Commit Graph

64 Commits

Author SHA1 Message Date
Steve a541cf1976 Allow mod to handle floats. 2015-12-10 10:05:00 +00:00
Steve 91822f1ca3 Further capital ship code updates. Added long range fire flag for cannons. 2015-12-08 22:42:31 +00:00
Steve 6084251e9f Start of capital ships. 2015-12-07 19:19:14 +00:00
Steve d6982e80ca Created common.h to aid with cross compiling. 2015-12-05 08:15:58 +00:00
Steve 9825e39f4f Install path bug fixes. 2015-12-03 08:43:26 +00:00
Steve 65b62091d1 Allow for file location to be determined automatically. 2015-12-02 23:20:19 +00:00
Steve e5906d5f5f Added new AI flags. 2015-11-30 11:29:56 +00:00
Steve 9c532352f5 Allow for star systems to fall to Pandorans, once story missions are complete. 2015-11-30 09:33:43 +00:00
Steve a4dc4f3e05 Display rebels as red on radar. 2015-11-29 12:56:00 +00:00
Steve 76eb50d92c Added radio sound. 2015-11-29 12:55:36 +00:00
Steve dec3538956 Added AIF_MOVES_TO_PLAYER flag. 2015-11-28 14:33:05 +00:00
Steve 9de6d6c737 Removed triggers, and replaced with script system. Added message box. 2015-11-28 10:11:20 +00:00
Steve a278f3554b Only play GUI sound when mouse hovers over a button. 2015-11-26 17:41:43 +00:00
Steve 416b50d7eb Added setMouse function. 2015-11-26 08:17:16 +00:00
Steve cd0463c92f Updates to widget-mouse interactions. 2015-11-26 08:16:29 +00:00
Steve 5aa3daf342 Moved platform specific code to src/plat 2015-11-24 22:46:52 +00:00
Niels Nesse d4b1cda08d Build system improvements for windows
- Add EXE extension correctly
- Detect windows with _WIN32 macro and retire UNIX macro
2015-11-24 01:12:23 -08:00
Steve d62d8e74ba Further code changes for mouse support. 2015-11-24 07:16:48 +00:00
Steve 374ca825ce Code clean up. 2015-11-24 07:16:12 +00:00
Steve 95e26f3e7b Start of mouse control integration. 2015-11-23 14:52:11 +00:00
Steve b8409765d3 Debug statement fix. 2015-11-23 10:14:42 +00:00
Niels Nesse b98c2e6b49 Adding win32 makefile 2015-11-23 00:46:50 -08:00
Steve 84e0b88d00 Texture cache fix. 2015-11-22 16:52:27 +00:00
Steve 597f6f5cb7 Removed missiles types. Now only homing missiles, and rockets for bombers. 2015-11-21 23:45:22 +00:00
Steve 94e0259953 Added defensive AI flags - only attack sometimes. 2015-11-21 23:27:43 +00:00
Steve a82f8b6f2c Renamed FLEE flags to RETREAT. 2015-11-21 17:32:39 +00:00
Steve 4db432f845 Allow player to retreat from missions. 2015-11-20 22:51:44 +00:00
Steve a43a6b1706 Reduced sound distance. 2015-11-18 18:37:37 +00:00
Steve ede89eefd1 Shield damage effect updates. Laser will cause shield to disable for 10 seconds. 2015-11-18 16:04:12 +00:00
Steve 0bd067e552 Added laser. 2015-11-18 16:02:10 +00:00
Steve a776005a65 Reworked AI system, to make it more generic and flexible. 2015-11-18 11:27:05 +00:00
Steve a9dc374d40 Added new stats. 2015-11-17 07:23:50 +00:00
Steve 5964162971 New item collect sound effect. 2015-11-16 22:47:15 +00:00
Steve c224aff926 Show warning message and play sound when a missile is launched, targetting the player. 2015-11-16 18:39:49 +00:00
Steve 5aa8e0280e Added EF_MUST_DISABLE, to replace EF_DISABLE. 2015-11-16 16:24:57 +00:00
Steve 8c0b7fdb2f Further item code updates: allow items to be created and collected. 2015-11-16 12:31:50 +00:00
Steve a040a8de98 Start of items. 2015-11-16 11:27:03 +00:00
Steve 627b18d0b7 Added shuttle. 2015-11-16 11:26:23 +00:00
Steve f0d3b1f167 Added new missile launch sound. Added boost sound. 2015-11-15 17:10:47 +00:00
Steve 3d90352fbc Misc. code tweaks. 2015-11-15 11:32:00 +00:00
Steve 235d471a3b Added Tug. 2015-11-14 23:18:09 +00:00
Steve c9632613ce Updated EF_DISABLE to EF_DISABLED. Fixed objective logic for disabled craft (fire only once). 2015-11-14 16:14:48 +00:00
Steve 1f62eb2564 Added entity groups, to help with triggers and events. 2015-11-14 08:41:07 +00:00
Steve dc2f2c4635 Added ALIVE_ESCAPED and TT_ESCAPED. 2015-11-11 22:33:33 +00:00
Steve ad405c57ae Start of civilian ships: will follow player when close and flee in to extraction points. 2015-11-11 06:46:58 +00:00
Steve faf6c9890c Start of extraction points. 2015-11-09 22:46:57 +00:00
Steve bef2511ac4 Save a valid config at first start..! 2015-11-02 19:07:38 +00:00
Steve c506ad32cf Make missiles more powerful. Save name of last mission star system. 2015-10-30 07:22:49 +00:00
Steve 5dc4042b55 Added lookups for DISABLED. 2015-10-29 16:46:08 +00:00
Steve a87395cc23 Allow enemies to flee. 2015-10-29 16:18:41 +00:00