Commit Graph

  • 73e300e343 Prevent exit from spawning under collidable. Linus_Probert 2018-02-05 16:15:45 +0100
  • 27843ab05e Codacy complained about scoping. Linus Probert 2018-02-03 23:46:17 +0100
  • 93c0623fe4 Implemented a simple particle engine. Linus Probert 2018-02-03 23:39:49 +0100
  • 753448efdb Fixed an MSVC warning Linus Probert 2018-02-03 16:41:55 +0100
  • 84addef7c9 Updated TODO.txt Linus Probert 2018-02-03 13:11:10 +0100
  • e7e412cc33 Nicer gui and stored potions. Linus Probert 2018-02-03 13:02:39 +0100
  • 5b8a8030bd Completed the button implementation Linus Probert 2018-02-02 17:05:41 +0100
  • c2266b892d Implemented a button. Not quite usable yet though. Linus_Probert 2018-02-02 16:16:55 +0100
  • 0564f6c3a2 Info print from lua and new hash function in hashtable Linus_Probert 2018-02-01 09:55:12 +0100
  • 9550840a7a Fixed compiler warnings Linus_Probert 2018-02-01 09:04:19 +0100
  • e9091346fd Adressed mingw warning Linus Probert 2018-01-31 21:03:25 +0100
  • 6c1591a92d Some rewrites and lots of nice gui labels Linus Probert 2018-01-31 20:59:55 +0100
  • a0b86eb06d Memory leaks and left over debug prints Linus Probert 2018-01-31 16:55:48 +0100
  • 5dff9a9452 Added an XP bar. Need some text to go with it next Linus Probert 2018-01-31 13:52:11 +0100
  • 6dc08b8a6b Simple calculation function added. Linus Probert 2018-01-31 10:49:13 +0100
  • f3269436e0 Added a mousepointer for later use. Linus Probert 2018-01-31 09:15:33 +0100
  • c19fb67279 WASD movement and more logical monsters in levels. Linus Probert 2018-01-30 21:05:33 +0100
  • a479c6fbee Added a redirecting makefile instead of vimrc redirect. Linus_Probert 2018-01-30 17:39:47 +0100
  • b13479b5e1 Monster levels, player death and player levels Linus_Probert 2018-01-30 15:16:14 +0100
  • 78fd6086f5 Reduced the scope of a variable. Linus_Probert 2018-01-30 14:00:52 +0100
  • b3d48bd397 Items can now contain items. Linus_Probert 2018-01-30 13:44:21 +0100
  • 76ddc6c529 Codacy fixes Linus Probert 2018-01-29 18:30:14 +0100
  • 6e6a9641ae Monsters now drop both treasure and items. Linus_Probert 2018-01-29 13:48:44 +0100
  • 7b66b7726b Fixed some MSVC compiler warnings. Linus Probert 2018-01-27 23:14:39 +0100
  • ed63d7a67c Tweaked stats. Linus_Probert 2018-01-25 16:42:57 +0100
  • 969af2f8c2 Better labels, more treasure Linus_Probert 2018-01-25 10:45:05 +0100
  • 574e34ce4b Minor Win vs Linux bugg Linus_Probert 2018-01-25 08:45:57 +0100
  • cdefa1e737 Unused parameter warning removal Linus Probert 2018-01-24 21:24:42 +0100
  • 22504419c7 Compile warning fixes Linus Probert 2018-01-24 21:20:24 +0100
  • 417cb78f31 Added items, so far only health that always drops. Linus Probert 2018-01-24 21:14:34 +0100
  • 2d05f10a44 Fixed MSVC build Linus Probert 2018-01-24 19:24:05 +0100
  • 720ce7fc71 Tweaked the scaling slightly Linus Probert 2018-01-24 18:06:10 +0100
  • eea667f5f1 Timestamps on logs and stuff. Linus_Probert 2018-01-24 09:35:21 +0100
