Steve
|
f153383f9e
|
Challenge mission graphics.
|
2016-02-27 18:08:43 +00:00 |
Steve
|
2e5b45064a
|
Challenges integration.
|
2016-02-27 16:16:21 +00:00 |
Steve
|
ef6e65a51c
|
Slow player down when mission is complete.
|
2016-02-27 16:15:41 +00:00 |
Steve
|
4df206d6b2
|
Show time on HUD when in challenge mission.
|
2016-02-27 16:15:30 +00:00 |
Steve
|
69e45f4e3f
|
Clear input when transitioning.
|
2016-02-27 16:14:48 +00:00 |
Steve
|
2c33041344
|
Load data from files found in directory, rather than using a text file.
|
2016-02-27 16:14:14 +00:00 |
Steve
|
266088f764
|
Start of restoring challenges.
|
2016-02-27 12:14:29 +00:00 |
Steve
|
57d8c867e1
|
v0.6. Start of i18n.
|
2016-02-27 12:14:05 +00:00 |
Steve
|
d79325a0b3
|
Only select one mission.
|
2016-02-27 08:08:32 +00:00 |
Steve
|
1f5af02441
|
Fixed for point effects not showing.
|
2016-02-25 16:43:26 +00:00 |
Steve
|
6b25cc3c8b
|
Clip camera using star systems.
|
2016-02-25 16:00:42 +00:00 |
Steve
|
b5bafa1b1e
|
Windows save path bug fix.
|
2016-02-25 12:27:08 +00:00 |
Steve
|
3f100a0848
|
Init effects on title screen, to prevent crash.
|
2016-02-25 12:26:54 +00:00 |
Steve
|
84889d8391
|
Windows build fixes.
|
2016-02-25 11:46:39 +00:00 |
Steve
|
19630696c5
|
Prevented AI craft for jittering when close to leader.
|
2016-02-25 10:55:15 +00:00 |
Steve
|
1476c69944
|
Various script updates.
|
2016-02-25 10:54:48 +00:00 |
Steve
|
12999f3dd9
|
Updated "Pilot" to "Wingmate".
|
2016-02-25 10:53:37 +00:00 |
Steve
|
e79d331599
|
Added ALL_OBJECTIVES_COMPLETE script command.
|
2016-02-25 10:52:01 +00:00 |
Steve
|
239845a279
|
Array resize bug fixes.
|
2016-02-24 23:12:13 +00:00 |
Sweeney
|
e3dd4d62af
|
Markdown updates.
|
2016-02-24 15:54:14 +00:00 |
Sweeney
|
56540a56ac
|
Start of bullet, debris, and effect performance updates. Dynamic array sizing.
|
2016-02-24 15:02:51 +00:00 |
Steve
|
ba41d615a2
|
Add debug / dev info.
|
2016-02-24 07:25:17 +00:00 |
Steve
|
ae3b5c4c1a
|
Create tbfss save folder in Windows with current username.
|
2016-02-24 07:17:53 +00:00 |
Steve
|
913184d877
|
Removed INF. They don't exist after 2616.
|
2016-02-24 07:16:23 +00:00 |
Steve
|
e4b2bba230
|
Leader following tweaks: will now face and move in the general direction of leader once in range.
|
2016-02-24 07:13:48 +00:00 |
Steve
|
a2a1ec0613
|
Modal message box updates.
|
2016-02-23 22:20:07 +00:00 |
Steve
|
368e9dc592
|
Start of modal dialog display.
|
2016-02-23 07:19:31 +00:00 |
Steve
|
8afc9a757b
|
Updated avoidance.
|
2016-02-22 21:46:46 +00:00 |
Steve
|
bde4dd84f5
|
Removed redundant calls.
|
2016-02-22 21:45:02 +00:00 |
Steve
|
e99159f3ea
|
Updated with v0.5 changes.
|
2016-02-22 21:44:47 +00:00 |
Steve
|
66fa5ede35
|
Display loading progress for initial load.
|
2016-02-22 17:28:23 +00:00 |
Steve
|
a7f9585a9a
|
Moved prepareScene / presentScene into main loop.
|
2016-02-22 17:27:36 +00:00 |
Steve
|
66874a1720
|
Adjusted brake amount of missiles, to prevent them circling opponents.
|
2016-02-22 16:32:38 +00:00 |
Steve
|
bbd42a0456
|
Removed black outline.
|
2016-02-22 16:12:49 +00:00 |
Steve
|
d529a83bfa
|
Set window title with full game name.
|
2016-02-22 12:47:41 +00:00 |
Steve
|
0c88500690
|
Start of avoidance code for capital ships.
|
2016-02-22 12:47:30 +00:00 |
Steve
|
2d202235c8
|
Manual and README updates.
|
2016-02-21 22:49:52 +00:00 |
Steve
|
7ffd3b0406
|
Added Mag cannon training at Sol.
|
2016-02-21 22:49:43 +00:00 |
Steve
|
4128868692
|
Dynamically allocate number of files in list.
|
2016-02-21 17:24:21 +00:00 |
Steve
|
fd56b75a6a
|
Press 6 to complete mission in debug mode.
|
2016-02-21 16:55:29 +00:00 |
Steve
|
03712285c4
|
Campaign flow bug fixes.
|
2016-02-21 16:55:11 +00:00 |
Steve
|
cedbed4dc8
|
Updated copyright dates.
|
2016-02-21 15:50:27 +00:00 |
Steve
|
dcef433d4d
|
Randomly scale planet.
|
2016-02-21 13:47:10 +00:00 |
Steve
|
862d73dbc2
|
Quadrant fix.
|
2016-02-21 13:46:58 +00:00 |
Steve
|
9ced1e75c8
|
Removed unneeded addCandidate function.
|
2016-02-21 09:41:32 +00:00 |
Steve
|
4d3b2f10a1
|
Remove entities from quadtree at start of loop.
|
2016-02-21 09:41:00 +00:00 |
Steve
|
a554c0ef00
|
Tidied headers.
|
2016-02-21 08:54:23 +00:00 |
Steve
|
f402c8e7b9
|
Updated battle area restrictions, to fit quadtree changes.
|
2016-02-21 08:54:14 +00:00 |
Steve
|
1e24844d9b
|
Resize fetch list dynamically.
|
2016-02-21 08:28:22 +00:00 |
Steve
|
b004dd95ab
|
Resize quadtree entity capacity as needed.
|
2016-02-21 08:13:17 +00:00 |