Steve
|
e2ffe9ba84
|
Added ability to specify death type of fighters (e.g. supply ships shouldn't spin).
|
2015-12-24 12:12:23 +00:00 |
Steve
|
ff953cf0e7
|
Supply ship updates.
|
2015-12-24 11:53:49 +00:00 |
Steve
|
f2cd43c95e
|
Added supply ship.
|
2015-12-24 08:57:00 +00:00 |
Steve
|
38587b24f7
|
Various mission updates.
|
2015-12-22 17:59:16 +00:00 |
Steve
|
3dbd8e72f7
|
Missions now unlock depending on number of other missions completed (and previous mission, where applicable).
|
2015-12-21 14:19:21 +00:00 |
Steve
|
b44b894c4b
|
Misc. mission tweaks.
|
2015-12-21 10:05:48 +00:00 |
Steve
|
eedc8a718a
|
Target name update.
|
2015-12-20 16:15:56 +00:00 |
Steve
|
95de0a67c4
|
Added requirement.
|
2015-12-20 14:31:38 +00:00 |
Steve
|
6c60772e72
|
Lowered difficulty.
|
2015-12-20 14:31:25 +00:00 |
Steve
|
5ac96998a0
|
Text tweaks.
|
2015-12-20 14:31:16 +00:00 |
Steve
|
a22e2a9f8d
|
Start of 3rd Clarke mission.
|
2015-12-20 11:59:00 +00:00 |
Steve
|
b1ba14a173
|
Mission tweaks.
|
2015-12-20 11:58:47 +00:00 |
Steve
|
af04c5a7ef
|
Automatically load missions from star system misson dir (data/mission/xxx)
|
2015-12-20 11:58:21 +00:00 |
Steve
|
4bf78f0138
|
Further CSN corvette updates.
|
2015-12-19 12:49:02 +00:00 |
Steve
|
df04ff1439
|
Start of CSN corvette.
|
2015-12-19 12:30:02 +00:00 |
Steve
|
dd094070e0
|
Clarke mission fixes.
|
2015-12-19 08:57:09 +00:00 |
Steve
|
041b7659ca
|
Clarke mission updates.
|
2015-12-18 14:29:00 +00:00 |
Steve
|
01894d5150
|
Activate objectives by name, not number.
|
2015-12-18 14:28:44 +00:00 |
Steve
|
b553126f6c
|
Added second Clarke mission.
|
2015-12-18 12:03:18 +00:00 |
Steve
|
f87d992465
|
Reduced health of engines.
|
2015-12-18 12:02:55 +00:00 |
Steve
|
7325bbe506
|
INF Corvette updates.
|
2015-12-18 08:26:21 +00:00 |
Steve
|
942281352c
|
Corvette config updates.
|
2015-12-17 23:14:46 +00:00 |
Steve
|
81a536177c
|
Added INF corvette.
|
2015-12-16 22:39:59 +00:00 |
Steve
|
7bda6d7ed3
|
Initial commit of first Mace mission.
|
2015-12-14 08:17:38 +00:00 |
Steve
|
bb4e7940f0
|
Reduced availibilty of missiles on corvette.
|
2015-12-14 08:15:56 +00:00 |
Steve
|
6b06b2a431
|
Increased corvette engine health. Allowed guns to fire missiles. Cap ships will also hunt down AI targets.
|
2015-12-12 17:12:25 +00:00 |
Steve
|
5416debc21
|
Corvette graphics updates.
|
2015-12-12 14:56:33 +00:00 |
Steve
|
fb41a28c0c
|
Corvette graphics updates.
|
2015-12-12 12:17:29 +00:00 |
Steve
|
1fa033bc7e
|
Relocated corvette graphics.
|
2015-12-10 17:50:03 +00:00 |
Steve
|
05f58e0971
|
Added SECONDARY_TARGET flag.
|
2015-12-10 12:40:23 +00:00 |
Steve
|
e3ec8017af
|
Fewer guns on corvette. Lowered component health.
|
2015-12-10 11:47:39 +00:00 |
Steve
|
a5f8be0586
|
EF_STATIC now means entity will never move (not even rotate).
|
2015-12-10 11:46:57 +00:00 |
Steve
|
09d93f9163
|
Treat capital ship engines differently from components. Will cause vessel to stop moving when they are all destroyed. Don't contribute to ship health.
|
2015-12-10 11:11:04 +00:00 |
Steve
|
ede17199c3
|
Created corvette.
