Commit Graph

318 Commits

Author SHA1 Message Date
Steve b3e87f8cfb Start of game over handling. 2018-02-25 12:12:31 +00:00
Steve befea2ac65 Allow entities to mostly go offscreen, but not enough to let the player cut across the level. 2018-02-25 08:36:40 +00:00
Steve 537f3c42ff Extern fixes. 2018-02-25 07:55:17 +00:00
Steve ada4768efd Implemented Tank Commander boss. 2018-02-25 07:55:06 +00:00
Steve 15d6ca5678 Added EyeDroid Commander boss battle. 2018-02-24 16:53:03 +00:00
Steve 1c149695e2 Use ints instead of float. 2018-02-24 16:01:36 +00:00
Steve db9cddb7e8 Load / save functions for weapon pickups. 2018-02-24 16:00:48 +00:00
Steve 234f8fe73c Show boss health bar on HUD. 2018-02-24 16:00:30 +00:00
Steve 997d423103 Don't show teleporting or gone entities on the radar. 2018-02-24 16:00:20 +00:00
Steve ef1d634057 Trigger gameplay message crash fix. 2018-02-24 16:00:04 +00:00
Steve 600032a41b Only mark Bob as gone if this isn't a boss mission. 2018-02-24 15:59:46 +00:00
Steve 9c279da3a2 Ensure that sprite frames don't overrun array bounds. 2018-02-24 15:59:26 +00:00
Steve 891d551179 Trophy screenshot update. 2018-02-24 15:58:33 +00:00
Steve 0d08f6096f Boss updates. 2018-02-24 15:58:14 +00:00
Steve 258afd624d v0.6 2018-02-24 11:23:44 +00:00
Steve b03776cef6 Debugging and auto mission completion. 2018-02-23 19:26:13 +00:00
Steve 01246d14b6 Don't show negative health on hud. 2018-02-23 19:25:46 +00:00
Steve f1c3b3e680 Set Bob to gone when killed, to avoid crash. 2018-02-23 19:25:31 +00:00
Steve bf1e8f64f6 Make enemies less aggressive, except in Outposts. 2018-02-23 19:25:07 +00:00
Steve 1b8e5ef641 Make cannon more aggressive. Align missile flame trail. 2018-02-23 07:49:59 +00:00
Steve 011cc31e19 Added health, power, and oxygen icons. 2018-02-23 07:49:23 +00:00
Steve 827ee5fc3a Create output dir. 2018-02-23 07:48:11 +00:00
Steve fc9b8d2daa Line of sight update. 2018-02-23 07:47:55 +00:00
Steve 575ce1eadd Replaced health, power, oxygen text with icons. 2018-02-22 19:19:43 +00:00
Steve dba5248a41 Fix segfault when freeing entities. 2018-02-22 19:03:48 +00:00
Steve b62b9fece7 Fix hub memory leak. 2018-02-22 19:01:16 +00:00
Steve bd02ee2b4d Post mission bug fixes. 2018-02-22 07:45:57 +00:00
Steve aba8d5aa3b Show health, power, and oxygen values next to bars. 2018-02-22 07:13:37 +00:00
Steve 5a134f2250 Handle mission result correctly. 2018-02-21 22:04:01 +00:00
Steve e887e385c7 Restore game state if the mission remains in incomplete status. 2018-02-21 08:43:45 +00:00
Steve 84c934a1cb Misc fixes and code tidy. 2018-02-21 08:16:50 +00:00
Steve f2c8359e59 Start of post mission screen. 2018-02-21 08:16:18 +00:00
Steve e78c99f5d0 Access options from hub. 2018-02-21 08:13:28 +00:00
Steve a351849f5c Use define instead of hardcoded number. 2018-02-21 08:13:19 +00:00
Steve 2fabf5302b Read joystick axis using events. 2018-02-20 22:12:07 +00:00
Steve 59e8b08fdc Set and save control options. 2018-02-20 19:24:17 +00:00
Steve f5bf3ddcaa Draw and configure input widgets. 2018-02-20 17:50:26 +00:00
Steve 1b4e50c727 Access options from world. 2018-02-20 17:50:01 +00:00
Steve 2600f3cd1a Restrict displaying of trophies during mission. 2018-02-20 12:31:41 +00:00
Steve 8a9dcb1ff7 Further widget updates. 2018-02-20 12:17:06 +00:00
Steve fb16e8e8f0 Hide controller options if no controller available. 2018-02-20 12:16:54 +00:00
Steve d8ac065294 v0.5-01 screenshot. 2018-02-20 11:30:02 +00:00
Steve 289415cc87 Start of options screen. 2018-02-20 11:29:50 +00:00
Steve 7695f34280 v0.5 2018-02-20 11:29:27 +00:00
Steve e745a287f4 Implemented mission quit option. 2018-02-20 08:14:35 +00:00
Steve edde9fac2f Integrate trophy display. 2018-02-19 22:32:14 +00:00
Steve dc85abac77 Start of options screen. 2018-02-19 19:15:07 +00:00
Steve 28d3c70183 Checkpoint bug fix. 2018-02-19 19:14:32 +00:00
Steve dbcd2debc3 Put atlas entries into buckets. 2018-02-19 19:14:03 +00:00
Steve 72efd1048b Trophy updates. 2018-02-19 19:13:29 +00:00