  • 6853f860f6 Fixed the scaling which was borked Linus_Probert 2018-01-24 08:52:50 +0100
  • dda89f65e7 Fixed some messages with bad newlines and added crash notification. Linus Probert 2018-01-24 06:41:37 +0100
  • 8e2d6b0fd4 I fixed it wrong, this should work Linus Probert 2018-01-23 23:09:12 +0100
  • 147496ba7a Fixed the CMake tests now that util is used Linus Probert 2018-01-23 23:07:51 +0100
  • 8d865e9d94 Removed some duplicate code and fixed appveyor issue. Linus Probert 2018-01-23 23:02:26 +0100
  • 4088357584 Better info, debug, error and fatal printouts. Linus Probert 2018-01-23 22:54:02 +0100
  • b96ba5a2e0 Fixed build for windows Linus Probert 2018-01-23 21:03:43 +0100
  • 62b963e643 More codacy stuff Linus_Probert 2018-01-23 14:45:05 +0100
  • d6e6e9449a Codacy fixes Linus_Probert 2018-01-23 14:37:58 +0100
  • dc7927c6b0 Gui log is working Linus_Probert 2018-01-23 14:11:03 +0100
  • 5a95808266 Prepared the gui frames. Linus_Probert 2018-01-23 12:14:44 +0100
  • e61b20f024 Include CURRENT_LEVEL in lua script. Linus_Probert 2018-01-22 10:12:44 +0100
  • 38a584f418 Added labels to monsters Linus Probert 2018-01-17 09:32:49 +0100
  • 22139f37bd TODO notes Linus Probert 2017-12-22 21:42:50 +0100
  • 050dcc340e Name in license Linus Probert 2017-12-22 21:36:11 +0100
  • 439dff8840 Codacy warning Linus Probert 2017-12-22 21:33:00 +0100
  • c0e22314b9 MinGW warning in gui. Linus Probert 2017-12-22 15:19:26 +0100
  • 53abdb52bf Don't need a verbose makefile in appveyor any longer. Linus Probert 2017-12-22 15:17:25 +0100
  • c4b8766a01 Began designing/writing gui. Added states. Linus Probert 2017-12-22 15:15:40 +0100
  • 60b374f84e Levele exit and next level load Linus Probert 2017-12-22 06:27:58 +0100
  • 01a3aa59d5 More compiler preproc stuff Linus Probert 2017-12-21 12:41:08 +0100
  • 618f28a519 Badges and mingw warnings Linus Probert 2017-12-21 12:35:52 +0100
  • 433d907ae8 Problems with max and min in mingw Linus Probert 2017-12-21 12:26:57 +0100
  • 3504dfc7d1 MinGW can't build with VS .lib files :P Linus Probert 2017-12-21 12:22:37 +0100
  • 42aa1cbe86 Fixed some mingw warnings. Linus Probert 2017-12-21 11:57:12 +0100
  • 7862b83cb6 Fixed conflicting mains for mingw build Linus Probert 2017-12-21 11:46:52 +0100
  • f0e7549c65 Create the lua folder in appveyor build Linus Probert 2017-12-21 08:36:46 +0100
  • ca7249e954 Log hits, kills and misses Linus Probert 2017-12-21 08:31:25 +0100
  • 2899bb76f1 Fixes fixes fixes Linus Probert 2017-12-20 21:31:57 +0100
  • b46f9e0136 More compile scripts Linus Probert 2017-12-20 21:24:25 +0100
  • cd3985686d Msg more stuff Linus Probert 2017-12-20 21:14:19 +0100
  • 3789fd684f Let's try it with some ps Linus Probert 2017-12-20 21:12:20 +0100
  • dc641c1d4d Appveyor Linus Probert 2017-12-20 21:01:22 +0100
  • 7613ffc2cb Another lua appveyor attempt Linus Probert 2017-12-20 20:58:55 +0100