|
2015-12-10 10:04:00 +00:00 |
Steve
|
c8eecdd316
|
Further capital ship tweaks.
|
2015-12-09 07:25:24 +00:00 |
Steve
|
91822f1ca3
|
Further capital ship code updates. Added long range fire flag for cannons.
|
2015-12-08 22:42:31 +00:00 |
Steve
|
6441f926e2
|
Various tweaks and refactoring to accomodate capital ships.
|
2015-12-07 19:19:41 +00:00 |
Steve
|
6084251e9f
|
Start of capital ships.
|
2015-12-07 19:19:14 +00:00 |
Steve
|
8734909a91
|
Script tweak.
|
2015-12-02 19:17:40 +00:00 |
Steve
|
14e85550aa
|
Added final Temper mission.
|
2015-12-02 19:17:25 +00:00 |
Steve
|
958ba82928
|
Added reinforcements script event.
|
2015-11-30 13:28:31 +00:00 |
Steve
|
cb94890436
|
Added final Granada mission.
|
2015-11-30 12:41:38 +00:00 |
Steve
|
f0891dcfd6
|
Removed MOVE_TO_PLAYER flag, to prevent enemies chasing player.
|
2015-11-30 12:40:34 +00:00 |
Steve
|
109e1c1788
|
Converted ODPs to turrets. Added rocket turret.
|
2015-11-30 11:29:33 +00:00 |
Steve
|
9c532352f5
|
Allow for star systems to fall to Pandorans, once story missions are complete.
|
2015-11-30 09:33:43 +00:00 |
Steve
|
2dd5c66f03
|
Various mission tweaks.
|
2015-11-29 16:51:33 +00:00 |
Steve
|
b15bdcd123
|
Removed rank from message dialog.
|
2015-11-29 16:50:23 +00:00 |
Steve
|
da406491a6
|
Added Suspect Packages #3.
|
2015-11-29 12:57:38 +00:00 |
Steve
|
eeaccec327
|
Update script function calls.
|
2015-11-29 12:55:15 +00:00 |
Steve
|
46337a1f16
|
Removed challenges from main campaign.
|
2015-11-29 08:44:34 +00:00 |
Steve
|
6087a6b57f
|
Added some intro text.
|
2015-11-28 17:01:14 +00:00 |
Steve
|
008e2aac8c
|
Set message box time automatically. Added WAIT_MSG_BOX command.
|
2015-11-28 17:00:54 +00:00 |
Steve
|
3fb9e8ef97
|
Updated tutorials. Added ECM tutorial.
|
2015-11-28 15:29:55 +00:00 |
Steve
|
fbc4eb01d1
|
Waypoint activation fix.
|
2015-11-28 15:03:51 +00:00 |
Steve
|
933623bacb
|
Added Suspect Packages #2 mission.
|
2015-11-28 14:35:34 +00:00 |
Steve
|
2a0db6dc8b
|
Replaced triggers with script.
|
2015-11-28 14:35:10 +00:00 |
Steve
|
dec3538956
|
Added AIF_MOVES_TO_PLAYER flag.
|
2015-11-28 14:33:05 +00:00 |
Steve
|
3ef305686f
|
Allow AI controlled tug to collect disabled fighters, and take them to the extraction point.
|
2015-11-26 22:48:22 +00:00 |
Steve
|
d444b0ab68
|
Simplified mission loading (merged fighterGroup in to fighters, etc.)
|
2015-11-26 17:41:05 +00:00 |
Steve
|
cd0463c92f
|
Updates to widget-mouse interactions.
|
2015-11-26 08:16:29 +00:00 |
Steve
|
374ca825ce
|
Code clean up.
|
2015-11-24 07:16:12 +00:00 |
Steve
|
35f268e794
|
Added Start Mission button.
|
2015-11-24 07:15:08 +00:00 |
Steve
|
41c1b40612
|
Further adjustments to health / shield.
|
2015-11-22 17:50:05 +00:00 |
Steve
|
e77379923a
|
Defeat 9 Pandoran fighters.
|
2015-11-22 17:49:20 +00:00 |
Steve
|
444ffaeffa
|
Double health / shield values of all craft.
|
2015-11-22 16:57:53 +00:00 |
Steve
|
182e34859e
|
Must destroy 12 targets total, not 18.
|
2015-11-22 16:28:07 +00:00 |
Steve
|
7b1ff8f72e
|
Added missions to systems.
