Steve
|
8100c45446
|
Make heart and cell appear a little more often when game is complete.
|
2018-04-15 09:25:53 +01:00 |
Steve
|
1de2c09e00
|
Reduce tank turret height so that the laser doesn't hit it through the tracks.
|
2018-04-15 09:24:50 +01:00 |
Steve
|
630c01ac8b
|
Don't draw negative health values.
|
2018-04-14 16:54:45 +01:00 |
Steve
|
66681c94bc
|
Report too many keys and items separately.
|
2018-04-12 16:05:41 +01:00 |
Steve
|
72ffa2a021
|
Don't add keys to stash if this is a training mission.
|
2018-04-07 10:19:28 +01:00 |
Steve
|
6f49aa8717
|
Display "Controls" text on controls options screen.
|
2018-04-04 08:16:36 +01:00 |
Steve
|
e6bf90a56b
|
Widget creation crash fix.
|
2018-04-02 08:53:24 +01:00 |
Steve
|
73ace650e1
|
i18n updates.
|
2018-04-01 17:41:45 +01:00 |
Steve
|
b395c7e8d2
|
Correctly clip narrow height levels.
|
2018-03-31 19:05:20 +01:00 |
Steve
|
55b163873d
|
Bob's laser should ignore Teeka.
|
2018-03-31 19:04:34 +01:00 |
Steve
|
14dbe2b39c
|
Count number of trophies during loading, to prevent amount from accumulating.
|
2018-03-31 18:41:22 +01:00 |
Steve
|
302997cb31
|
Code clean up.
|
2018-03-30 19:23:57 +01:00 |
Steve
|
051ca6d790
|
Save world(!)
|
2018-03-30 13:35:51 +01:00 |
Steve
|
f1b2e8df6d
|
Ending tweaks.
|
2018-03-30 13:34:36 +01:00 |
Steve
|
39362061bf
|
Save the game when exiting a previously visited level.
|
2018-03-30 11:23:36 +01:00 |
Steve
|
7c4da64c04
|
Drop carried items when game is complete.
|
2018-03-30 11:23:13 +01:00 |
Steve
|
a01052b1e8
|
Correctly unlock all levels when game is complete.
|
2018-03-30 11:22:33 +01:00 |
Steve
|
8a61323362
|
MIsc bug fixes.
|
2018-03-29 08:21:36 +01:00 |
Steve
|
ce9db25ed7
|
When returning to a mission, use the full target value.
|
2018-03-25 15:28:20 +01:00 |
Steve
|
15043e7776
|
Create save directories recursively.
|
2018-03-25 09:25:46 +01:00 |
Steve
|
30103bde5c
|
Only inc objective count if not already dead.
|
2018-03-24 16:57:48 +00:00 |
Steve
|
22f42294a8
|
Window build tweaks.
|
2018-03-24 08:35:28 +00:00 |
Steve
|
745075172b
|
Make destructable objects throw debris when destroyed.
|
2018-03-24 08:16:33 +00:00 |
Steve
|
464874faa2
|
Start of Windows build.
|
2018-03-23 18:38:12 +00:00 |
Steve
|
0ddb167bb3
|
Extended timeout a little.
|
2018-03-23 08:39:15 +00:00 |
Steve
|
9cd0fc21f3
|
Make cannon scatter debris when it dies.
|
2018-03-23 08:39:03 +00:00 |
Steve
|
507327c853
|
Allow debris to live a little longer, so we can see it burning.
|
2018-03-23 08:06:11 +00:00 |
Steve
|
6044cbf957
|
Kill debris if it falls into liquid.
|
2018-03-23 08:05:41 +00:00 |
Steve
|
28f84f5236
|
Tidied all headers.
|
2018-03-21 18:26:46 +00:00 |
Steve
|
726243fcfe
|
Correctly delete save files.
|
2018-03-21 18:25:29 +00:00 |
Steve
|
8339109f58
|
Updated free play level description.
|
2018-03-21 18:07:28 +00:00 |
Steve
|
4d07b005f0
|
Remove info points if game is complete.
|
2018-03-21 18:07:15 +00:00 |
Steve
|
7f705a6641
|
Tidy.
|
2018-03-21 08:44:30 +00:00 |
Steve
|
4e7bbf7190
|
Use rising parameter for flames.
|
2018-03-21 08:20:34 +00:00 |
Steve
|
a91cb02b5a
|
Add extra blood when extra blood is turned on.
|
2018-03-21 08:14:50 +00:00 |
Steve
|
39573010b7
|
Add blood decal when Bob dies.
|
2018-03-21 08:14:29 +00:00 |
Steve
|
c36c36dd60
|
Make Bob and enemies pop into white spheres when no blood option is selected.
|
2018-03-21 07:43:54 +00:00 |
Steve
|
96949ec97c
|
Play pop sound when no blood option selected.
|
2018-03-21 07:29:04 +00:00 |
Steve
|
09487a5eb9
|
Escape to go back in title.
|
2018-03-21 07:26:11 +00:00 |
Steve
|
d7672cd2cc
|
Destroy credits data.
|
2018-03-21 07:25:54 +00:00 |
Steve
|
0605da87ee
|
Handle end of game in post mission.
|
2018-03-20 19:26:14 +00:00 |
Steve
|
6d9264fbac
|
Don't play credits music if invoked from title.
|
2018-03-20 19:19:18 +00:00 |
Steve
|
44dcd06221
|
Title music, title fade, and save slot usage.
|
2018-03-20 08:20:56 +00:00 |
Steve
|
e0a7a3511e
|
Updates to title screen.
|
2018-03-20 07:29:05 +00:00 |
Steve
|
eae43acc73
|
Load / continue game updates.
|
2018-03-19 22:51:37 +00:00 |
Steve
|
cdf34e1c97
|
Cap time.
|
2018-03-19 22:50:56 +00:00 |
Steve
|
64c0a2bb74
|
Start of title screen.
|
2018-03-19 08:08:29 +00:00 |
Steve
|
25c3c499c5
|
Make droids and evil blobs more aggressive.
|
2018-03-19 08:08:18 +00:00 |
Steve
|
6cf315d3ef
|
Set reappearing units to always process, so they don't vanish for good.
|
2018-03-18 12:55:51 +00:00 |
Steve
|
5828a660d3
|
Flag MIA as rescued immediately.
|
2018-03-18 12:48:52 +00:00 |