00:00