Commit Graph

757 Commits

Author SHA1 Message Date
Steve 8c128d7f1d Don't switch guns if the player doesn't have any. 2016-08-09 23:13:25 +01:00
Steve 6ff3fd47a4 Updated Team Player, and Bodyguard trophies. 2016-08-09 23:13:13 +01:00
Steve db3dcf977b Added EF_NO_PLAYER_TARGET. 2016-08-06 08:54:11 +01:00
Steve 7a19b60697 Restored errornous removal. 2016-08-02 08:14:59 +01:00
Steve 5a09e2a63e Tidied headers. 2016-08-01 11:01:33 +01:00
Steve 8d8ad35e17 Don't constantly fire lasers or mags at a disabled craft. 2016-07-31 09:58:06 +01:00
Steve 6dbbb7f403 Remove owner when detaching rope. 2016-07-31 09:57:41 +01:00
Steve 2db99a7315 Override gun AI when capital ship is disabled. 2016-07-30 10:29:57 +01:00
Steve e14cba3761 Challenge 10 fixes. 2016-07-29 09:56:27 +01:00
Steve 0cc1c65628 Mark mission as complete when failing an unwinnable one. 2016-07-29 09:17:29 +01:00
Steve 7799c60652 Allow suspicion level to drop if player is close to wing leader. 2016-07-28 14:57:23 +01:00
Steve f0fd63214d Suspicion reduction tweaks. 2016-07-28 14:57:06 +01:00
Steve 436a3959a6 Greated reduction in suspicion level. 2016-07-28 11:54:08 +01:00
Steve a2665e527c When appearing offscreen, spawn outside of max radar range. 2016-07-28 11:53:14 +01:00
Steve dcf7277ee9 Only increment player death stat once. 2016-07-27 16:17:56 +01:00
Steve c62810bf4b Made ATAFs immortal by default. 2016-07-27 08:44:02 +01:00
Steve a0c2b1e9f6 Auto select next available mission when clicking on a star system. 2016-07-24 08:24:04 +01:00
Steve b6ec680127 Don't select star systems when scrolling (release and click button). 2016-07-23 15:53:31 +01:00
Steve 726a9f99db Pacifist trophy should be awarded only if enemies were present. 2016-07-23 12:51:35 +01:00
Steve 7547e14c9f Scale shield effect size, to better match ship (mostly for supply ships). 2016-07-22 11:07:35 +01:00
Steve e15ebcba9b Tell player to initially face mission target / enemies, so we're not always facing up the screen. 2016-07-20 07:13:40 +01:00
Steve d54273821d Start of i18n look up optimisations. 2016-07-19 09:26:19 +01:00
Steve 157f1bc28a Show small bullet hit effects when a target is struck. 2016-07-19 08:16:11 +01:00
Steve 5c211a3017 Allow closing of mission detail screen by right clicking. 2016-07-19 08:15:18 +01:00
Steve 9daf523d73 Misc. tidy up. 2016-06-26 15:40:49 +01:00
Steve 8569151b16 Moved if statements to separate lines, to help with GCC 6 compiling. 2016-06-26 15:39:58 +01:00
Steve 9b15e83df6 Allow viewing of credits from title screen. 2016-06-07 09:34:22 +01:00
Steve a500f137b6 Galactic map display updates. 2016-06-07 09:24:09 +01:00
Steve 142c02c1ed Don't require optional missions to need the previous mission to be completed. 2016-06-07 08:31:02 +01:00
Steve 345a45f9c4 Show the most recent 9 missions at most (really only applies to Alba). 2016-06-07 08:30:33 +01:00
Steve 5fa9ea1922 Added new sound effects. 2016-06-07 08:29:52 +01:00
Steve e5ece42bc3 Spelling and grammar updates. 2016-06-05 23:04:57 +01:00
Steve 0306e2bbea Added new sound effects. 2016-06-05 11:22:19 +01:00
Steve 95e9d4d9a0 Allow item images to be random. 2016-06-05 08:35:59 +01:00
Steve ccff127394 Allow optional missions to expire. 2016-06-03 14:10:22 +01:00
Steve 6af1df919d Show OK / Cancel dialog for restarting and quitting missions. 2016-06-03 13:57:24 +01:00
Steve 6d64cefce8 Shorten enable timer for OK / Cancel dialog. 2016-06-03 13:57:07 +01:00
Steve 93e65d1431 Trophy updates. 2016-06-03 07:41:44 +01:00
Steve d8e2bb4f29 Credits updates. 2016-06-02 12:43:03 +01:00
Steve 011851d906 Always sparkle trophies. 2016-06-02 12:34:35 +01:00
Steve db2c945cd6 fleeWithinBattleArea bug fix. 2016-06-02 11:20:18 +01:00
Steve 0f26004523 Only read up to 1023 characters. 2016-06-02 09:50:54 +01:00
Steve 2791046eff Surrender limit should only count surrenders. 2016-06-02 09:50:23 +01:00
Steve 013c992221 Default to 2x radar range. 2016-06-02 09:49:58 +01:00
Steve 9f239085dc Only print message when mission is in progress (don't spam the console). 2016-06-02 09:49:49 +01:00
Steve 54920dc9b3 Flee immediately when surrendering. 2016-06-02 09:49:28 +01:00
Steve 713f30ed5e Hide mouse pointer during credits. 2016-06-01 09:55:44 +01:00
Steve 4ef44ed636 Use campaignFinished variable in battle, to prevent script crashes. 2016-06-01 09:55:28 +01:00
Steve 0cd73db62e Added Waypoint challenge type. 2016-06-01 09:32:10 +01:00
Steve f88c8dd156 Put Torelli firestorm graphic in misc, to prevent it being added by AUTO. 2016-06-01 09:31:56 +01:00