Commit Graph

  • e577d7e16f Don't allow Bob and Teeka to shoot one another. Steve 2018-03-07 21:37:54 +0000
  • 9270607d6e Move carried item around with unit. Steve 2018-03-07 21:37:31 +0000
  • 36b5265b08 INFO level logging. Steve 2018-03-07 21:37:07 +0000
  • 9404312594 Set created keys to Bob's position. Steve 2018-03-07 21:36:57 +0000
  • ea15674fd4 Slightly lower chance of dropping weapons. Steve 2018-03-07 21:35:56 +0000
  • 22f7b02413 Mark carried items on radar, so they don't become invisible during clean up runs. Steve 2018-03-07 07:51:40 +0000
  • 009bb74a95 Save type of destructable and exit. Steve 2018-03-07 07:49:24 +0000
  • baabbbe31c Changed mission unlocking logic. Missions now specify their dependent mission. Steve 2018-03-06 21:47:21 +0000
  • 1d033cf327 Don't allow Teeka's shots to hurt the player. Steve 2018-03-06 08:24:45 +0000
  • 7b915a77a8 Show item pads on radar. Steve 2018-03-05 08:39:54 +0000
  • 7dff960e42 Call change environment when finishing teleport, for instances where teleportation occurred in water. Steve 2018-03-05 08:39:42 +0000
  • f720d9457c Set MIA to foreground when teleporting. Steve 2018-03-05 08:38:59 +0000
  • 3a88c5163a Don't scale items in inventory screen if <= 40px. Steve 2018-03-04 21:40:44 +0000
  • af35c426e9 Show destructables on radar as red markers. Steve 2018-03-04 17:04:28 +0000
  • f9adb8d8b8 Crush faster. Steve 2018-03-04 17:04:13 +0000
  • 83e7276fa9 Defend against divide by 0. Steve 2018-03-04 17:03:11 +0000
  • 924978c2a0 Accuracy stat fix. Steve 2018-03-04 17:02:53 +0000
  • 4c08307f18 Save game when awarding trophies in Hub. Steve 2018-03-04 16:01:44 +0000
  • 222147665e Show oxygen level to 1 decimal place. Steve 2018-03-04 13:36:11 +0000
  • 934dd431aa Allow some entities to be crushed, to prevent them blocking lifts, etc. Steve 2018-03-04 13:36:00 +0000
  • 95a4131a99 Don't use the camera position for entity observation, as it might never finish, due to clipping. Steve 2018-03-04 10:51:05 +0000
  • f3cf1ec945 Drop weapons a little more frequently. Steve 2018-03-04 10:50:00 +0000
  • 3b88f1c973 Clip camera when observing entities. Steve 2018-03-04 09:49:31 +0000
  • a3a4c01049 Play sound when recharging from power pool. Steve 2018-03-04 09:49:16 +0000
  • 1073276c6f Fix for Bob taking slime / lava damage. Steve 2018-03-04 09:48:33 +0000
  • 9a18d03a39 Mark item as collected, so that it doesn't bump objective counter. Steve 2018-03-04 08:15:30 +0000
  • a08d52c2fb When dropping carried items, allow them to be picked up again(!) Steve 2018-03-03 16:05:55 +0000
  • 836eaa5b50 Don't show items on radar that have been used. Steve 2018-03-03 16:05:34 +0000
  • b4f9692f75 Make pistols appear a little less often. Steve 2018-03-03 16:05:17 +0000
  • 8bbdeb9407 Don't scale objects if they already fit into the slot. Steve 2018-03-03 16:05:04 +0000
  • fca87f6575 Use MAX_DESCRIPTION_LENGTH to prevent target name truncation. Steve 2018-03-03 16:04:40 +0000
  • 6ba888436b Ensure Bob faces correct way at beginning of mission. Steve 2018-03-03 16:04:18 +0000
  • 53ee605bd4 Pause sound when observing entity activation. Steve 2018-03-03 07:41:51 +0000
  • 741efd01ad Set eliminate all enemies if we need to clear the level. Steve 2018-03-03 07:41:38 +0000
  • 0c2f069fef Only count laser hits once. Steve 2018-03-03 07:41:05 +0000
  • f634a28127 Scroll to observing entity. Steve 2018-03-02 22:21:45 +0000
  • 7a79ef4b53 Tidied headers. Steve 2018-03-02 08:30:39 +0000
  • 1d01bec093 Show fewer stats per page. Steve 2018-03-02 08:29:36 +0000
  • 0a5d2d8cfb Show additional stats. Steve 2018-03-02 08:09:04 +0000
  • eb6e653837 Cell and heart saving bug fix. Steve 2018-03-01 22:30:33 +0000
  • 7037b40c7b Display time played correctly. Steve 2018-03-01 08:24:05 +0000
  • 2634a6fd97 Tidied all header. Steve 2018-03-01 07:52:50 +0000
  • a895dad6d9 Tidy headers update. Steve 2018-03-01 07:51:39 +0000
  • dd7188afc7 Store Bob's facing, to restore when resetting. Steve 2018-03-01 07:41:04 +0000
  • 4d086a5136 Show more entity location information on the radar. Steve 2018-02-28 21:59:20 +0000
  • 7805a128ad Clear old message, to allow repeats. Steve 2018-02-28 08:29:30 +0000
  • 695e1fc5da Don't observe entities that are close to another that is already being observed. Steve 2018-02-28 08:00:24 +0000
