Steve
|
d33bcf9414
|
In epic battles, spawned in entities (such as swarmers) don't count towards the epicLimit.
|
2016-03-27 08:55:25 +01:00 |
Steve
|
6ca888d775
|
Misc. mission clean up.
|
2016-03-26 18:16:28 +00:00 |
Steve
|
743a2d73d4
|
Start of final Clarke mission.
|
2016-03-26 18:16:17 +00:00 |
Steve
|
8c639a9cb5
|
Clarke now falls to the Pandorans.
|
2016-03-26 18:16:05 +00:00 |
Steve
|
ca043f171c
|
Only initially add active entities to quadtree.
|
2016-03-26 18:15:52 +00:00 |
Steve
|
f82f5c6d04
|
i18n updates.
|
2016-03-17 08:11:58 +00:00 |
Steve
|
175b7e5ca0
|
Moved entity loading code out of mission.c, and into appropriate c files.
|
2016-03-17 08:11:52 +00:00 |
Steve
|
73a3c0c78a
|
Fixed shield splinter effect.
|
2016-03-16 21:54:08 +00:00 |
Steve
|
1b43e4908c
|
Added ability to hide objective numbers.
|
2016-03-16 19:24:41 +00:00 |
Steve
|
50cde212f4
|
Clark mission #5 tweaks.
|
2016-03-16 06:55:07 +00:00 |
Steve
|
4ef796bf92
|
Added id to objective, to allow script to function in non-English languages.
|
2016-03-16 06:54:34 +00:00 |
Steve
|
30fa446006
|
Allow script to activate spawners.
|
2016-03-16 06:53:49 +00:00 |
Steve
|
0332e2fe20
|
Fixed time script bug.
|
2016-03-16 06:53:30 +00:00 |
Steve
|
604526611a
|
Increased flock leading distance.
|
2016-03-16 06:53:20 +00:00 |
Steve
|
09e676d713
|
Added simple die, to prevent swarmers spreading debris everywhere.
|
2016-03-16 06:53:07 +00:00 |
Steve
|
13344ddc06
|
Made many attributes optional.
|
2016-03-14 17:55:34 +00:00 |
Steve
|
1fbf31e56c
|
Don't check spawners if player is dead.
|
2016-03-14 17:55:09 +00:00 |
Steve
|
612e76fe04
|
Added INF Swarmer.
|
2016-03-14 17:54:56 +00:00 |
Steve
|
634d914bd9
|
Jumpgate initial state fix.
|
2016-03-14 11:28:19 +00:00 |
Steve
|
4e8b85b6a1
|
Removed script-based spawner. Redundant.
|
2016-03-14 11:28:01 +00:00 |
Steve
|
edc18579ec
|
Added support for spawners.
|
2016-03-14 11:12:22 +00:00 |
Steve
|
380ca3e26a
|
Tweaked accuracy threshold.
|
2016-03-14 08:30:34 +00:00 |
Steve
|
35e23e8450
|
Added large explosions, for capital ships.
|
2016-03-14 08:30:19 +00:00 |
Steve
|
ad96a70b0a
|
i18n updates.
|
2016-03-13 10:54:50 +00:00 |
Steve
|
35b5e4a1c6
|
Misc cleanup.
|
2016-03-13 10:52:12 +00:00 |
Steve
|
7b0c70005f
|
Lookup updates.
|
2016-03-13 10:52:02 +00:00 |
Steve
|
b37a268169
|
Added capital ships to challenge killLimit check.
|
2016-03-13 10:51:48 +00:00 |
Steve
|
34e4880535
|
Added challenge #11.
|
2016-03-13 10:50:41 +00:00 |
Steve
|
160f65a15b
|
Added EF_NO_KILL_INC to prevent kill count increment.
|
2016-03-13 10:50:32 +00:00 |
Steve
|
cca080e88f
|
Updated i18n.
|
2016-03-12 15:13:12 +00:00 |
Steve
|
0d074eaa22
|
JSON bug fix.
|
2016-03-12 15:13:04 +00:00 |
Steve
|
a5509b5bcd
|
Logging updates.
|
2016-03-12 15:12:52 +00:00 |
Steve
|
71b0a00689
|
Use EF_DISABLED for jumpgates, rather than systemPower.
|
2016-03-12 12:35:05 +00:00 |
Steve
|
5d38abcbeb
|
Use EF_DISABLED, instead of system power.
|
2016-03-12 12:12:12 +00:00 |
Steve
|
bdced9c00f
|
Use aiActionTime, instead of thinkTime, to allow waypoint to continue to spin.
|
2016-03-12 12:11:56 +00:00 |
Steve
|
e9c43f3d60
|
Flocking tweak.
|
2016-03-12 12:11:30 +00:00 |
Steve
|
a4fbb85cb6
|
Rothan mission #2
|
2016-03-12 12:11:06 +00:00 |
Steve
|
b235a11f3d
|
Updated waypoint graphics.
|
2016-03-12 12:10:50 +00:00 |
Steve
|
ed6b0ae376
|
Don't point to jumpgate on HUD if it's inactive.
|
2016-03-12 12:10:14 +00:00 |
Steve
|
96556bc0df
|
Increased Rook firepower.
|
2016-03-12 12:09:50 +00:00 |
Steve
|
ae6e2ede09
|
Control waypoints from script.
|
2016-03-12 12:09:42 +00:00 |
Steve
|
4f19dcb9a5
|
Added challenge #10.
|
2016-03-11 23:46:00 +00:00 |
Steve
|
4f27b40d97
|
Added rescue challenges
|
2016-03-11 23:45:47 +00:00 |
Steve
|
3bd78dbd20
|
Spawn fighters offscreen or off map.
|
2016-03-11 23:45:12 +00:00 |
Steve
|
c66b734e7e
|
Added interval-based script events.
|
2016-03-11 23:43:50 +00:00 |
Steve
|
553178128f
|
InitStars during start up (lost during memory leak fixes).
|
2016-03-11 07:22:23 +00:00 |
Steve
|
7ba4dcf26c
|
Memory leak fixes.
|
2016-03-10 22:47:33 +00:00 |
Steve
|
ed438db279
|
Grammar.
|
2016-03-10 17:51:55 +00:00 |
Steve
|
4bb3ae1efb
|
Menu entry and icons for Linux.
|
2016-03-10 16:07:02 +00:00 |
Steve
|
26b6b3eb7e
|
i18n updates.
|
2016-03-10 15:44:48 +00:00 |