Steve
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1577907390
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Warp mouse to centre of galactic map upon start, to prevent scrolling.
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2015-12-14 08:32:59 +00:00 |
Steve
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1054fc1aa8
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Added keyboard alternatives for some mouse controls.
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2015-12-14 08:32:36 +00:00 |
Steve
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7bda6d7ed3
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Initial commit of first Mace mission.
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2015-12-14 08:17:38 +00:00 |
Steve
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bb4e7940f0
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Reduced availibilty of missiles on corvette.
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2015-12-14 08:15:56 +00:00 |
Steve
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c4dfb823ef
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Code clean up.
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2015-12-14 08:15:41 +00:00 |
Steve
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2012f87b39
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Randomize debris for fighters. Added Rebel AI thresholds.
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2015-12-13 17:56:16 +00:00 |
Steve
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8e1fdf559a
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Scatter debris more quickly.
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2015-12-13 17:55:10 +00:00 |
Steve
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260ada68c8
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Capital ships: scatter debris when components destroyed. Run scripts upon certain events.
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2015-12-13 17:54:57 +00:00 |
Steve
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743786efb8
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Added debris.
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2015-12-13 14:50:54 +00:00 |
Steve
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99eb742d34
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HUD distance calculation bug fix.
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2015-12-12 18:24:41 +00:00 |
Steve
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4fbdcd0af6
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Allow flags in missions to be added to existing entity flags, or replace them completely.
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2015-12-12 18:24:23 +00:00 |
Steve
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6b06b2a431
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Increased corvette engine health. Allowed guns to fire missiles. Cap ships will also hunt down AI targets.
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2015-12-12 17:12:25 +00:00 |
Steve
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247c9f79e3
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Created capital ship engine effect.
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2015-12-12 15:11:40 +00:00 |
Steve
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5416debc21
|
Corvette graphics updates.
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2015-12-12 14:56:33 +00:00 |
Steve
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fb41a28c0c
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Corvette graphics updates.
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2015-12-12 12:17:29 +00:00 |
Steve
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25f2204d06
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Clear drawBullet list when battle starts.
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2015-12-11 19:10:27 +00:00 |
Steve
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fb524386fa
|
drawBullets() bug fix.
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2015-12-11 19:06:16 +00:00 |
Steve
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1fa033bc7e
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Relocated corvette graphics.
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2015-12-10 17:50:03 +00:00 |
Steve
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3ab78a070a
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Updated HUD distance display.
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2015-12-10 14:25:22 +00:00 |
Steve
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05f58e0971
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Added SECONDARY_TARGET flag.
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2015-12-10 12:40:23 +00:00 |
Steve
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e3ec8017af
|
Fewer guns on corvette. Lowered component health.
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2015-12-10 11:47:39 +00:00 |
Steve
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51452925f9
|
Death of guns does not affect cap ship health.
|
2015-12-10 11:47:18 +00:00 |
Steve
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a5f8be0586
|
EF_STATIC now means entity will never move (not even rotate).
|
2015-12-10 11:46:57 +00:00 |
Steve
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da692862b9
|
Include cap ships in force counts.
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2015-12-10 11:11:32 +00:00 |
Steve
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09d93f9163
|
Treat capital ship engines differently from components. Will cause vessel to stop moving when they are all destroyed. Don't contribute to ship health.
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2015-12-10 11:11:04 +00:00 |
Steve
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4358d5b698
|
Misc. fixes.
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2015-12-10 10:16:44 +00:00 |
Steve
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deafab786e
|
Separate gun AI.
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2015-12-10 10:16:27 +00:00 |
Steve
|
833043ba7d
|
Bullets don't hit their own entity groups (mainly for capital ships).
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2015-12-10 10:16:16 +00:00 |
Steve
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1b1a4ca792
|
Shift dead entities out of main list instead of freeing, to counter dangling pointers.
|
2015-12-10 10:15:27 +00:00 |
Steve
|
a541cf1976
|
Allow mod to handle floats.
|
2015-12-10 10:05:00 +00:00 |
Steve
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54ebea7c43
|
Further capital ship tweaks.
|
2015-12-10 10:04:22 +00:00 |
Steve
|
ede17199c3
|
Created corvette.
|
2015-12-10 10:04:00 +00:00 |
Steve
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c8eecdd316
|
Further capital ship tweaks.
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2015-12-09 07:25:24 +00:00 |
Steve
|
91822f1ca3
|
Further capital ship code updates. Added long range fire flag for cannons.
|
2015-12-08 22:42:31 +00:00 |
Steve
|
767920478c
|
Clear entire grid at start of frame (removing individuals is buggy right now).
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2015-12-08 06:44:53 +00:00 |
Steve
|
22afef45c7
|
Reduce cap ship health when component is destroyed.
|
2015-12-08 06:43:03 +00:00 |
Steve
|
6441f926e2
|
Various tweaks and refactoring to accomodate capital ships.
|
2015-12-07 19:19:41 +00:00 |
Steve
|
6084251e9f
|
Start of capital ships.
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2015-12-07 19:19:14 +00:00 |
Steve
|
7c99ccc845
|
Prevent buffer overflow when reading script.
|
2015-12-06 15:03:59 +00:00 |
Steve
|
28a4cda6fd
|
Set size of message box, based on amount of text.
|
2015-12-06 15:03:44 +00:00 |
Steve
|
744d634f80
|
Build script error fix.
|
2015-12-06 15:03:24 +00:00 |
Steve
|
27c2698081
|
v0.5.
|
2015-12-06 15:03:06 +00:00 |
Steve
|
14aba69da8
|
Updated CHANGELOG.
|
2015-12-05 17:20:56 +00:00 |
Steve
|
ebe86983a7
|
Added v0.4 features.
|
2015-12-05 16:05:58 +00:00 |
Steve
|
8975ef3410
|
Build script updates.
|
2015-12-05 15:47:57 +00:00 |
Steve
|
f4e4473bb6
|
Updates to build system.
|
2015-12-05 08:42:10 +00:00 |
Steve
|
5071057e07
|
Tweaked makefiles to enable cross compiling.
|
2015-12-05 08:16:17 +00:00 |
Steve
|
d6982e80ca
|
Created common.h to aid with cross compiling.
|
2015-12-05 08:15:58 +00:00 |
Steve
|
ea5ac8af30
|
Manual updates.
|
2015-12-04 23:22:02 +00:00 |
Steve
|
b3628c17b5
|
Decrease scroll zone.
|
2015-12-03 22:50:53 +00:00 |