  • 143903b101 Minor attempt on fixing lua for appveyor Linus Probert 2017-12-20 20:36:09 +0100
  • f7a6f36928 More indentation issues :( Linus Probert 2017-12-20 20:31:23 +0100
  • 15727626cc Don't think one should mess with yml indentation Linus Probert 2017-12-20 20:29:41 +0100
  • 70444c2299 We don't use mixer so don't include it. Linus Probert 2017-12-20 20:26:57 +0100
  • a69d8b2d46 Apparently no mingw in 2017 env on appveyor Linus Probert 2017-12-20 20:15:23 +0100
  • d4fa8b9765 MinGW in appveyor path Linus Probert 2017-12-20 20:11:39 +0100
  • 9ede61544f More appveyor stuff Linus Probert 2017-12-20 20:07:25 +0100
  • 3a85647d1c Removed the mingw thing Linus Probert 2017-12-20 20:01:52 +0100
  • e6c3e0134d Half-assed attempt on appveyor Linus Probert 2017-12-20 19:58:56 +0100
  • 9250dad9ce Get screen resolution in Windows Linus Probert 2017-12-20 19:17:41 +0100
  • d4fa9f89d6 Fixed a massive error in hashtable. Linus Probert 2017-12-20 18:56:28 +0100
  • c128a5dc39 Cleaner sprite creation. Linus Probert 2017-12-19 23:30:58 +0100
  • 025bd3eda2 Fixed some codacy stuff Linus Probert 2017-12-19 23:02:24 +0100
  • 4bbe82a705 More windows stuff Linus Probert 2017-12-19 22:51:00 +0100
  • faad866c8b Fixed a lot of stuff to help cross platform compilation Linus Probert 2017-12-19 21:00:02 +0100
  • 7f6507d30c Fixed for windows Linus Probert 2017-12-19 19:42:05 +0100
  • b269abd0f7 Moved hashtabl and linkedlist into source. Linus Probert 2017-12-19 09:06:21 +0100
  • 856d47fec9 Removed old valgrind dump Linus Probert 2017-12-19 08:59:18 +0100
  • 64a9105d21 Action texts on player and some refactoring Linus Probert 2017-12-18 15:26:56 +0100
  • 1c48f1dd9a Added enemy behaviour to lua and monster states. Linus Probert 2017-12-18 12:12:24 +0100
  • 995a2f4475 Codacy warnings. Linus Probert 2017-12-18 10:03:58 +0100
  • c88c64f4b8 Implemented stupid agressive and coward pathing. Linus Probert 2017-12-18 09:59:01 +0100
  • 3a464d8ea6 Added some more undead and fixed the random function. Linus Probert 2017-12-18 09:11:00 +0100
  • 6007976d23 Roaming monsters. Linus Probert 2017-12-17 13:43:41 +0100
  • 7389c2d588 Hit and miss information. Linus Probert 2017-12-15 15:03:29 +0100
  • 916193ecb3 Simple Player vs. Enemy hits Linus Probert 2017-12-15 08:08:45 +0100
  • c4d142860c Moved 'clip' from texture to sprite. Linus Probert 2017-12-14 12:01:05 +0100
  • 80ab804e07 More monsters Linus Probert 2017-12-14 09:48:49 +0100
  • 0fcf0afc39 More Codacy Linus Probert 2017-12-13 23:35:06 +0100
  • 7625e02d21 Make codacy happy. Linus Probert 2017-12-13 23:27:20 +0100
  • 00a2b54759 Lua bindings for monsters. Monsters in matrix. Linus Probert 2017-12-13 23:20:54 +0100
  • 95c9ed0a67 Made linked list stupid and naive. Prepared for monster lua Linus Probert 2017-12-13 20:31:04 +0100
  • 17c3b817a0 Better hashtable destruction. Monsters prepared. Linus Probert 2017-12-13 14:26:30 +0100