Steve
|
836eaa5b50
|
Don't show items on radar that have been used.
|
2018-03-03 16:05:34 +00:00 |
Steve
|
b4f9692f75
|
Make pistols appear a little less often.
|
2018-03-03 16:05:17 +00:00 |
Steve
|
8bbdeb9407
|
Don't scale objects if they already fit into the slot.
|
2018-03-03 16:05:04 +00:00 |
Steve
|
53ee605bd4
|
Pause sound when observing entity activation.
|
2018-03-03 07:41:51 +00:00 |
Steve
|
741efd01ad
|
Set eliminate all enemies if we need to clear the level.
|
2018-03-03 07:41:38 +00:00 |
Steve
|
f634a28127
|
Scroll to observing entity.
|
2018-03-02 22:21:45 +00:00 |
Steve
|
7a79ef4b53
|
Tidied headers.
|
2018-03-02 08:30:39 +00:00 |
Steve
|
0a5d2d8cfb
|
Show additional stats.
|
2018-03-02 08:09:04 +00:00 |
Steve
|
eb6e653837
|
Cell and heart saving bug fix.
|
2018-03-01 22:30:33 +00:00 |
Steve
|
2634a6fd97
|
Tidied all header.
|
2018-03-01 07:52:50 +00:00 |
Steve
|
4d086a5136
|
Show more entity location information on the radar.
|
2018-02-28 21:59:20 +00:00 |
Steve
|
7805a128ad
|
Clear old message, to allow repeats.
|
2018-02-28 08:29:30 +00:00 |
Steve
|
695e1fc5da
|
Don't observe entities that are close to another that is already being observed.
|
2018-02-28 08:00:24 +00:00 |
Steve
|
c98e93ee2b
|
Pause audio when pausing game / viewing radar.
|
2018-02-28 07:52:38 +00:00 |
Steve
|
6b246971b3
|
Tidied headers.
|
2018-02-27 22:35:31 +00:00 |
Steve
|
18fa11d278
|
Start of extra blood / explosions.
|
2018-02-27 21:55:15 +00:00 |
Steve
|
b31d061d42
|
Only print item quantity if it's more than 0.
|
2018-02-27 08:16:18 +00:00 |
Steve
|
af4ce38296
|
Added directional audio.
|
2018-02-26 18:56:13 +00:00 |
Steve
|
a729bfe7ee
|
Anchor radar at bottom of map.
|
2018-02-26 08:19:21 +00:00 |
Steve
|
bf9ab57e2f
|
Use specific collision bounds for certain objects.
|
2018-02-26 07:38:20 +00:00 |
Steve
|
5282345dc6
|
Misc. code fixes.
|
2018-02-25 17:32:29 +00:00 |
Steve
|
df6bda4629
|
More variation in decoration movement.
|
2018-02-25 17:32:15 +00:00 |
Steve
|
89f2e399a5
|
Quadtree add / remove bug fixes.
|
2018-02-25 17:31:32 +00:00 |
Steve
|
501db4420b
|
Use entity id to play sounds.
|
2018-02-25 17:29:44 +00:00 |
Steve
|
443255baea
|
Debugging stuff.
|
2018-02-25 12:36:34 +00:00 |
Steve
|
68fff35e1a
|
Don't display blank messages.
|
2018-02-25 12:36:12 +00:00 |
Steve
|
b3e87f8cfb
|
Start of game over handling.
|
2018-02-25 12:12:31 +00:00 |
Steve
|
befea2ac65
|
Allow entities to mostly go offscreen, but not enough to let the player cut across the level.
|
2018-02-25 08:36:40 +00:00 |
Steve
|
1c149695e2
|
Use ints instead of float.
|
2018-02-24 16:01:36 +00:00 |
Steve
|
234f8fe73c
|
Show boss health bar on HUD.
|
2018-02-24 16:00:30 +00:00 |
Steve
|
997d423103
|
Don't show teleporting or gone entities on the radar.
|
2018-02-24 16:00:20 +00:00 |
Steve
|
ef1d634057
|
Trigger gameplay message crash fix.
|
2018-02-24 16:00:04 +00:00 |
Steve
|
600032a41b
|
Only mark Bob as gone if this isn't a boss mission.
|
2018-02-24 15:59:46 +00:00 |
Steve
|
b03776cef6
|
Debugging and auto mission completion.
|
2018-02-23 19:26:13 +00:00 |
Steve
|
01246d14b6
|
Don't show negative health on hud.
|
2018-02-23 19:25:46 +00:00 |
Steve
|
575ce1eadd
|
Replaced health, power, oxygen text with icons.
|
2018-02-22 19:19:43 +00:00 |
Steve
|
dba5248a41
|
Fix segfault when freeing entities.
|
2018-02-22 19:03:48 +00:00 |
Steve
|
bd02ee2b4d
|
Post mission bug fixes.
|
2018-02-22 07:45:57 +00:00 |
Steve
|
aba8d5aa3b
|
Show health, power, and oxygen values next to bars.
|
2018-02-22 07:13:37 +00:00 |
Steve
|
5a134f2250
|
Handle mission result correctly.
|
2018-02-21 22:04:01 +00:00 |
Steve
|
e887e385c7
|
Restore game state if the mission remains in incomplete status.
|
2018-02-21 08:43:45 +00:00 |
Steve
|
1b4e50c727
|
Access options from world.
|
2018-02-20 17:50:01 +00:00 |
Steve
|
2600f3cd1a
|
Restrict displaying of trophies during mission.
|
2018-02-20 12:31:41 +00:00 |
Steve
|
e745a287f4
|
Implemented mission quit option.
|
2018-02-20 08:14:35 +00:00 |
Steve
|
edde9fac2f
|
Integrate trophy display.
|
2018-02-19 22:32:14 +00:00 |
Steve
|
dc85abac77
|
Start of options screen.
|
2018-02-19 19:15:07 +00:00 |
Steve
|
44e34ab7de
|
Show stats during level.
|
2018-02-19 19:12:55 +00:00 |
Steve
|
098f3df811
|
Implemented stats display.
|
2018-02-19 08:28:42 +00:00 |
Steve
|
bea993ece0
|
Ensure we draw entities when in observing mode.
|
2018-02-18 17:01:38 +00:00 |
Steve
|
299b15dac5
|
Misc.
|
2018-02-18 11:53:10 +00:00 |