Steve
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ec72a5dd40
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Highlight all mission targets, not just the one the player is targetting.
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2015-11-13 22:08:59 +00:00 |
Steve
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ddf5a3106f
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Always show target sphere.
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2015-11-13 16:56:22 +00:00 |
Steve
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d58170883d
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Removed enemy shield and armour display. Added target name and distance to Extraction Point.
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2015-11-12 07:00:53 +00:00 |
Steve
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0cc3ad0078
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Show direction of extraction point.
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2015-11-11 21:55:57 +00:00 |
Steve
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3b149be7b9
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Don't box mission targets flagged with EF_NO_MT_BOX.
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2015-11-09 22:47:28 +00:00 |
Steve
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452a4bf36c
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Fix for mission target directional arrow not showing.
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2015-11-02 10:49:55 +00:00 |
Steve
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a7c1906950
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Replaced radar drawCircle call with graphic. Added radar range warning.
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2015-11-02 10:11:47 +00:00 |
Steve
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a42a87efa5
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Show def name of fighter, and display left and right arrows when selecting a new fighter.
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2015-11-01 12:30:16 +00:00 |
Steve
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443723f6b7
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Implemented camera, to aid fighter switching. Added prompts for switching fighters, when current one is destroyed.
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2015-10-31 23:09:43 +00:00 |
Steve
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5c7b2a24bf
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Integrated waypoints into objective system.
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2015-10-28 19:12:58 +00:00 |
Steve
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37a0c77284
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Updated game manual. Limited number of HUD messages. Tweaked fighters and missions.
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2015-10-25 19:22:05 +00:00 |
Steve
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5b7410dc1f
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Added mission target flag, Pirate Uprising 03, and scatter radius for fighter groups, to prevent battles initially being too chaotic.
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2015-10-24 08:51:43 +01:00 |
Steve
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f206f2052b
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Allow for switching of weapons. Show weapon info on hud.
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2015-10-23 07:08:18 +01:00 |
Steve
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24bf15ce09
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Initial check in to GitHub.
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2015-10-20 12:51:49 +01:00 |