Steve
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fe7636e925
|
Final manual updates.
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2018-04-07 10:02:38 +01:00 |
Steve
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b082d9957b
|
Spelling.
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2018-04-07 09:48:54 +01:00 |
Steve
|
20175102f9
|
Added final manual information.
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2018-04-07 09:45:08 +01:00 |
Steve
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18e3e198c5
|
More gameplay manual updates.
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2018-04-06 19:11:43 +01:00 |
Steve
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2a43a563bb
|
Further docs updates.
|
2018-04-05 08:31:35 +01:00 |
Steve
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bb5536e714
|
Manual updates.
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2018-04-04 08:16:52 +01:00 |
Steve
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6f49aa8717
|
Display "Controls" text on controls options screen.
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2018-04-04 08:16:36 +01:00 |
Steve
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a7d18ca312
|
Gameplay manual updates.
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2018-04-03 08:24:06 +01:00 |
Steve
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780348d2d4
|
Start of gameplay manual.
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2018-04-02 09:51:47 +01:00 |
Steve
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e6bf90a56b
|
Widget creation crash fix.
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2018-04-02 08:53:24 +01:00 |
Steve
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73ace650e1
|
i18n updates.
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2018-04-01 17:41:45 +01:00 |
Steve
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b395c7e8d2
|
Correctly clip narrow height levels.
|
2018-03-31 19:05:20 +01:00 |
Steve
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55b163873d
|
Bob's laser should ignore Teeka.
|
2018-03-31 19:04:34 +01:00 |
Steve
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14dbe2b39c
|
Count number of trophies during loading, to prevent amount from accumulating.
|
2018-03-31 18:41:22 +01:00 |
Steve
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ff9f3c5f61
|
v0.9
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2018-03-30 19:25:32 +01:00 |
Steve
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302997cb31
|
Code clean up.
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2018-03-30 19:23:57 +01:00 |
Steve
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e59b0f9461
|
Add icons.
|
2018-03-30 19:22:57 +01:00 |
Steve
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051ca6d790
|
Save world(!)
|
2018-03-30 13:35:51 +01:00 |
Steve
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f1b2e8df6d
|
Ending tweaks.
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2018-03-30 13:34:36 +01:00 |
Steve
|
39362061bf
|
Save the game when exiting a previously visited level.
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2018-03-30 11:23:36 +01:00 |
Steve
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7c4da64c04
|
Drop carried items when game is complete.
|
2018-03-30 11:23:13 +01:00 |
Steve
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a01052b1e8
|
Correctly unlock all levels when game is complete.
|
2018-03-30 11:22:33 +01:00 |
Steve
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8a61323362
|
MIsc bug fixes.
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2018-03-29 08:21:36 +01:00 |
Steve
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ed8bc92ce1
|
Added Mac makefile.
|
2018-03-29 08:21:15 +01:00 |
Steve
|
ce9db25ed7
|
When returning to a mission, use the full target value.
|
2018-03-25 15:28:20 +01:00 |
Steve
|
15043e7776
|
Create save directories recursively.
|
2018-03-25 09:25:46 +01:00 |
Steve
|
e1992b8ce4
|
Windows build updates.
|
2018-03-24 16:58:04 +00:00 |
Steve
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30103bde5c
|
Only inc objective count if not already dead.
|
2018-03-24 16:57:48 +00:00 |
Steve
|
22f42294a8
|
Window build tweaks.
|
2018-03-24 08:35:28 +00:00 |
Steve
|
745075172b
|
Make destructable objects throw debris when destroyed.
|
2018-03-24 08:16:33 +00:00 |
Steve
|
464874faa2
|
Start of Windows build.
|
2018-03-23 18:38:12 +00:00 |
Steve
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0ddb167bb3
|
Extended timeout a little.
|
2018-03-23 08:39:15 +00:00 |
Steve
|
9cd0fc21f3
|
Make cannon scatter debris when it dies.
|
2018-03-23 08:39:03 +00:00 |
Steve
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507327c853
|
Allow debris to live a little longer, so we can see it burning.
|
2018-03-23 08:06:11 +00:00 |
Steve
|
6044cbf957
|
Kill debris if it falls into liquid.
|
2018-03-23 08:05:41 +00:00 |
Steve
|
290613612e
|
README.md update.
|
2018-03-22 18:23:33 +00:00 |
Steve
|
0224b2b3fe
|
v0.8
|
2018-03-22 18:23:20 +00:00 |
Steve
|
a841c661f8
|
v0.7-02 screenshot.
|
2018-03-21 18:32:38 +00:00 |
Steve
|
3c38c07cbb
|
v0.7-01 screenshot.
|
2018-03-21 18:30:49 +00:00 |
Steve
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28f84f5236
|
Tidied all headers.
|
2018-03-21 18:26:46 +00:00 |
Steve
|
726243fcfe
|
Correctly delete save files.
|
2018-03-21 18:25:29 +00:00 |
Steve
|
8339109f58
|
Updated free play level description.
|
2018-03-21 18:07:28 +00:00 |
Steve
|
4d07b005f0
|
Remove info points if game is complete.
|
2018-03-21 18:07:15 +00:00 |
Steve
|
7f705a6641
|
Tidy.
|
2018-03-21 08:44:30 +00:00 |
Steve
|
4e7bbf7190
|
Use rising parameter for flames.
|
2018-03-21 08:20:34 +00:00 |
Steve
|
a91cb02b5a
|
Add extra blood when extra blood is turned on.
|
2018-03-21 08:14:50 +00:00 |
Steve
|
39573010b7
|
Add blood decal when Bob dies.
|
2018-03-21 08:14:29 +00:00 |
Steve
|
c36c36dd60
|
Make Bob and enemies pop into white spheres when no blood option is selected.
|
2018-03-21 07:43:54 +00:00 |
Steve
|
96949ec97c
|
Play pop sound when no blood option selected.
|
2018-03-21 07:29:04 +00:00 |
Steve
|
09487a5eb9
|
Escape to go back in title.
|
2018-03-21 07:26:11 +00:00 |