Steve
|
8d8ad35e17
|
Don't constantly fire lasers or mags at a disabled craft.
|
2016-07-31 09:58:06 +01:00 |
Steve
|
6dbbb7f403
|
Remove owner when detaching rope.
|
2016-07-31 09:57:41 +01:00 |
Steve
|
2db99a7315
|
Override gun AI when capital ship is disabled.
|
2016-07-30 10:29:57 +01:00 |
Steve
|
e14cba3761
|
Challenge 10 fixes.
|
2016-07-29 09:56:27 +01:00 |
Steve
|
0cc1c65628
|
Mark mission as complete when failing an unwinnable one.
|
2016-07-29 09:17:29 +01:00 |
Steve
|
7799c60652
|
Allow suspicion level to drop if player is close to wing leader.
|
2016-07-28 14:57:23 +01:00 |
Steve
|
f0fd63214d
|
Suspicion reduction tweaks.
|
2016-07-28 14:57:06 +01:00 |
Steve
|
436a3959a6
|
Greated reduction in suspicion level.
|
2016-07-28 11:54:08 +01:00 |
Steve
|
a2665e527c
|
When appearing offscreen, spawn outside of max radar range.
|
2016-07-28 11:53:14 +01:00 |
Steve
|
dcf7277ee9
|
Only increment player death stat once.
|
2016-07-27 16:17:56 +01:00 |
Steve
|
c62810bf4b
|
Made ATAFs immortal by default.
|
2016-07-27 08:44:02 +01:00 |
Steve
|
a0c2b1e9f6
|
Auto select next available mission when clicking on a star system.
|
2016-07-24 08:24:04 +01:00 |
Steve
|
b6ec680127
|
Don't select star systems when scrolling (release and click button).
|
2016-07-23 15:53:31 +01:00 |
Steve
|
726a9f99db
|
Pacifist trophy should be awarded only if enemies were present.
|
2016-07-23 12:51:35 +01:00 |
Steve
|
7547e14c9f
|
Scale shield effect size, to better match ship (mostly for supply ships).
|
2016-07-22 11:07:35 +01:00 |
Steve
|
e15ebcba9b
|
Tell player to initially face mission target / enemies, so we're not always facing up the screen.
|
2016-07-20 07:13:40 +01:00 |
Steve
|
d54273821d
|
Start of i18n look up optimisations.
|
2016-07-19 09:26:19 +01:00 |
Steve
|
157f1bc28a
|
Show small bullet hit effects when a target is struck.
|
2016-07-19 08:16:11 +01:00 |
Steve
|
5c211a3017
|
Allow closing of mission detail screen by right clicking.
|
2016-07-19 08:15:18 +01:00 |
Steve
|
9daf523d73
|
Misc. tidy up.
|
2016-06-26 15:40:49 +01:00 |
Steve
|
8569151b16
|
Moved if statements to separate lines, to help with GCC 6 compiling.
|
2016-06-26 15:39:58 +01:00 |
Steve
|
9b15e83df6
|
Allow viewing of credits from title screen.
|
2016-06-07 09:34:22 +01:00 |
Steve
|
a500f137b6
|
Galactic map display updates.
|
2016-06-07 09:24:09 +01:00 |
Steve
|
142c02c1ed
|
Don't require optional missions to need the previous mission to be completed.
|
2016-06-07 08:31:02 +01:00 |
Steve
|
345a45f9c4
|
Show the most recent 9 missions at most (really only applies to Alba).
|
2016-06-07 08:30:33 +01:00 |
Steve
|
5fa9ea1922
|
Added new sound effects.
|
2016-06-07 08:29:52 +01:00 |
Steve
|
e5ece42bc3
|
Spelling and grammar updates.
|
2016-06-05 23:04:57 +01:00 |
Steve
|
0306e2bbea
|
Added new sound effects.
|
2016-06-05 11:22:19 +01:00 |
Steve
|
95e9d4d9a0
|
Allow item images to be random.
|
2016-06-05 08:35:59 +01:00 |
Steve
|
ccff127394
|
Allow optional missions to expire.
|
2016-06-03 14:10:22 +01:00 |
Steve
|
6af1df919d
|
Show OK / Cancel dialog for restarting and quitting missions.
|
2016-06-03 13:57:24 +01:00 |
Steve
|
6d64cefce8
|
Shorten enable timer for OK / Cancel dialog.
|
2016-06-03 13:57:07 +01:00 |
Steve
|
93e65d1431
|
Trophy updates.
|
2016-06-03 07:41:44 +01:00 |
Steve
|
d8e2bb4f29
|
Credits updates.
|
2016-06-02 12:43:03 +01:00 |
Steve
|
011851d906
|
Always sparkle trophies.
|
2016-06-02 12:34:35 +01:00 |
Steve
|
db2c945cd6
|
fleeWithinBattleArea bug fix.
|
2016-06-02 11:20:18 +01:00 |
Steve
|
0f26004523
|
Only read up to 1023 characters.
|
2016-06-02 09:50:54 +01:00 |
Steve
|
2791046eff
|
Surrender limit should only count surrenders.
|
2016-06-02 09:50:23 +01:00 |
Steve
|
013c992221
|
Default to 2x radar range.
|
2016-06-02 09:49:58 +01:00 |
Steve
|
9f239085dc
|
Only print message when mission is in progress (don't spam the console).
|
2016-06-02 09:49:49 +01:00 |
Steve
|
54920dc9b3
|
Flee immediately when surrendering.
|
2016-06-02 09:49:28 +01:00 |
Steve
|
713f30ed5e
|
Hide mouse pointer during credits.
|
2016-06-01 09:55:44 +01:00 |
Steve
|
4ef44ed636
|
Use campaignFinished variable in battle, to prevent script crashes.
|
2016-06-01 09:55:28 +01:00 |
Steve
|
0cd73db62e
|
Added Waypoint challenge type.
|
2016-06-01 09:32:10 +01:00 |
Steve
|
f88c8dd156
|
Put Torelli firestorm graphic in misc, to prevent it being added by AUTO.
|
2016-06-01 09:31:56 +01:00 |
Steve
|
1474ecf7ca
|
Control trophy alerts from the main loop.
|
2016-05-31 09:37:46 +01:00 |
Steve
|
2b7641b809
|
Shortern text width, so text doesn't overflow.
|
2016-05-31 09:16:42 +01:00 |
Steve
|
c8b6ddd978
|
Move components offscreen to begin with, so the engine effects don't jump.
|
2016-05-31 09:13:17 +01:00 |
Steve
|
5d5c19a62d
|
Allow campaign to be ended with script.
|
2016-05-31 09:12:14 +01:00 |
Steve
|
8533f7969f
|
"Reset" a fighter by simply spawning another in it's place.
|
2016-05-30 11:59:31 +01:00 |