  • c98e93ee2b Pause audio when pausing game / viewing radar. Steve 2018-02-28 07:52:38 +0000
  • 6b246971b3 Tidied headers. Steve 2018-02-27 22:35:31 +0000
  • 18fa11d278 Start of extra blood / explosions. Steve 2018-02-27 21:55:15 +0000
  • d2bc37eebf Allow selection of screen resolution. Steve 2018-02-27 21:54:52 +0000
  • 20d1548f42 Fully clean trophy bug fix. Steve 2018-02-27 08:16:34 +0000
  • b31d061d42 Only print item quantity if it's more than 0. Steve 2018-02-27 08:16:18 +0000
  • 4d41f7f56c Load new sounds. Steve 2018-02-27 08:16:06 +0000
  • 938fbaf9e0 Destructable death bug fix. Steve 2018-02-27 08:15:53 +0000
  • 24d26b094c Sort inventory when item is removed. Steve 2018-02-27 08:14:54 +0000
  • a085a028b9 Laser trap and item pad sound effects. Steve 2018-02-27 08:14:37 +0000
  • 80f8af703a Always play explosion sound in channel 0. Steve 2018-02-27 08:14:21 +0000
  • af4ce38296 Added directional audio. Steve 2018-02-26 18:56:13 +0000
  • a729bfe7ee Anchor radar at bottom of map. Steve 2018-02-26 08:19:21 +0000
  • 42c6c43cd8 v0.6-01 screenshot. Steve 2018-02-26 07:53:22 +0000
  • 583373402a Allow random screenshots to be taken. Steve 2018-02-26 07:53:12 +0000
  • bf9ab57e2f Use specific collision bounds for certain objects. Steve 2018-02-26 07:38:20 +0000
  • 5282345dc6 Misc. code fixes. Steve 2018-02-25 17:32:29 +0000
  • df6bda4629 More variation in decoration movement. Steve 2018-02-25 17:32:15 +0000
  • 89f2e399a5 Quadtree add / remove bug fixes. Steve 2018-02-25 17:31:32 +0000
  • 4ff02a82e5 Don't allow weapon to be fired if owner's facing is FACING_DIE. Steve 2018-02-25 17:30:05 +0000
  • 501db4420b Use entity id to play sounds. Steve 2018-02-25 17:29:44 +0000
  • 5f7367403d Check for fully completed mission in PostMission. Steve 2018-02-25 12:53:48 +0000
  • 443255baea Debugging stuff. Steve 2018-02-25 12:36:34 +0000
  • 68fff35e1a Don't display blank messages. Steve 2018-02-25 12:36:12 +0000
  • a13e22fb85 Play menu sounds. Steve 2018-02-25 12:23:00 +0000
  • b3e87f8cfb Start of game over handling. Steve 2018-02-25 12:12:31 +0000
  • befea2ac65 Allow entities to mostly go offscreen, but not enough to let the player cut across the level. Steve 2018-02-25 08:36:40 +0000
  • 537f3c42ff Extern fixes. Steve 2018-02-25 07:55:17 +0000
  • ada4768efd Implemented Tank Commander boss. Steve 2018-02-25 07:55:06 +0000
  • 15d6ca5678 Added EyeDroid Commander boss battle. Steve 2018-02-24 16:53:03 +0000
  • 1c149695e2 Use ints instead of float. Steve 2018-02-24 16:01:36 +0000
  • db9cddb7e8 Load / save functions for weapon pickups. Steve 2018-02-24 16:00:48 +0000
  • 234f8fe73c Show boss health bar on HUD. Steve 2018-02-24 16:00:30 +0000
  • 997d423103 Don't show teleporting or gone entities on the radar. Steve 2018-02-24 16:00:20 +0000
  • ef1d634057 Trigger gameplay message crash fix. Steve 2018-02-24 16:00:04 +0000
  • 600032a41b Only mark Bob as gone if this isn't a boss mission. Steve 2018-02-24 15:59:46 +0000
  • 9c279da3a2 Ensure that sprite frames don't overrun array bounds. Steve 2018-02-24 15:59:26 +0000
  • 891d551179 Trophy screenshot update. Steve 2018-02-24 15:58:33 +0000
  • 0d08f6096f Boss updates. Steve 2018-02-24 15:58:14 +0000
  • 258afd624d v0.6 Steve 2018-02-24 11:23:44 +0000
  • b03776cef6 Debugging and auto mission completion. v0.5 Steve 2018-02-23 19:26:13 +0000
  • 01246d14b6 Don't show negative health on hud. Steve 2018-02-23 19:25:46 +0000
  • f1c3b3e680 Set Bob to gone when killed, to avoid crash. Steve 2018-02-23 19:25:31 +0000
  • bf1e8f64f6 Make enemies less aggressive, except in Outposts. Steve 2018-02-23 19:25:07 +0000
  • 1b8e5ef641 Make cannon more aggressive. Align missile flame trail. Steve 2018-02-23 07:49:59 +0000
  • 011cc31e19 Added health, power, and oxygen icons. Steve 2018-02-23 07:49:23 +0000
  • 827ee5fc3a Create output dir. Steve 2018-02-23 07:48:11 +0000
  • fc9b8d2daa Line of sight update. Steve 2018-02-23 07:47:55 +0000
  • 575ce1eadd Replaced health, power, oxygen text with icons. Steve 2018-02-22 19:19:43 +0000
  • dba5248a41 Fix segfault when freeing entities. Steve 2018-02-22 19:03:48 +0000
  • b62b9fece7 Fix hub memory leak. Steve 2018-02-22 19:01:16 +0000
  • bd02ee2b4d Post mission bug fixes. Steve 2018-02-22 07:45:57 +0000
  • aba8d5aa3b Show health, power, and oxygen values next to bars. Steve 2018-02-22 07:13:37 +0000