|
2015-11-22 13:07:07 +00:00 |
Steve
|
b6fcb774f7
|
Added Temper mission #4. Pirate mission #3 is now capturing a lieutenant, not a leader.
|
2015-11-22 13:07:00 +00:00 |
Steve
|
b61369b57f
|
Fighter tweaks.
|
2015-11-22 11:41:09 +00:00 |
Steve
|
a2ce689188
|
(formerly Iliad mission 1)
|
2015-11-22 11:40:57 +00:00 |
Steve
|
beedfd3664
|
Destroy bombers mission.
|
2015-11-22 11:40:39 +00:00 |
Steve
|
3c9ba50930
|
Added rocket configuration.
|
2015-11-22 08:17:05 +00:00 |
Steve
|
597f6f5cb7
|
Removed missiles types. Now only homing missiles, and rockets for bombers.
|
2015-11-21 23:45:22 +00:00 |
Steve
|
94e0259953
|
Added defensive AI flags - only attack sometimes.
|
2015-11-21 23:27:43 +00:00 |
Steve
|
e96ea6712c
|
Added extraction point.
|
2015-11-21 17:37:33 +00:00 |
Steve
|
a82f8b6f2c
|
Renamed FLEE flags to RETREAT.
|
2015-11-21 17:32:39 +00:00 |
Steve
|
fe42f5153d
|
Added Hammerhead, Khepri, Scarab, and Thunderhead.
|
2015-11-21 17:28:10 +00:00 |
Steve
|
9580ad4e4f
|
Added Rook.
|
2015-11-20 23:21:23 +00:00 |
Steve
|
0369602905
|
Don't allow players to select an ATAF during an Epic mission.
|
2015-11-20 22:47:42 +00:00 |
Steve
|
c54107e705
|
Reduced epic fighter count.
|
2015-11-20 22:46:58 +00:00 |
Steve
|
c4015266ea
|
Added final Coyote mission.
|
2015-11-20 22:46:44 +00:00 |
Steve
|
b5b72e85e3
|
Added second Coyote mission.
|
2015-11-19 08:31:22 +00:00 |
Steve
|
ed6ac7d850
|
Renamed suspicious packages mission.
|
2015-11-19 08:31:04 +00:00 |
Steve
|
245e42bd39
|
Added Mantis.
|
2015-11-19 08:14:43 +00:00 |
Steve
|
e181374bc5
|
Tweaked Hyena speed.
|
2015-11-19 08:14:33 +00:00 |
Steve
|
d5a5271961
|
Added laser cannons to certain fighters.
|
2015-11-18 18:37:27 +00:00 |
Steve
|
af913bc4cf
|
Added Kingfisher.
|
2015-11-18 16:04:20 +00:00 |
Steve
|
0bd067e552
|
Added laser.
|
2015-11-18 16:02:10 +00:00 |
Steve
|
f642a80305
|
Updated mission to fit new AI system.
|
2015-11-18 11:28:37 +00:00 |
Steve
|
a776005a65
|
Reworked AI system, to make it more generic and flexible.
|
2015-11-18 11:27:05 +00:00 |
Steve
|
9a988ee94c
|
Adjusted shuttle speed.
|
2015-11-16 22:46:57 +00:00 |
Steve
|
b8c5653f0a
|
Added first shuttle mission.
|
2015-11-16 22:46:44 +00:00 |
Steve
|
5aa8e0280e
|
Added EF_MUST_DISABLE, to replace EF_DISABLE.
|
2015-11-16 16:24:57 +00:00 |
Steve
|
eb4db6028f
|
Tweaked Firefly and Leopard, to swap around weapons.
|
2015-11-16 16:24:16 +00:00 |
Steve
|
2546b904a8
|
Added requirement.
|
2015-11-16 14:39:34 +00:00 |
Steve
|
86c687f7ef
|
Added crate graphics.
|
2015-11-16 14:31:16 +00:00 |
Steve
|
8c0b7fdb2f
|
Further item code updates: allow items to be created and collected.
|
2015-11-16 12:31:50 +00:00 |
Steve
|
a040a8de98
|
Start of items.
|
2015-11-16 11:27:03 +00:00 |
Steve
|
627b18d0b7
|
Added shuttle.
|
2015-11-16 11:26:23 +00:00 |
Steve
|
c8489e7dc6
|
Added 3rd Warro evacuation mission.
|
2015-11-15 12:28:29 +00:00 |