Linus Probert
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853d22c13b
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More appveyor lua
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2018-02-14 21:38:27 +01:00 |
Linus Probert
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720e7140cb
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God damnit, work!!!
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2018-02-14 21:27:39 +01:00 |
Linus Probert
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faee6d1321
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Even more bloody appveyor
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2018-02-14 21:24:12 +01:00 |
Linus Probert
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8b044c1ec5
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Appveyor again
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2018-02-14 21:21:12 +01:00 |
Linus Probert
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0d1699fc12
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Struggled some more with appveyor
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2018-02-14 21:05:09 +01:00 |
Linus Probert
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b1288d0b05
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Appveyor cache invalidation
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2018-02-14 20:52:52 +01:00 |
Linus_Probert
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b502e78dd9
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Introduced a mixer and one click sound.
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2018-02-14 16:04:40 +01:00 |
Linus_Probert
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d6d578c3aa
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TODO update
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2018-02-14 13:48:18 +01:00 |
Linus_Probert
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cfa522009e
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Adds functioning player death and introduces better XP threshholds.
I'm pretty sure I've done the XP thing before. Perhaps I never comitted
that code?
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2018-02-14 11:00:34 +01:00 |
Linus_Probert
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a045ffc07c
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Fixes missing lights in coridors and exit under candle
Also some improvements to the in game menu handling.
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2018-02-13 09:50:52 +01:00 |
Linus Probert
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dcafbbc6ac
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Implemented in game menu
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2018-02-13 06:44:09 +01:00 |
Linus_Probert
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9a887ab964
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Fixed the lightmap bug where some tiles would stay too dark
Introduced a lightmap debug mode when doing this. It's super laggy. Use
with care.
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2018-02-12 11:32:43 +01:00 |
Linus_Probert
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b2b0103b4f
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Introduced centralized keyboard handling
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2018-02-12 10:55:36 +01:00 |
Linus Probert
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1bb8514a8d
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Fixed a minor lua bug
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2018-02-10 08:00:20 +01:00 |
Linus_Probert
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08207f5e35
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Bloodspatter based on damage.
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2018-02-09 13:55:57 +01:00 |
Linus_Probert
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8def916504
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Nicer menu background
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2018-02-09 13:27:25 +01:00 |
Linus_Probert
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ee26110871
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Keyboard menu navigation
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2018-02-09 10:18:22 +01:00 |
Linus_Probert
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3010dbb6fd
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Implicit free fix
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2018-02-09 09:39:31 +01:00 |
Linus_Probert
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064e3e0f87
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Fixed menu, leaks and clickableness
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2018-02-09 09:36:24 +01:00 |
Linus Probert
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fdfc6fcf77
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The menu is working but it's a bit wonky still.
Starting the game seems to cause some missbehaviour.
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2018-02-09 07:26:44 +01:00 |
Linus Probert
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31e006b69f
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Working on menus. Still pretty broken game.
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2018-02-09 06:53:06 +01:00 |
Linus_Probert
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3fe549e6fe
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Started writing menus
Everything is pretty broken right now.
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2018-02-08 17:01:38 +01:00 |
Linus_Probert
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0b2a29fe3b
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Hilite current tile under mouse
This is intended for spell usage once I get that in.
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2018-02-06 16:53:48 +01:00 |
Linus_Probert
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22f6d36375
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Refactored and fixed some Codacy issues
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2018-02-06 09:11:04 +01:00 |
Linus_Probert
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73e300e343
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Prevent exit from spawning under collidable.
Removed "accidental" monster player hits
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2018-02-05 16:15:45 +01:00 |
Linus Probert
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27843ab05e
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Codacy complained about scoping.
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2018-02-03 23:46:17 +01:00 |
Linus Probert
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93c0623fe4
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Implemented a simple particle engine.
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2018-02-03 23:39:49 +01:00 |
Linus Probert
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753448efdb
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Fixed an MSVC warning
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2018-02-03 16:41:55 +01:00 |
Linus Probert
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84addef7c9
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Updated TODO.txt
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2018-02-03 13:11:10 +01:00 |
Linus Probert
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e7e412cc33
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Nicer gui and stored potions.
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2018-02-03 13:02:39 +01:00 |
Linus Probert
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5b8a8030bd
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Completed the button implementation
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2018-02-02 17:05:41 +01:00 |
Linus_Probert
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c2266b892d
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Implemented a button. Not quite usable yet though.
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2018-02-02 16:16:55 +01:00 |
Linus_Probert
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0564f6c3a2
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Info print from lua and new hash function in hashtable
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2018-02-01 09:55:12 +01:00 |
Linus_Probert
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9550840a7a
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Fixed compiler warnings
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2018-02-01 09:04:19 +01:00 |
Linus Probert
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e9091346fd
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Adressed mingw warning
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2018-01-31 21:03:25 +01:00 |
Linus Probert
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6c1591a92d
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Some rewrites and lots of nice gui labels
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2018-01-31 20:59:55 +01:00 |
Linus Probert
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a0b86eb06d
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Memory leaks and left over debug prints
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2018-01-31 16:55:48 +01:00 |
Linus Probert
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5dff9a9452
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Added an XP bar. Need some text to go with it next
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2018-01-31 13:52:11 +01:00 |
Linus Probert
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6dc08b8a6b
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Simple calculation function added.
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2018-01-31 10:49:13 +01:00 |
Linus Probert
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f3269436e0
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Added a mousepointer for later use.
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2018-01-31 09:15:33 +01:00 |
Linus Probert
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c19fb67279
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WASD movement and more logical monsters in levels.
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2018-01-30 21:05:33 +01:00 |
Linus_Probert
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a479c6fbee
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Added a redirecting makefile instead of vimrc redirect.
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2018-01-30 17:39:47 +01:00 |
Linus_Probert
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b13479b5e1
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Monster levels, player death and player levels
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2018-01-30 15:16:14 +01:00 |
Linus_Probert
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78fd6086f5
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Reduced the scope of a variable.
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2018-01-30 14:00:52 +01:00 |
Linus_Probert
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b3d48bd397
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Items can now contain items.
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2018-01-30 13:44:21 +01:00 |
Linus Probert
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76ddc6c529
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Codacy fixes
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2018-01-29 18:30:14 +01:00 |
Linus_Probert
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6e6a9641ae
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Monsters now drop both treasure and items.
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2018-01-29 13:48:44 +01:00 |
Linus Probert
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7b66b7726b
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Fixed some MSVC compiler warnings.
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2018-01-27 23:14:39 +01:00 |
Linus_Probert
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ed63d7a67c
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Tweaked stats.
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2018-01-25 16:42:57 +01:00 |
Linus_Probert
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969af2f8c2
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Better labels, more treasure
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2018-01-25 10:45:05 +01:00 |