Steve
|
1093c16ed0
|
Atlas update.
|
2019-06-02 16:13:34 +01:00 |
Steve
|
a7310e43b1
|
Text rendering tweaks.
|
2018-12-23 15:32:33 +00:00 |
Steve
|
fc0bcc998c
|
Replaced cached text with font atlas.
|
2018-12-22 22:46:38 +00:00 |
Steve
|
86be9a25b9
|
Start of resolution updates.
|
2018-12-22 21:53:19 +00:00 |
Steve
|
05e7fc7cad
|
Updated mission config settings.
|
2018-05-12 11:50:49 +01:00 |
Steve
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224952a962
|
Check for possible corrupt save files and prevent loading.
|
2018-04-29 07:47:37 +01:00 |
Steve
|
3a99531a04
|
Don't include missions complete in % stats for save label. Correctly handle %.
|
2018-04-28 16:09:24 +01:00 |
Steve
|
47ae458edd
|
Memory corruption fix.
|
2018-04-28 09:50:01 +01:00 |
Steve
|
9c1b39179d
|
Tidied up headers.
|
2018-04-25 07:56:06 +01:00 |
Steve
|
73e0e4b17a
|
Attempt to save the game and world data atomically.
|
2018-04-24 08:27:42 +01:00 |
Steve
|
5f212282b2
|
Added grenade combo counter HUD message and gameplay stat.
|
2018-04-24 07:17:05 +01:00 |
Steve
|
c2b2b86710
|
Merge branch 'paths' into develop
|
2018-04-22 09:11:25 +01:00 |
Steve
|
5b6dfecebb
|
We only need to use strtok here.
|
2018-04-21 18:35:16 +01:00 |
Steve
|
c2712d8916
|
Don't save trophy screenshot - is too buggy and often crashes.
|
2018-04-21 12:43:50 +01:00 |
Steve
|
09afbfc0d9
|
Load and use correct save slot.
|
2018-04-21 12:13:29 +01:00 |
Steve
|
f5bdb5e59a
|
Use malloc to create some sprintf string values (long paths).
|
2018-04-21 11:54:06 +01:00 |
Steve
|
c91aac41fe
|
Don't sprintf into filename var.
|
2018-04-21 10:41:36 +01:00 |
Steve
|
ead0c5335a
|
Use MAX_PATH (4096) characters for save paths.
|
2018-04-21 10:10:58 +01:00 |
Steve
|
4c1bd993e4
|
Reset warning text on title screen.
|
2018-04-21 09:40:38 +01:00 |
Steve
|
7b49eb95d9
|
Save the jetpack control options.
|
2018-04-21 09:40:15 +01:00 |
Steve
|
72ffa2a021
|
Don't add keys to stash if this is a training mission.
|
2018-04-07 10:19:28 +01:00 |
Steve
|
6f49aa8717
|
Display "Controls" text on controls options screen.
|
2018-04-04 08:16:36 +01:00 |
Steve
|
73ace650e1
|
i18n updates.
|
2018-04-01 17:41:45 +01:00 |
Steve
|
14dbe2b39c
|
Count number of trophies during loading, to prevent amount from accumulating.
|
2018-03-31 18:41:22 +01:00 |
Steve
|
302997cb31
|
Code clean up.
|
2018-03-30 19:23:57 +01:00 |
Steve
|
f1b2e8df6d
|
Ending tweaks.
|
2018-03-30 13:34:36 +01:00 |
Steve
|
464874faa2
|
Start of Windows build.
|
2018-03-23 18:38:12 +00:00 |
Steve
|
0ddb167bb3
|
Extended timeout a little.
|
2018-03-23 08:39:15 +00:00 |
Steve
|
28f84f5236
|
Tidied all headers.
|
2018-03-21 18:26:46 +00:00 |
Steve
|
726243fcfe
|
Correctly delete save files.
|
2018-03-21 18:25:29 +00:00 |
Steve
|
7f705a6641
|
Tidy.
|
2018-03-21 08:44:30 +00:00 |
Steve
|
09487a5eb9
|
Escape to go back in title.
|
2018-03-21 07:26:11 +00:00 |
Steve
|
d7672cd2cc
|
Destroy credits data.
|
2018-03-21 07:25:54 +00:00 |
Steve
|
6d9264fbac
|
Don't play credits music if invoked from title.
|
2018-03-20 19:19:18 +00:00 |
Steve
|
44dcd06221
|
Title music, title fade, and save slot usage.
|
2018-03-20 08:20:56 +00:00 |
Steve
|
e0a7a3511e
|
Updates to title screen.
|
2018-03-20 07:29:05 +00:00 |
Steve
|
eae43acc73
|
Load / continue game updates.
|
2018-03-19 22:51:37 +00:00 |
Steve
|
64c0a2bb74
|
Start of title screen.
|
2018-03-19 08:08:29 +00:00 |
Steve
|
32949a192c
|
Start of multiple save support.
|
2018-03-18 09:42:34 +00:00 |
Steve
|
cf5939dd3c
|
Trophy display bug fix.
|
2018-03-18 07:40:39 +00:00 |
Steve
|
c0bcfca334
|
Tidied headers.
|
2018-03-17 17:33:09 +00:00 |
Steve
|
c240449530
|
Don't block keys from being picked up when inventory is full.
|
2018-03-17 16:58:14 +00:00 |
Steve
|
36c1d9cfe3
|
Code tidy.
|
2018-03-16 08:30:37 +00:00 |
Steve
|
8d54233df5
|
Start of credits.
|
2018-03-16 08:28:25 +00:00 |
Steve
|
2dcbeb368d
|
Code tidy.
|
2018-03-15 08:01:04 +00:00 |
Steve
|
fc2efeac31
|
Start of ending.
|
2018-03-15 08:00:00 +00:00 |
Steve
|
9404312594
|
Set created keys to Bob's position.
|
2018-03-07 21:36:57 +00:00 |
Steve
|
924978c2a0
|
Accuracy stat fix.
|
2018-03-04 17:02:53 +00:00 |
Steve
|
9a18d03a39
|
Mark item as collected, so that it doesn't bump objective counter.
|
2018-03-04 08:15:30 +00:00 |
Steve
|
a08d52c2fb
|
When dropping carried items, allow them to be picked up again(!)
|
2018-03-03 16:05:55 +00:00 |